-/* This file is part of
- * ======================================================
- *
- * LyX, The Document Processor
- *
- * Copyright 1995 Matthias Ettrich
- * Copyright 1995-1999 The LyX Team.
+/**
+ * \file insetlatexaccent.C
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
*
- * ====================================================== */
+ * \author Lars Gullik Bjønnes
+ *
+ * Full author contact details are available in file CREDITS
+ */
#include <config.h>
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
#include "insetlatexaccent.h"
+
#include "debug.h"
#include "lyxrc.h"
-#include "lyxdraw.h"
#include "support/lstrings.h"
+#include "BufferView.h"
+#include "frontends/Painter.h"
+#include "frontends/font_metrics.h"
+#include "language.h"
+#include "lyxlex.h"
+#include "metricsinfo.h"
+
+using namespace lyx::support;
+
+using std::ostream;
+using std::endl;
+using std::auto_ptr;
-extern LyXRC * lyxrc;
/* LatexAccent. Proper handling of accented characters */
/* This part is done by Ivan Schreter, schreter@ccsun.tuke.sk */
-/* Later modified by Lars G. Bjonnes, larsbj@ifi.uio.no */
+/* Later modified by Lars G. Bjønnes, larsbj@lyx.org */
InsetLatexAccent::InsetLatexAccent()
-{
- candisp = false;
-}
-
-
-InsetLatexAccent::InsetLatexAccent(InsetLatexAccent const & other)
- : Inset(), contents(other.contents),
- candisp(other.candisp),
- modtype(other.modtype),
- remdot(other.remdot),
- plusasc(other.plusasc),
- plusdesc(other.plusdesc),
- ic(other.ic)
+ : candisp(false)
{}
-InsetLatexAccent::InsetLatexAccent(string const & string)
- : contents(string)
+InsetLatexAccent::InsetLatexAccent(string const & str)
+ : contents(str)
{
checkContents();
}
void InsetLatexAccent::checkContents()
- // check, if we know the modifier and can display it ok on screen
+ // check, if we know the modifier and can display it ok on screen
{
- candisp = false;
+ candisp = false;
- if (contents.empty() || contents.length() < 2) return;
+ if (contents.empty() || contents.length() < 2) {
+ lyxerr[Debug::KEY] << "Cannot decode: " << contents << endl;
+ return;
+ }
// REMOVE IN 0.13
// Dirty Hack for backward compability. remove in 0.13 (Lgb)
- contents = frontStrip(strip(contents));
+ contents = trim(contents);
if (!contains(contents, "{") && !contains(contents, "}")) {
if (contents.length() == 2) {
string tmp;
contents = tmp;
}
}
- if (contents[0] != '\\') return; // demand that first char is a '\\'
+ if (contents[0] != '\\') { // demand that first char is a '\\'
+ lyxerr[Debug::KEY] << "Cannot decode: " << contents << endl;
+ return;
+ }
- lyxerr.debug() << "Decode: " << contents << endl;
+ lyxerr[Debug::KEY] << "Decode: " << contents << endl;
- remdot = false; plusasc = false; plusdesc = false;
+ remdot = false;
+ plusasc = false;
+ plusdesc = false;
- switch (contents[1]) { // second char should be one of these
+ switch (contents[1]) { // second char should be one of these
case '\'': // acute
- modtype = ACUTE; // acute
- plusasc = true; // at the top of character
- break;
+ modtype = ACUTE; // acute
+ plusasc = true; // at the top of character
+ break;
case '`': // grave
- modtype = GRAVE; // grave
- plusasc = true; // at the top
- break;
+ modtype = GRAVE; // grave
+ plusasc = true; // at the top
+ break;
case '=': // macron
- modtype = MACRON; // macron
- plusasc = true; // at the top
- break;
