-/* This file is part of
- * ======================================================
- *
- * LyX, The Document Processor
- *
- * Copyright 1995 Matthias Ettrich
- * Copyright 1995-2000 The LyX Team.
+/**
+ * \file insetlatexaccent.C
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
*
- * ====================================================== */
+ * \author Lars Gullik Bjønnes
+ *
+ * Full author contact details are available in file CREDITS.
+ */
#include <config.h>
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
#include "insetlatexaccent.h"
+
#include "debug.h"
+#include "language.h"
+#include "LColor.h"
+#include "lyxlex.h"
#include "lyxrc.h"
+#include "metricsinfo.h"
+
+#include "frontends/font_metrics.h"
+#include "frontends/Painter.h"
+
#include "support/lstrings.h"
-#include "Painter.h"
-extern LyXRC * lyxrc;
+using lyx::support::contains;
+using lyx::support::trim;
+
+using std::endl;
+using std::string;
+using std::auto_ptr;
+using std::ostream;
+
/* LatexAccent. Proper handling of accented characters */
/* This part is done by Ivan Schreter, schreter@ccsun.tuke.sk */
/* Later modified by Lars G. Bjønnes, larsbj@lyx.org */
InsetLatexAccent::InsetLatexAccent()
+ : candisp(false)
+{}
+
+
+InsetLatexAccent::InsetLatexAccent(string const & str)
+ : contents(str)
{
- candisp = false;
+ checkContents();
}
-InsetLatexAccent::InsetLatexAccent(string const & string)
- : contents(string)
+auto_ptr<InsetBase> InsetLatexAccent::clone() const
{
- checkContents();
+ return auto_ptr<InsetBase>(new InsetLatexAccent(contents));
}
void InsetLatexAccent::checkContents()
- // check, if we know the modifier and can display it ok on screen
+ // check, if we know the modifier and can display it ok on screen
{
- candisp = false;
+ candisp = false;
- if (contents.empty() || contents.length() < 2) return;
+ if (contents.empty() || contents.length() < 2) {
+ lyxerr[Debug::KEY] << "Cannot decode: " << contents << endl;
+ return;
+ }
// REMOVE IN 0.13
// Dirty Hack for backward compability. remove in 0.13 (Lgb)
- contents = frontStrip(strip(contents));
- if (!contains(contents, "{") && !contains(contents, "}")) {
+ contents = trim(contents);
+ if (!contains(contents, '{') && !contains(contents, '}')) {
if (contents.length() == 2) {
string tmp;
tmp += contents[0];
contents = tmp;
}
}
- if (contents[0] != '\\') return; // demand that first char is a '\\'
+ if (contents[0] != '\\') { // demand that first char is a '\\'
+ lyxerr[Debug::KEY] << "Cannot decode: " << contents << endl;
+ return;
+ }
lyxerr[Debug::KEY] << "Decode: " << contents << endl;
- remdot = false; plusasc = false; plusdesc = false;
+ remdot = false;
+ plusasc = false;
+ plusdesc = false;
- switch (contents[1]) { // second char should be one of these
+ switch (contents[1]) { // second char should be one of these
case '\'': // acute
- modtype = ACUTE; // acute
- plusasc = true; // at the top of character
- break;
+ modtype = ACUTE; // acute
+ plusasc = true; // at the top of character
+ break;
case '`': // grave
- modtype = GRAVE; // grave
- plusasc = true; // at the top
- break;
+ modtype = GRAVE; // grave
+ plusasc = true; // at the top
+ break;
case '=': // macron
- modtype = MACRON; // macron
- plusasc = true; // at the top
- break;
+ modtype = MACRON; // macron
+ plusasc = true; // at the top
+ break;
case '~': // tilde
- modtype = TILDE; // tilde
- plusasc = true; // at the top
- break;
+ modtype = TILDE; // tilde
+ plusasc = true; // at the top
+ break;
case 'b': // underbar