+ modtype = MACRON; // macron
+ plusasc = true; // at the top
+ break;
case '~': // tilde
- modtype = TILDE; // tilde
- plusasc = true; // at the top
- break;
+ modtype = TILDE; // tilde
+ plusasc = true; // at the top
+ break;
case 'b': // underbar
- modtype = UNDERBAR; // underbar
- plusdesc = true; // at the bottom
- break;
+ modtype = UNDERBAR; // underbar
+ plusdesc = true; // at the bottom
+ break;
case 'c': // cedilla
- modtype = CEDILLA; // cedilla
- plusdesc = true; // at the bottom
- break;
+ modtype = CEDILLA; // cedilla
+ plusdesc = true; // at the bottom
+ break;
case 'd': // underdot
- modtype = UNDERDOT; // underdot
- plusdesc = true; // at the bottom
- break;
+ modtype = UNDERDOT; // underdot
+ plusdesc = true; // at the bottom
+ break;
case 'r': // circle
- modtype = CIRCLE; // circle
- plusasc = true; // at the top
- break;
+ modtype = CIRCLE; // circle
+ plusasc = true; // at the top
+ break;
case 't': // tie
- modtype = TIE; // tie
- plusasc = true; // at the top
- break;
+ modtype = TIE; // tie
+ plusasc = true; // at the top
+ break;
case 'u': // breve
- modtype = BREVE; // breve
- plusasc = true; // at the top
- break;
+ modtype = BREVE; // breve
+ plusasc = true; // at the top
+ break;
case 'v': // caron
- modtype = CARON; // caron
- plusasc = true; // at the top
- break;
+ modtype = CARON; // caron
+ plusasc = true; // at the top
+ break;
case 'q': // special caron
- modtype = SPECIAL_CARON; // special caron
- plusasc = true; // at the top
- break;
+ modtype = SPECIAL_CARON; // special caron
+ plusasc = true; // at the top
+ break;
case 'H': // hungarian umlaut
- modtype = HUNGARIAN_UMLAUT; // hungarian umlaut
- plusasc = true; // at the top
- break;
+ modtype = HUNGARIAN_UMLAUT; // hungarian umlaut
+ plusasc = true; // at the top
+ break;
case '"': // umlaut
- modtype = UMLAUT; // umlaut
- plusasc = true; // at the top
- break;
+ modtype = UMLAUT; // umlaut
+ plusasc = true; // at the top
+ break;
case '.': // dot
- modtype = DOT; // dot
- plusasc = true; // at the top
- break;
+ modtype = DOT; // dot
+ plusasc = true; // at the top
+ break;
case '^': // circumflex
- modtype = CIRCUMFLEX; // circumflex
- plusasc = true; // at the top
- break;
+ modtype = CIRCUMFLEX; // circumflex
+ plusasc = true; // at the top
+ break;
case 'k': // ogonek
modtype = OGONEK; // ogonek
plusdesc = true;
plusasc = true; // at the top (not really needed)
remdot = true;
break;
- case 'l': // lslash
- modtype = lSLASH;
- plusasc = true; // at the top (not really needed)
- break;
- case 'L': // lslash
- modtype = LSLASH;
- plusasc = true; // at the top (not really needed)
- break;
+ case 'l': // lslash
+ modtype = lSLASH;
+ plusasc = true; // at the top (not really needed)
+ break;
+ case 'L': // lslash
+ modtype = LSLASH;
+ plusasc = true; // at the top (not really needed)
+ break;
default:
- printf ("Default\n");
+ lyxerr[Debug::KEY] << "Default" << endl;
// unknow accent (or something else)
- return;
- }
+ return;
+ }
// we demand that third char is a '{' (Lgb)
if (contents[2] != '{') return;
// special clause for \i{}, \j{} \l{} and \L{}
if ((modtype == DOT_LESS_I || modtype == DOT_LESS_J
- || modtype == lSLASH || modtype == LSLASH)
- && contents[3] == '}' ) {
+ || modtype == lSLASH || modtype == LSLASH)
+ && contents[3] == '}') {
switch (modtype) {
case DOT_LESS_I: ic = 'i'; break;
case DOT_LESS_J: ic = 'j'; break;