- modtype = UNDERBAR; // underbar
- plusdesc = true; // at the bottom
- break;
+ modtype = UNDERBAR; // underbar
+ plusdesc = true; // at the bottom
+ break;
case 'c': // cedilla
- modtype = CEDILLA; // cedilla
- plusdesc = true; // at the bottom
- break;
+ modtype = CEDILLA; // cedilla
+ plusdesc = true; // at the bottom
+ break;
case 'd': // underdot
- modtype = UNDERDOT; // underdot
- plusdesc = true; // at the bottom
- break;
+ modtype = UNDERDOT; // underdot
+ plusdesc = true; // at the bottom
+ break;
case 'r': // circle
- modtype = CIRCLE; // circle
- plusasc = true; // at the top
- break;
+ modtype = CIRCLE; // circle
+ plusasc = true; // at the top
+ break;
case 't': // tie
- modtype = TIE; // tie
- plusasc = true; // at the top
- break;
+ modtype = TIE; // tie
+ plusasc = true; // at the top
+ break;
case 'u': // breve
- modtype = BREVE; // breve
- plusasc = true; // at the top
- break;
+ modtype = BREVE; // breve
+ plusasc = true; // at the top
+ break;
case 'v': // caron
- modtype = CARON; // caron
- plusasc = true; // at the top
- break;
+ modtype = CARON; // caron
+ plusasc = true; // at the top
+ break;
case 'q': // special caron
- modtype = SPECIAL_CARON; // special caron
- plusasc = true; // at the top
- break;
+ modtype = SPECIAL_CARON; // special caron
+ plusasc = true; // at the top
+ break;
case 'H': // hungarian umlaut
- modtype = HUNGARIAN_UMLAUT; // hungarian umlaut
- plusasc = true; // at the top
- break;
+ modtype = HUNGARIAN_UMLAUT; // hungarian umlaut
+ plusasc = true; // at the top
+ break;
case '"': // umlaut
- modtype = UMLAUT; // umlaut
- plusasc = true; // at the top
- break;
+ modtype = UMLAUT; // umlaut
+ plusasc = true; // at the top
+ break;
case '.': // dot
- modtype = DOT; // dot
- plusasc = true; // at the top
- break;
+ modtype = DOT; // dot
+ plusasc = true; // at the top
+ break;
case '^': // circumflex
- modtype = CIRCUMFLEX; // circumflex
- plusasc = true; // at the top
- break;
+ modtype = CIRCUMFLEX; // circumflex
+ plusasc = true; // at the top
+ break;
case 'k': // ogonek
modtype = OGONEK; // ogonek
plusdesc = true;
plusasc = true; // at the top (not really needed)
remdot = true;
break;
- case 'l': // lslash
- modtype = lSLASH;
- plusasc = true; // at the top (not really needed)
- break;
- case 'L': // lslash
- modtype = LSLASH;
- plusasc = true; // at the top (not really needed)
- break;
+ case 'l': // lslash
+ modtype = lSLASH;
+ plusasc = true; // at the top (not really needed)
+ break;
+ case 'L': // lslash
+ modtype = LSLASH;
+ plusasc = true; // at the top (not really needed)
+ break;
default:
- printf ("Default\n");
+ lyxerr[Debug::KEY] << "Default" << endl;
// unknow accent (or something else)
- return;
- }
+ return;
+ }
// we demand that third char is a '{' (Lgb)
if (contents[2] != '{') return;
// special clause for \i{}, \j{} \l{} and \L{}
if ((modtype == DOT_LESS_I || modtype == DOT_LESS_J
|| modtype == lSLASH || modtype == LSLASH)
- && contents[3] == '}' ) {
+ && contents[3] == '}') {
switch (modtype) {
case DOT_LESS_I: ic = 'i'; break;
case DOT_LESS_J: ic = 'j'; break;
break;
}
//ic = (modtype == DOT_LESS_J ? 'j' : 'i');
- lyxerr[Debug::KEY] << "Contents: [" << contents << "]"
- << ", ic: " << ic
- << ", top: " << plusasc
- << ", bot: " << plusdesc
- << ", dot: " << remdot
+ lyxerr[Debug::KEY] << "Contents: [" << contents << ']'
+ << ", ic: " << ic
+ << ", top: " << plusasc
+ << ", bot: " << plusdesc
+ << ", dot: " << remdot
<< ", mod: " << modtype << endl;
// Special case for space
} else if (contents[3] == '}') {