break;
}
//ic = (modtype == DOT_LESS_J ? 'j' : 'i');
- lyxerr.debug() << "Contents: [" << contents << "]"
- << ", ic: " << ic
- << ", top: " << plusasc
- << ", bot: " << plusdesc
- << ", dot: " << remdot
- << ", mod: " << modtype << endl;
- // Special case for space
+ lyxerr[Debug::KEY] << "Contents: [" << contents << ']'
+ << ", ic: " << ic
+ << ", top: " << plusasc
+ << ", bot: " << plusdesc
+ << ", dot: " << remdot
+ << ", mod: " << modtype << endl;
+ // Special case for space
} else if (contents[3] == '}') {
ic = ' ';
} else {
int i = 3;
-
+
// now get the char
ic = contents[3]; // i will always be 3 here
remdot = true;
else
return;
- } else if ( (ic == 'i'|| ic == 'j') && contents[4] == '}') {
- // Do a rewrite: \<foo>{i} --> \<foo>{\i}
- string temp = contents;
- temp.erase(3, string::npos);
- temp += '\\';
- temp += char(ic);
- for(string::size_type j = 4; j < contents.length(); ++j)
+ } else if ((ic == 'i'|| ic == 'j') && contents[4] == '}') {
+ // Do a rewrite: \<foo>{i} --> \<foo>{\i}
+ string temp = contents;
+ temp.erase(3, string::npos);
+ temp += '\\';
+ temp += char(ic);
+ for (string::size_type j = 4;
+ j < contents.length(); ++j)
temp+= contents[j];
- contents= temp;
- ++i;
+ contents= temp;
+ ++i;
remdot = true;
- }
+ }
// demand a '}' at the end
if (contents[++i] != '}' && contents[++i]) return;
-
+
// fine, the char is properly decoded now (hopefully)
- lyxerr.debug() << "Contents: [" << contents << "]"
- << ", ic: " << ic
- << ", top: " << plusasc
- << ", bot: " << plusdesc
- << ", dot: " << remdot
- << ", mod: " << modtype << endl;
+ lyxerr[Debug::KEY] << "Contents: [" << contents << ']'
+ << ", ic: " << ic
+ << ", top: " << plusasc
+ << ", bot: " << plusdesc
+ << ", dot: " << remdot
+ << ", mod: " << modtype << endl;
}
- candisp = true;
+ candisp = true;
}
-int InsetLatexAccent::Ascent(LyXFont const & font) const
+void InsetLatexAccent::metrics(MetricsInfo & mi, Dimension & dim) const
{
- int max;
+ LyXFont & font = mi.base.font;
+ // This function is a bit too simplistic and is just a
+ // "try to make a fit for all accents" approach, to
+ // make it better we need to know what kind of accent is
+ // used and add to max based on that.
if (candisp) {
if (ic == ' ')
- max = font.ascent('a');
+ dim.asc = font_metrics::ascent('a', font);
+ else
+ dim.asc = font_metrics::ascent(ic, font);
+ if (plusasc)
+ dim.asc += (font_metrics::maxAscent(font) + 3) / 3;
+
+ if (ic == ' ')
+ dim.des = font_metrics::descent('a', font);
else
- max = font.ascent(ic);
- if (plusasc)
- max += (font.maxAscent() + 3) / 3;
- } else
- max = font.maxAscent() + 4;
- return max;
+ dim.des = font_metrics::descent(ic, font);
+ if (plusdesc)
+ dim.des += 3;
+
+ dim.wid = font_metrics::width(ic, font);
+ } else {
+ dim.asc = font_metrics::maxAscent(font) + 4;
+ dim.des = font_metrics::maxDescent(font) + 4;
+ dim.wid = font_metrics::width(contents, font) + 4;
+ }
+ dim_ = dim;
}
-int InsetLatexAccent::Descent(LyXFont const & font) const
+int InsetLatexAccent::lbearing(LyXFont const & font) const
{
- int max;
- if (candisp) {
- if (ic == ' ')
- max = font.descent('a');
- else
- max = font.descent(ic);
- if (plusdesc)
- max += 3;
- } else
- max = font.maxDescent() + 4;
- return max;
+ return font_metrics::lbearing(ic, font);
}
-int InsetLatexAccent::Width(LyXFont const & font) const