ic = ' ';
} else {
int i = 3;
-
+
// now get the char
ic = contents[3]; // i will always be 3 here
remdot = true;
else
return;
- } else if ( (ic == 'i'|| ic == 'j') && contents[4] == '}') {
+ } else if ((ic == 'i'|| ic == 'j') && contents[4] == '}') {
// Do a rewrite: \<foo>{i} --> \<foo>{\i}
string temp = contents;
temp.erase(3, string::npos);
temp += '\\';
temp += char(ic);
- for(string::size_type j = 4;
+ for (string::size_type j = 4;
j < contents.length(); ++j)
temp+= contents[j];
contents= temp;
++i;
remdot = true;
- }
+ }
// demand a '}' at the end
if (contents[++i] != '}' && contents[++i]) return;
-
+
// fine, the char is properly decoded now (hopefully)
- lyxerr[Debug::KEY] << "Contents: [" << contents << "]"
+ lyxerr[Debug::KEY] << "Contents: [" << contents << ']'
<< ", ic: " << ic
- << ", top: " << plusasc
- << ", bot: " << plusdesc
+ << ", top: " << plusasc
+ << ", bot: " << plusdesc
<< ", dot: " << remdot
<< ", mod: " << modtype << endl;
}
- candisp = true;
+ candisp = true;
}
-int InsetLatexAccent::ascent(Painter &, LyXFont const & font) const
+void InsetLatexAccent::metrics(MetricsInfo & mi, Dimension & dim) const
{
- // This function is a bit too simplistix and is just a
+ LyXFont & font = mi.base.font;
+ // This function is a bit too simplistic and is just a
// "try to make a fit for all accents" approach, to
// make it better we need to know what kind of accent is
// used and add to max based on that.
- int max;
if (candisp) {
if (ic == ' ')
- max = font.ascent('a');
+ dim.asc = font_metrics::ascent('a', font);
else
- max = font.ascent(ic);
- if (plusasc)
- max += (font.maxAscent() + 3) / 3;
- } else
- max = font.maxAscent() + 4;
- return max;
-}
-
-
-int InsetLatexAccent::descent(Painter &, LyXFont const & font) const
-{
- int max;
- if (candisp) {
- if (ic == ' ')
- max = font.descent('a');
- else
- max = font.descent(ic);
- if (plusdesc)
- max += 3;
- } else
- max = font.maxDescent() + 4;
- return max;
-}
+ dim.asc = font_metrics::ascent(ic, font);
+ if (plusasc)
+ dim.asc += (font_metrics::maxAscent(font) + 3) / 3;
+ if (ic == ' ')
+ dim.des = font_metrics::descent('a', font);
+ else
+ dim.des = font_metrics::descent(ic, font);
+ if (plusdesc)
+ dim.des += 3;
-int InsetLatexAccent::width(Painter &, LyXFont const & font) const
-{
- if (candisp)
- return font.textWidth(&ic, 1);
- else
- return font.stringWidth(contents) + 4;
+ dim.wid = font_metrics::width(ic, font);
+ } else {
+ dim.asc = font_metrics::maxAscent(font) + 4;
+ dim.des = font_metrics::maxDescent(font) + 4;
+ dim.wid = font_metrics::width(contents, font) + 4;
+ }
+ dim_ = dim;
}
-int InsetLatexAccent::Lbearing(LyXFont const & font) const
+int InsetLatexAccent::lbearing(LyXFont const & font) const
{
- return font.lbearing(ic);
+ return font_metrics::lbearing(ic, font);
}
-int InsetLatexAccent::Rbearing(LyXFont const & font) const
+int InsetLatexAccent::rbearing(LyXFont const & font) const
{
- return font.rbearing(ic);
+ return font_metrics::rbearing(ic, font);
}
-bool InsetLatexAccent::DisplayISO8859_9(Painter & pain, LyXFont const & font,
- int baseline,
- float & x) const
+bool InsetLatexAccent::displayISO8859_9(PainterInfo & pi, int x, int y) const
{
unsigned char tmpic = ic;
-
+
switch (modtype) {
- case CEDILLA:
- {
+
+ case CEDILLA: {
if (ic == 'c') tmpic = 0xe7;
if (ic == 'C') tmpic = 0xc7;
if (ic == 's') tmpic = 0xfe;
if (ic == 'S') tmpic = 0xde;
break;
}
- case BREVE:
- { if (ic == 'g') tmpic = 0xf0;
- if (ic == 'G') tmpic = 0xd0;
- break;
+
+ case BREVE: {
+ if (ic == 'g') tmpic = 0xf0;
+ if (ic == 'G') tmpic = 0xd0;
+ break;
}
- case UMLAUT:
- {
+
+ case UMLAUT: {
if (ic == 'o') tmpic = 0xf6;
if (ic == 'O') tmpic = 0xd6;
if (ic == 'u') tmpic = 0xfc;
if (ic == 'U') tmpic = 0xdc;
break;
}
- case DOT: if (ic == 'I') tmpic = 0xdd; break;
- case DOT_LESS_I: tmpic = 0xfd; break;
- default: return false;
- }
- if (tmpic != ic) {
- char ch = char(tmpic);
- pain.text(x, baseline, ch, font);
- x += width(pain, font);
- return true;
+
+ case DOT:
+ if (ic == 'I') tmpic = 0xdd;
+ break;
+
+ case DOT_LESS_I:
+ tmpic = 0xfd;
+ break;
+
+ default:
+ return false;
}
- else
+
+ if (tmpic == ic)
return false;
+
+ pi.pain.text(x, y, char(tmpic), pi.base.font);
+ return true;
}
-void InsetLatexAccent::draw(Painter & pain, LyXFont const & font,
- int baseline, float & x) const
+void InsetLatexAccent::drawAccent(PainterInfo const & pi, int x, int y,
+ char accent) const
{
- if (lyxrc->font_norm == "iso8859-9")
- if (DisplayISO8859_9(pain, font, baseline, x))
+ LyXFont const & font = pi.base.font;
+ x -= font_metrics::center(accent, font);
+ y -= font_metrics::ascent(ic, font);
+ y -= font_metrics::descent(accent, font);
+ y -= font_metrics::height(accent, font) / 2;
+ pi.pain.text(x, y, accent, font);
+}
+
+
+void InsetLatexAccent::draw(PainterInfo & pi, int x, int baseline) const
+{
+ if (lyxrc.font_norm_type == LyXRC::ISO_8859_9)
+ if (displayISO8859_9(pi, x, baseline))
return;
-
- /* draw it! */
+
// All the manually drawn accents in this function could use an
// overhaul. Different ways of drawing (what metrics to use)
// should also be considered.
-
+
+ LyXFont font = pi.base.font;
+ if (lyxrc.font_norm_type == LyXRC::ISO_10646_1)
+ font.setLanguage(english_language);
+
if (candisp) {
- int asc = ascent(pain, font);
- int desc = descent(pain, font);
- int wid = width(pain, font);
- float x2 = x + (Rbearing(font) - Lbearing(font)) / 2.0;
- float hg;
+ int x2 = int(x + (rbearing(font) - lbearing(font)) / 2);
+ int hg;
int y;
if (plusasc) {
// mark at the top
- hg = font.maxDescent();
- y = baseline - asc;
-
+ hg = font_metrics::maxDescent(font);
+ y = baseline - dim_.asc;
if (font.shape() == LyXFont::ITALIC_SHAPE)
- x2 += (4.0 * hg) / 5.0; // italic
+ x2 += int(0.8 * hg); // italic
} else {
// at the bottom
- hg = desc;
+ hg = dim_.des;
y = baseline;
}
- float hg35 = float(hg * 3.0) / 5.0;
+ double hg35 = hg * 0.6;
// display with proper accent mark
// first the letter
- pain.text(int(x), baseline, ic, font);
+ pi.pain.text(x, baseline, ic, font);
if (remdot) {
- int tmpvar = baseline - font.ascent('i');
- float tmpx = 0;
+ int tmpvar = baseline - font_metrics::ascent('i', font);
+ int tmpx = 0;
if (font.shape() == LyXFont::ITALIC_SHAPE)
- tmpx += (8.0 * hg) / 10.0; // italic
+ tmpx += int(0.8 * hg); // italic
lyxerr[Debug::KEY] << "Removing dot." << endl;
// remove the dot first
- pain.fillRectangle(int(x + tmpx), tmpvar, wid,
- font.ascent('i') -
- font.ascent('x') - 1,
- LColor::background);
+ pi.pain.fillRectangle(x + tmpx, tmpvar, dim_.wid,
+ font_metrics::ascent('i', pi.base.font) -
+ font_metrics::ascent('x', pi.base.font) - 1,
+ backgroundColor());
// the five lines below is a simple hack to
// make the display of accent 'i' and 'j'
// better. It makes the accent be written
// closer to the top of the dot-less 'i' or 'j'.
char tmpic = ic; // store the ic when we
ic = 'x'; // calculates the ascent of
- asc = ascent(pain, font); // the dot-less version (here: 'x')
+#ifdef WITH_WARNINGS
+#warning metrics?