+int InsetLatexAccent::rbearing(LyXFont const & font) const
{
- if (candisp)
- return font.textWidth(&ic, 1);
- else
- return font.stringWidth(contents) + 4;
+ return font_metrics::rbearing(ic, font);
}
-bool InsetLatexAccent::DisplayISO8859_9(LyXFont font,
- LyXScreen & scr,
- int baseline,
- float & x)
+bool InsetLatexAccent::displayISO8859_9(PainterInfo & pi, int x, int y) const
{
unsigned char tmpic = ic;
-
+
switch (modtype) {
case CEDILLA:
{
}
case BREVE:
{ if (ic == 'g') tmpic = 0xf0;
- if (ic == 'G') tmpic = 0xd0;
- break;
+ if (ic == 'G') tmpic = 0xd0;
+ break;
}
case UMLAUT:
{
if (ic == 'U') tmpic = 0xdc;
break;
}
- case DOT: if (ic == 'I') tmpic = 0xdd; break;
+ case DOT: if (ic == 'I') tmpic = 0xdd; break;
case DOT_LESS_I: tmpic = 0xfd; break;
default: return false;
}
if (tmpic != ic) {
- char ch = char(tmpic);
- scr.drawText(font, &ch, 1, baseline, int(x));
- x += Width (font);
+ pi.pain.text(x, y, char(tmpic), pi.base.font);
return true;
}
else
}
-void InsetLatexAccent::Draw(LyXFont font,
- LyXScreen & scr,
- int baseline,
- float & x)
+void InsetLatexAccent::draw(PainterInfo & pi, int x, int baseline) const
{
- if (lyxrc->font_norm == "iso8859-9")
- if (DisplayISO8859_9 (font, scr, baseline, x))
+ if (lyxrc.font_norm_type == LyXRC::ISO_8859_9)
+ if (displayISO8859_9(pi, x, baseline))
return;
-
- /* draw it! */
-
+
+ /* draw it! */
+ // All the manually drawn accents in this function could use an
+ // overhaul. Different ways of drawing (what metrics to use)
+ // should also be considered.
+
+ LyXFont font = pi.base.font;
+ if (lyxrc.font_norm_type == LyXRC::ISO_10646_1)
+ font.setLanguage(english_language);
+
if (candisp) {
- int asc = Ascent(font);
- int desc = Descent(font);
- int wid = Width(font);
- float x2 = x + float(wid/2);
- float hg35;
- int hg, y;
+ float x2 = x + (rbearing(font) - lbearing(font)) / 2.0;
+ float hg;
+ int y;
if (plusasc) {
// mark at the top
- hg = font.maxDescent();
- y = baseline - asc;
+ hg = font_metrics::maxDescent(font);
+ y = baseline - dim_.asc;
- if (font.shape() == LyXFont::ITALIC_SHAPE) x2 += (4*hg)/5; // italic
+ if (font.shape() == LyXFont::ITALIC_SHAPE)
+ x2 += (4.0 * hg) / 5.0; // italic
} else {
// at the bottom
- hg = desc;
+ hg = dim_.des;
y = baseline;
}
- hg35 = float(hg*3)/5;
+ float hg35 = float(hg * 3.0) / 5.0;
// display with proper accent mark
// first the letter
- scr.drawText(font, &ic, 1, baseline, int(x));
-
- GC pgc = GetAccentGC(font, (hg+3)/5);
+ pi.pain.text(x, baseline, ic, font);
if (remdot) {
- int tmpvar = baseline - font.ascent('i');
- float tmpx = 0;
- if (font.shape() == LyXFont::ITALIC_SHAPE) tmpx += (8*hg)/10; // italic
- lyxerr.debug() << "Removing dot." << endl;
+ int tmpvar = baseline - font_metrics::ascent('i', font);
+ int tmpx = 0;
+ if (font.shape() == LyXFont::ITALIC_SHAPE)
+ tmpx += int(0.8 * hg); // italic
+ lyxerr[Debug::KEY] << "Removing dot." << endl;
// remove the dot first
- scr.fillRectangle(gc_clear, int(x + tmpx),
- tmpvar, wid,
- font.ascent('i') -
- font.ascent('x')-1);
-
+ pi.pain.fillRectangle(x + tmpx, tmpvar, dim_.wid,
+ font_metrics::ascent('i', pi.base.font) -
+ font_metrics::ascent('x', pi.base.font) - 1,
+ backgroundColor());
+ // the five lines below is a simple hack to
+ // make the display of accent 'i' and 'j'
+ // better. It makes the accent be written
+ // closer to the top of the dot-less 'i' or 'j'.