+#endif
+ int asc = ascent(); // the dot-less version (here: 'x')
ic = tmpic; // set the orig ic back
y = baseline - asc; // update to new y coord.
}
- // now the rest - draw within (x, y, x+wid, y+hg)
+
+ // now the rest - draw within (x, y, x + wid, y + hg)
switch (modtype) {
- case ACUTE: // acute 0xB4
- {
-#if 0
- pain.line(int(x2), int(y + hg),
- int(x2 + hg35), y + hg35);
-#else
- pain.text(x2 - (font.rbearing(0xB4) - font.lbearing(0xB4)) / 2,
- baseline - font.ascent(ic) - font.descent(0xB4) - (font.ascent(0xB4) + font.descent(0xB4)) / 2,
- char(0xB4), font);
-#endif
+ case ACUTE:
+ drawAccent(pi, x2, baseline, char(0xB4));
break;
- }
- case GRAVE: // grave 0x60
- {
-#if 0
- pain.line(int(x2), int(y + hg),
- int(x2 - hg35), y + hg35);
-#else
- pain.text(x2 - (font.rbearing(0x60) - font.lbearing(0x60)) / 2,
- baseline - font.ascent(ic) - font.descent(0x60) - (font.ascent(0x60) + font.descent(0x60)) / 2.0,
- char(0x60), font);
-#endif
+
+ case GRAVE:
+ drawAccent(pi, x2, baseline, char(0x60));
break;
- }
- case MACRON: // macron
- {
-#if 0
- pain.line(int(x2 - wid * 0.4),
- int(y + hg),
- int(x2 + wid * 0.4),
- int(y + hg));
-#else
- pain.text(x2 - (font.rbearing(0xAF) - font.lbearing(0xAF)) / 2,
- baseline - font.ascent(ic) - font.descent(0xAF) - (font.ascent(0xAF) + font.descent(0xAF)),
- char(0xAF), font);
-#endif
+
+ case MACRON:
+ drawAccent(pi, x2, baseline, char(0xAF));
break;
- }
- case TILDE: // tilde
- {
-#if 0
- if (hg35 > 2.0) hg35 -= 1.0;
- x2 += (hg35 / 2.0);
- int xp[4], yp[4];
-
- xp[0] = int(x2 - 2.0 * hg35);
- yp[0] = int(y + hg);
-
- xp[1] = int(x2 - hg35);
- yp[1] = int(y + hg35);
-
- xp[2] = int(x2);
- yp[2] = int(y + hg);
-
- xp[3] = int(x2 + hg35);
- yp[3] = int(y + hg35);
-
- pain.lines(xp, yp, 4);
-#else
- pain.text(x2 - (font.rbearing('~') - font.lbearing('~')) / 2,
- baseline - font.ascent(ic) - font.descent('~') - (font.ascent('~') + font.descent('~')) / 2,
- '~', font);
-#endif
+
+ case TILDE:
+ drawAccent(pi, x2, baseline, '~');
break;
- }
+
case UNDERBAR: // underbar 0x5F
- {
-#if 0
- pain.line(int(x2 - wid * 0.4),
- y + hg / 2.0,
- int(x2 + wid * 0.4),
- y + hg / 2.0);
-#else
- pain.text(x2 - (font.rbearing(0x5F) - font.lbearing(0x5F)) / 2, baseline,
+ pi.pain.text(x2 - font_metrics::center(0x5F, font), baseline,
char(0x5F), font);
-#endif
break;
- }
- case CEDILLA: // cedilla
- {
-#if 0
- int xp[4], yp[4];
-
- xp[0] = int(x2);
- yp[0] = y;
-
- xp[1] = int(x2);
- yp[1] = y + int(hg / 3.0);
-
- xp[2] = int(x2 + (hg / 3.0));
- yp[2] = y + int(hg / 2.0);
-
- xp[3] = int(x2 - (hg / 4.0));
- yp[3] = y + int(hg);
- pain.lines(xp, yp, 4);
-#else
- pain.text(x2 - (font.rbearing(0xB8) - font.lbearing(0xB8)) / 2, baseline,
+ case CEDILLA:
+ pi.pain.text(x2 - font_metrics::center(0xB8, font), baseline,
char(0xB8), font);
-
-#endif
break;
- }
- case UNDERDOT: // underdot
- {
-#if 0
- pain.arc(int(x2), y + hg35,
- 3, 3, 0, 360 * 64);
-#else
- pain.text(x2 - (font.rbearing('.') - font.lbearing('.')) / 2.0,
- baseline + 3.0 / 2.0 * (font.ascent('.') + font.descent('.')),
+
+ case UNDERDOT:
+ pi.pain.text(x2 - font_metrics::center('.', font),
+ int(baseline + 1.5 * font_metrics::height('.', font)),
'.', font);
-#endif
break;
- }
- case DOT: // dot
- {
-#if 0
- pain.arc(int(x2), y + hg * 0.5,
- (hg + 3.0)/5.0,
- (hg + 3.0)/5.0,
- 0, 360 * 64);
-#else
- pain.text(x2 - (font.rbearing('.') - font.lbearing('.')) / 2.0,
- baseline - font.ascent(ic) - font.descent('.') - (font.ascent('.') + font.descent('.')) / 2,
- '.', font);
-#endif
+ case DOT:
+ drawAccent(pi, x2, baseline, '.');
break;
- }
- case CIRCLE: // circle
- {
-#if 0
- pain.arc(int(x2 - (hg / 2.0)),
- y + (hg / 2.0), hg, hg , 0,
- 360 * 64);
-#else
- LyXFont tmpf(font);
- tmpf.decSize().decSize();
- pain.text(x2 - (tmpf.rbearing(0xB0) - tmpf.lbearing(0xB0)) / 2.0,
- baseline - font.ascent(ic) - tmpf.descent(0xB0) - (tmpf.ascent(0xB0) + tmpf.descent(0xB0)) / 3.0,
- char(0xB0), tmpf);
-#endif
+ case CIRCLE:
+ drawAccent(pi, x2, baseline, char(0xB0));
break;
- }
- case TIE: // tie
- {
- pain.arc(int(x2 + hg35), y + hg / 2.0,
- 2 * hg, hg, 0, 360 * 32);
+
+ case TIE:
+ pi.pain.arc(int(x2 + hg35), y + hg / 2, 2 * hg, hg, 0, 360 * 32,
+ LColor::foreground);
break;
- }
- case BREVE: // breve
- {
- pain.arc(int(x2 - (hg / 2.0)), y,
- hg, hg, 0, -360*32);
+
+ case BREVE:
+ pi.pain.arc(int(x2 - hg / 2), y, hg, hg, 0, -360*32,
+ LColor::foreground);
break;
- }
- case CARON: // caron
- {
+
+ case CARON: {
int xp[3], yp[3];
-
- xp[0] = int(x2 - hg35); yp[0] = int(y + hg35);
- xp[1] = int(x2); yp[1] = int(y + hg);
- xp[2] = int(x2 + hg35); yp[2] = int(y + hg35);
- pain.lines(xp, yp, 3);
+ xp[0] = int(x2 - hg35); yp[0] = int(y + hg35);
+ xp[1] = int(x2); yp[1] = int(y + hg);
+ xp[2] = int(x2 + hg35); yp[2] = int(y + hg35);
+ pi.pain.lines(xp, yp, 3, LColor::foreground);
break;
}
- case SPECIAL_CARON: // special caron
- {
+
+ case SPECIAL_CARON: {
switch (ic) {
- case 'L': wid = int(4.0 * wid / 5.0); break;
- case 't': y -= int(hg35 / 2.0); break;
+ case 'L': dim_.wid = int(4.0 * dim_.wid / 5.0); break;
+ case 't': y -= int(hg35 / 2.0); break;
}
int xp[3], yp[3];
- xp[0] = int(x + wid);
+ xp[0] = int(x + dim_.wid);
yp[0] = int(y + hg35 + hg);
-
- xp[1] = int(x + wid + (hg35 / 2.0));
+
+ xp[1] = int(x + dim_.wid + (hg35 / 2.0));
yp[1] = int(y + hg + (hg35 / 2.0));
-
- xp[2] = int(x + wid + (hg35 / 2.0));
+
+ xp[2] = int(x + dim_.wid + (hg35 / 2.0));
yp[2] = y + int(hg);