+ char tmpic = ic; // store the ic when we
+ ic = 'x'; // calculates the ascent of
+#warning metrics?
+ int asc = ascent(); // the dot-less version (here: 'x')
+ ic = tmpic; // set the orig ic back
+ y = baseline - asc; // update to new y coord.
}
// now the rest - draw within (x, y, x+wid, y+hg)
switch (modtype) {
- case ACUTE: // acute
- {
- scr.drawLine(pgc, int(x2), int(y+hg35),
- int(x2+hg35), y);
+ case ACUTE: // acute 0xB4
+ {
+ pi.pain.text(int(x2 - (font_metrics::rbearing(0xB4, font)
+ - font_metrics::lbearing(0xB4, font)) / 2),
+ baseline - font_metrics::ascent(ic, font)
+ - font_metrics::descent(0xB4, font)
+ - (font_metrics::ascent(0xB4, font)
+ + font_metrics::descent(0xB4, font)) / 2,
+ char(0xB4), font);
break;
}
- case GRAVE: // grave
+ case GRAVE: // grave 0x60
{
- scr.drawLine(pgc, int(x2), int(y+hg35),
- int(x2-hg35), y);
+ pi.pain.text(int(x2 - (font_metrics::rbearing(0x60, font) - font_metrics::lbearing(0x60, font)) / 2),
+ int(baseline - font_metrics::ascent(ic, font) - font_metrics::descent(0x60, font) - (font_metrics::ascent(0x60, font) + font_metrics::descent(0x60, font)) / 2.0),
+ char(0x60), font);
break;
}
case MACRON: // macron
{
- scr.drawLine(pgc,
- int(x2-(3*wid/7)), int(y+(hg/2) + hg35),
- int(x2+(3*wid/7)), int(y+(hg/2) + hg35));
+ pi.pain.text(int(x2 - (font_metrics::rbearing(0xAF, font) - font_metrics::lbearing(0xAF, font)) / 2),
+ baseline - font_metrics::ascent(ic, font) - font_metrics::descent(0xAF, font) - (font_metrics::ascent(0xAF, font) + font_metrics::descent(0xAF, font)),
+ char(0xAF), font);
break;
}
case TILDE: // tilde
{
- if (hg35 > 2) --hg35;
- x2 += (hg35/2);
- XPoint p[4];
- p[0].x = int(x2 - 2*hg35); p[0].y = int(y + hg);
- p[1].x = int(x2 - hg35); p[1].y = int(y + hg35);
- p[2].x = int(x2); p[2].y = int(y + hg);
- p[3].x = int(x2 + hg35); p[3].y = int(y + hg35);
- scr.drawLines(pgc, p, 4);
+ pi.pain.text(int(x2 - (font_metrics::rbearing('~', font) - font_metrics::lbearing('~', font)) / 2),
+ baseline - font_metrics::ascent(ic, font) - font_metrics::descent('~', font) - (font_metrics::ascent('~', font) + font_metrics::descent('~', font)) / 2,
+ '~', font);
break;
}
- case UNDERBAR: // underbar
+ case UNDERBAR: // underbar 0x5F
{
- scr.drawLine(pgc,
- int(x2-(3*wid/7)), y+(hg/2),
- int(x2+(3*wid/7)), y+(hg/2));
+ pi.pain.text(int(x2 - (font_metrics::rbearing(0x5F, font) - font_metrics::lbearing(0x5F, font)) / 2), baseline,
+ char(0x5F), font);
break;
}
case CEDILLA: // cedilla
{
- XPoint p[4];
- p[0].x = int(x2); p[0].y = y;
- p[1].x = int(x2); p[1].y = y + (hg/3);
- p[2].x = int(x2 + (hg/3)); p[2].y = y + (hg/2);