- pain.lines(xp, yp, 3);
+ pi.pain.lines(xp, yp, 3, LColor::foreground);
break;
}
- case HUNGARIAN_UMLAUT: // hung. umlaut
- {
-#if 0
- int xs1[2], xs2[2], ys1[2], ys2[2];
-
- xs1[0] = int(x2 - (hg / 2.0));
- ys1[0] = int(y + hg);
-
- xs2[0] = int(x2 + hg35 - (hg / 2.0));
- ys2[0] = int(y + hg35);
-
- xs1[1] = int(x2 + (hg / 2.0));
- ys1[1] = int(y + hg);
-
- xs2[1] = int(x2 + hg35 + (hg / 2.0));
- ys2[1] = int(y + hg35);
-
- pain.segments(xs1, ys1, xs2, ys2, 2);
-#else
- pain.text(x2 - (font.rbearing('´') - font.lbearing('´')),
- baseline - font.ascent(ic) - font.descent('´') - (font.ascent('´') + font.descent('´')) / 2,
- '´', font);
- pain.text(x2,
- baseline - font.ascent(ic) - font.descent('´') - (font.ascent('´') + font.descent('´')) / 2,
- '´', font);
-#endif
+
+ case HUNGARIAN_UMLAUT:
+ drawAccent(pi, x2 - font_metrics::center('´', font), baseline, '´');
+ drawAccent(pi, x2 + font_metrics::center('´', font), baseline, '´');
break;
- }
- case UMLAUT: // umlaut
- {
-#if 0
- float rad = hg / 2.0;
- if (rad <= 1.0) {
- pain.point(int(x2 - 4.0 * hg / 7.0),
- y + hg35);
- pain.point(int(x2 + 4.0 * hg / 7.0),
- y + hg35);
- } else {
- rad += .5; // this ensures that f.ex. 1.5 will
- // not be rounded down to .5 and then
- // converted to int = 0
- pain.arc(int(x2 - 2.0 * hg / 4.0),
- y + hg35,
- rad, rad,
- 0, 360 * 64);
- pain.arc(int(x2 + 2.0 * hg / 4.0),
- y + hg35,
- rad, rad, 0, 360*64);
- }
-#else
- pain.text(x2 - (font.rbearing('¨') - font.lbearing('¨')) / 2,
- baseline - font.ascent(ic) - font.descent('¨') - ( font.ascent('¨') + font.descent('¨')) / 2,
- '¨', font);
-#endif
+
+ case UMLAUT:
+ drawAccent(pi, x2, baseline, '"');
break;
- }
- case CIRCUMFLEX: // circumflex
- {
-#if 0
- int xp[3], yp[3];
-
- xp[0] = int(x2 - hg35); yp[0] = y + int(hg);
- xp[1] = int(x2); yp[1] = int(y + hg35);
- xp[2] = int(x2 + hg35); yp[2] = y + int(hg);
- pain.lines(xp, yp, 3);
-#else
- LyXFont tmpf(font);
- tmpf.decSize().decSize().decSize();
- pain.text(x2 - (tmpf.rbearing(0x5E) - tmpf.lbearing(0x5E)) / 2,
- baseline - font.ascent(ic) - tmpf.descent(0x5E) - (tmpf.ascent(0x5E) + tmpf.descent(0x5E)) / 3.0,
- char(0x5E), tmpf);
-#endif
+
+ case CIRCUMFLEX:
+ drawAccent(pi, x2, baseline, 0x5E);
break;
- }
- case OGONEK: // ogonek
- {
+
+ case OGONEK: {
// this does probably not look like an ogonek, so
// it should certainly be refined
int xp[4], yp[4];
-
- xp[0] = int(x2);
+
+ xp[0] = x2;
yp[0] = y;
-
- xp[1] = int(x2);
+
+ xp[1] = x2;
yp[1] = y + int(hg35);
-
+
xp[2] = int(x2 - hg35);
- yp[2] = y + int(hg / 2.0);
-
- xp[3] = int(x2 + hg / 4.0);
+ yp[2] = y + hg / 2;
+
+ xp[3] = x2 + hg / 4;
yp[3] = y + int(hg);
- pain.lines(xp, yp, 4);
+ pi.pain.lines(xp, yp, 4, LColor::foreground);
break;
}
+