- p[3].x = int(x2 - (hg/4)); p[3].y = y + hg;
- scr.drawLines(pgc, p, 4);
+ pi.pain.text(int(x2 - (font_metrics::rbearing(0xB8, font) - font_metrics::lbearing(0xB8, font)) / 2), baseline,
+ char(0xB8), font);
+
break;
}
case UNDERDOT: // underdot
+ {
+ pi.pain.text(int(x2 - (font_metrics::rbearing('.', font) - font_metrics::lbearing('.', font)) / 2.0),
+ int(baseline + 3.0 / 2.0 * (font_metrics::ascent('.', font) + font_metrics::descent('.', font))),
+ '.', font);
+ break;
+ }
+
case DOT: // dot
{
- scr.drawArc(pgc, int(x2), y+(hg/2),
- 1, 1, 0, 360*64);
+ pi.pain.text(int(x2 - (font_metrics::rbearing('.', font) - font_metrics::lbearing('.', font)) / 2.0),
+ baseline - font_metrics::ascent(ic, font) - font_metrics::descent('.', font) - (font_metrics::ascent('.', font) + font_metrics::descent('.', font)) / 2,
+ '.', font);
break;
}
+
case CIRCLE: // circle
{
- scr.drawArc(pgc, int(x2-(hg/2)), y, hg, hg, 0,
- 360*64);
+ LyXFont tmpf = font;
+ tmpf.decSize().decSize();
+ pi.pain.text(int(x2 - (font_metrics::rbearing(0xB0, tmpf) - font_metrics::lbearing(0xB0, tmpf)) / 2.0),
+ int(baseline - font_metrics::ascent(ic, font) - font_metrics::descent(0xB0, tmpf) - (font_metrics::ascent(0xB0, tmpf) + font_metrics::descent(0xB0, tmpf)) / 3.0),
+ char(0xB0), tmpf);
break;
}
case TIE: // tie
{
- scr.drawArc(pgc,
- int(x2), y+(hg/4),
- hg, hg, 0, 11519);
+ pi.pain.arc(int(x2 + hg35), int(y + hg / 2.0),
+ int(2 * hg), int(hg), 0, 360 * 32);
break;
}
case BREVE: // breve
{
- scr.drawArc(pgc,
- int(x2-(hg/2)), y-(hg/4),
- hg, hg, 0, -11519);
+ pi.pain.arc(int(x2 - (hg / 2.0)), y,
+ int(hg), int(hg), 0, -360*32);
break;
}
case CARON: // caron
{
- XPoint p[3];
- p[0].x = int(x2 - hg35); p[0].y = y;
- p[1].x = int(x2); p[1].y = int(y+hg35);
- p[2].x = int(x2 + hg35); p[2].y = y;
- scr.drawLines(pgc, p, 3);
+ int xp[3], yp[3];
+
+ xp[0] = int(x2 - hg35); yp[0] = int(y + hg35);
+ xp[1] = int(x2); yp[1] = int(y + hg);
+ xp[2] = int(x2 + hg35); yp[2] = int(y + hg35);
+ pi.pain.lines(xp, yp, 3);
break;
}
case SPECIAL_CARON: // special caron
{
switch (ic) {
- case 'L': wid = 4*wid/5; break;
- case 't': y -= int(hg35/2); break;
+ case 'L': dim_.wid = int(4.0 * dim_.wid / 5.0); break;
+ case 't': y -= int(hg35 / 2.0); break;
}
- XPoint p[3];
- p[0].x = int(x+wid); p[0].y = int(y+hg35+hg);
- p[1].x = int(x+wid+(hg35/2)); p[1].y = int(y+ hg+(hg35/2));
- p[2].x = int(x+wid+(hg35/2)); p[2].y = y + hg;
- scr.drawLines(pgc, p, 3);
+ int xp[3], yp[3];
+ xp[0] = int(x + dim_.wid);
+ yp[0] = int(y + hg35 + hg);
+
+ xp[1] = int(x + dim_.wid + (hg35 / 2.0));
+ yp[1] = int(y + hg + (hg35 / 2.0));
+
+ xp[2] = int(x + dim_.wid + (hg35 / 2.0));
+ yp[2] = y + int(hg);
+
+ pi.pain.lines(xp, yp, 3);
break;
}
case HUNGARIAN_UMLAUT: // hung. umlaut
{
- XSegment s[2];
- s[0].x1= int(x2-(hg/2)); s[0].y1 = int(y + hg35);
- s[0].x2= int(x2+hg35-(hg/2)); s[0].y2 = y;
- s[1].x1= int(x2+(hg/2)); s[1].y1 = int(y + hg35);
- s[1].x2= int(x2+hg35+(hg/2)); s[1].y2 = y;
-
- scr.drawSegments(pgc, s, 2);
+ pi.pain.text(int(x2 - (font_metrics::rbearing('´', font) - font_metrics::lbearing('´', font))),
+ baseline - font_metrics::ascent(ic, font) - font_metrics::descent('´', font) - (font_metrics::ascent('´', font) + font_metrics::descent('´', font)) / 2,
+ '´', font);
+ pi.pain.text(int(x2),
+ baseline - font_metrics::ascent(ic, font) - font_metrics::descent('´', font) - (font_metrics::ascent('´', font) + font_metrics::descent('´', font)) / 2,
+ '´', font);
break;
}
case UMLAUT: // umlaut
{
- int tmpadd = y;
- tmpadd += (remdot) ? ((19*hg)/10) : ((20*hg)/27); // if (remdot) -> i or j
- int rad = ((hg*4)/8);
- if (rad <= 1) {
- scr.drawPoint(pgc, int(x2-((4*hg)/7)), tmpadd);
- scr.drawPoint(pgc, int(x2+((4*hg)/7)), tmpadd);
- } else {
- scr.drawArc(pgc, int(x2-((2*hg)/4)), tmpadd,
- rad-1, rad-1, 0, 360*64);
- scr.drawArc(pgc, int(x2+((2*hg)/4)), tmpadd,
- rad-1, rad-1, 0, 360*64);
- }
+ pi.pain.text(int(x2 - (font_metrics::rbearing('¨', font) - font_metrics::lbearing('¨', font)) / 2),
+ baseline - font_metrics::ascent(ic, font) - font_metrics::descent('¨', font) - (font_metrics::ascent('¨', font) + font_metrics::descent('¨', font)) / 2,
+ '¨', font);
break;
}
case CIRCUMFLEX: // circumflex
{
- XPoint p[3];
- p[0].x = int(x2 - hg35); p[0].y = y + hg;
- p[1].x = int(x2); p[1].y = int(y + hg35);
- p[2].x = int(x2 + hg35); p[2].y = y + hg;
- scr.drawLines(pgc, p, 3);
+ LyXFont tmpf(font);
+ tmpf.decSize().decSize().decSize();
+ pi.pain.text(int(x2 - (font_metrics::rbearing(0x5E, tmpf) - font_metrics::lbearing(0x5E, tmpf)) / 2),
+ int(baseline - font_metrics::ascent(ic, font) - font_metrics::descent(0x5E, tmpf) - (font_metrics::ascent(0x5E, tmpf) + font_metrics::descent(0x5E, tmpf)) / 3.0),
+ char(0x5E), tmpf);
break;
}
case OGONEK: // ogonek
{
// this does probably not look like an ogonek, so
// it should certainly be refined
- XPoint p[4];
- p[0].x = int(x2); p[0].y = y;
- p[1].x = int(x2); p[1].y = y + (hg/3);
- p[2].x = int(x2 - (hg/3)); p[2].y = y + (hg/2);
- p[3].x = int(x2 + (hg/4)); p[3].y = y + hg;
- scr.drawLines(pgc, p, 4);
+ int xp[4], yp[4];
+
+ xp[0] = int(x2);
+ yp[0] = y;
+
+ xp[1] = int(x2);
+ yp[1] = y + int(hg35);
+
+ xp[2] = int(x2 - hg35);
+ yp[2] = y + int(hg / 2.0);
+
+ xp[3] = int(x2 + hg / 4.0);
+ yp[3] = y + int(hg);
+
+ pi.pain.lines(xp, yp, 4);