case lSLASH:
- case LSLASH:
- {
+ case LSLASH: {
int xp[2], yp[2];
-
- xp[0] = int(x);
- yp[0] = y + int(3.0 * hg);
-
- xp[1] = int(x + float(wid) * 0.75);
+
+ xp[0] = x;
+ yp[0] = y + int(3 * hg);
+
+ xp[1] = int(x + dim_.wid * 0.75);
yp[1] = y + int(hg);
-
- pain.lines(xp, yp, 2);
- break;
+
+ pi.pain.lines(xp, yp, 2, LColor::foreground);
+ break;
}
+
case DOT_LESS_I: // dotless-i
case DOT_LESS_J: // dotless-j
- {
// nothing to do for these
break;
}
- }
+
} else {
- pain.fillRectangle(int(x + 1),
- baseline - ascent(pain, font) + 1,
- width(pain, font) - 2,
- ascent(pain, font)
- + descent(pain, font) - 2);
- pain.rectangle(int(x + 1), baseline - ascent(pain, font) + 1,
- width(pain, font) - 2,
- ascent(pain, font) + descent(pain, font) - 2);
- pain.text(int(x + 2), baseline, contents, font);
+ pi.pain.fillRectangle(x + 1,
+ baseline - dim_.asc + 1, dim_.wid - 2,
+ dim_.asc + dim_.des - 2,
+ backgroundColor());
+ pi.pain.rectangle(x + 1, baseline - dim_.asc + 1,
+ dim_.wid - 2, dim_.asc + dim_.des - 2,
+ LColor::foreground);
+ pi.pain.text(x + 2, baseline, contents, font);
}
- x += width(pain, font);
}
-void InsetLatexAccent::Write(ostream & os) const
+void InsetLatexAccent::write(Buffer const &, ostream & os) const
{
os << "\\i " << contents << "\n";
}
-void InsetLatexAccent::Read(LyXLex & lex)
+void InsetLatexAccent::read(Buffer const &, LyXLex & lex)
{
- lex.EatLine();
- contents = lex.GetString();
+ lex.eatLine();
+ contents = lex.getString();
checkContents();
}
-int InsetLatexAccent::Latex(ostream & os, signed char /*fragile*/) const
+int InsetLatexAccent::latex(Buffer const &, ostream & os,
+ OutputParams const &) const
{
os << contents;
return 0;
}
-int InsetLatexAccent::Latex(string & file, signed char /*fragile*/) const
+int InsetLatexAccent::plaintext(Buffer const &, ostream & os,
+ OutputParams const &) const
{
- file += contents;
+ os << contents;
return 0;
}
-int InsetLatexAccent::Linuxdoc(string & file) const
+int InsetLatexAccent::linuxdoc(Buffer const &, ostream & os,
+ OutputParams const &) const
{
- file += contents;
+ os << contents;
return 0;
}
-int InsetLatexAccent::DocBook(string & file) const
+int InsetLatexAccent::docbook(Buffer const &, ostream & os,
+ OutputParams const &) const
{
- file += contents;
+ os << contents;
return 0;
}
-bool InsetLatexAccent::Deletable() const
+bool InsetLatexAccent::directWrite() const
{
return true;
}
-bool InsetLatexAccent::DirectWrite() const
-{
- return true;
-}
-
-
-Inset * InsetLatexAccent::Clone() const
-{
- return new InsetLatexAccent(contents);
-}
-
-
-Inset::Code InsetLatexAccent::LyxCode() const
+InsetOld::Code InsetLatexAccent::lyxCode() const
{
- return Inset::ACCENT_CODE;
+ return InsetOld::ACCENT_CODE;
}