break;
}
case lSLASH:
case LSLASH:
{
- XPoint p[2];
- p[0].x = int(x); p[0].y = y+3*hg;
- p[1].x = int(x+float(wid)*.75); p[1].y = y+hg;
- scr.drawLines(pgc, p, 2);
- break;
+ int xp[2], yp[2];
+
+ xp[0] = int(x);
+ yp[0] = y + int(3.0 * hg);
+
+ xp[1] = int(x + float(dim_.wid) * 0.75);
+ yp[1] = y + int(hg);
+
+ pi.pain.lines(xp, yp, 2);
+ break;
}
case DOT_LESS_I: // dotless-i
case DOT_LESS_J: // dotless-j
}
}
} else {
- scr.fillRectangle(gc_lighted,
- int(x+1), baseline - Ascent(font)+1,
- Width(font)-2,
- Ascent(font)+Descent(font)-2);
-
- scr.drawRectangle(gc_lighted,
- int(x), baseline - Ascent(font),
- Width(font)-1,
- Ascent(font)+Descent(font)-1);
- scr.drawString(font, contents, baseline, int(x+2));
+ pi.pain.fillRectangle(x + 1,
+ baseline - dim_.asc + 1, dim_.wid - 2,
+ dim_.asc + dim_.des - 2, backgroundColor());
+ pi.pain.rectangle(x + 1, baseline - dim_.asc + 1,
+ dim_.wid - 2, dim_.asc + dim_.des - 2);
+ pi.pain.text(x + 2, baseline, contents, font);
}
- x += Width(font);
}
-void InsetLatexAccent::Write(ostream & os)
+void InsetLatexAccent::write(Buffer const *, ostream & os) const
{
os << "\\i " << contents << "\n";
}
-void InsetLatexAccent::Read(LyXLex & lex)
+void InsetLatexAccent::read(Buffer const *, LyXLex & lex)
{
- lex.EatLine();
- contents = lex.GetString();
+ lex.eatLine();
+ contents = lex.getString();
checkContents();
}
-int InsetLatexAccent::Latex(ostream & os, signed char /*fragile*/)
+int InsetLatexAccent::latex(Buffer const *, ostream & os,
+ LatexRunParams const &) const
{
os << contents;
return 0;
}
-int InsetLatexAccent::Latex(string & file, signed char /*fragile*/)
+int InsetLatexAccent::ascii(Buffer const *, ostream & os, int) const
{
- file += contents;
+ os << contents;
return 0;
}
-int InsetLatexAccent::Linuxdoc(string & file)
+int InsetLatexAccent::linuxdoc(Buffer const *, ostream & os) const
{
- file += contents;
+ os << contents;
return 0;
}
-int InsetLatexAccent::DocBook(string & file)
+int InsetLatexAccent::docbook(Buffer const *, ostream & os, bool) const
{
- file += contents;
+ os << contents;
return 0;
}
-bool InsetLatexAccent::Deletable() const
-{
- return true;
-}
-
-
-bool InsetLatexAccent::DirectWrite() const
+bool InsetLatexAccent::directWrite() const
{
return true;
}
-Inset * InsetLatexAccent::Clone() const
+auto_ptr<InsetBase> InsetLatexAccent::clone() const
{
- return new InsetLatexAccent(contents);
+ return auto_ptr<InsetBase>(new InsetLatexAccent(contents));
}
-Inset::Code InsetLatexAccent::LyxCode() const
+InsetOld::Code InsetLatexAccent::lyxCode() const
{
- return Inset::ACCENT_CODE;
+ return InsetOld::ACCENT_CODE;
}