]> git.lyx.org Git - lyx.git/blobdiff - src/insets/insetlatexaccent.C
Hopefully fixed the redo problems with insets!
[lyx.git] / src / insets / insetlatexaccent.C
index 81d4f3074ccc15d548f58d69ae0fac791edeb409..5321f006ec78ffe8539f410fb058b6a68fc82c09 100644 (file)
@@ -4,7 +4,7 @@
  *           LyX, The Document Processor
  *      
  *         Copyright 1995 Matthias Ettrich
- *          Copyright 1995-1999 The LyX Team.
+ *          Copyright 1995-2001 The LyX Team.
  *
  * ====================================================== */
 
 #include "insetlatexaccent.h"
 #include "debug.h"
 #include "lyxrc.h"
-#include "lyxdraw.h"
 #include "support/lstrings.h"
+#include "BufferView.h"
+#include "Painter.h"
+#include "font.h"
+#include "language.h"
 
-extern LyXRC * lyxrc;
+using std::ostream;
+using std::endl;
 
 /* LatexAccent. Proper handling of accented characters */
 /* This part is done by Ivan Schreter, schreter@ccsun.tuke.sk */
-/* Later modified by Lars G. Bjonnes, larsbj@ifi.uio.no */
+/* Later modified by Lars G. Bjønnes, larsbj@lyx.org */
 
 InsetLatexAccent::InsetLatexAccent()
-{
-       candisp = false;
-}
-
-
-InsetLatexAccent::InsetLatexAccent(InsetLatexAccent const & other)
-    : contents(other.contents),
-      candisp(other.candisp),
-      modtype(other.modtype),
-      remdot(other.remdot),
-      plusasc(other.plusasc),
-      plusdesc(other.plusdesc),
-      ic(other.ic)
+       : candisp(false)
 {}
 
 
-InsetLatexAccent::InsetLatexAccent(string const & string)
-       : contents(string)
+InsetLatexAccent::InsetLatexAccent(string const & str)
+       : contents(str)
 {
        checkContents();
 }
@@ -55,7 +47,10 @@ void InsetLatexAccent::checkContents()
 {
         candisp = false;
 
-       if (contents.empty() || contents.length() < 2) return;
+       if (contents.empty() || contents.length() < 2) {
+               lyxerr[Debug::KEY] << "Cannot decode: " << contents << endl;
+               return;
+       }
 
        // REMOVE IN 0.13
        // Dirty Hack for backward compability. remove in 0.13 (Lgb)
@@ -95,9 +90,12 @@ void InsetLatexAccent::checkContents()
                        contents = tmp;
                }
        }
-        if (contents[0] != '\\') return; // demand that first char is a '\\'
+        if (contents[0] != '\\') { // demand that first char is a '\\'
+               lyxerr[Debug::KEY] << "Cannot decode: " << contents << endl;
+               return;
+       }
 
-       lyxerr.debug() << "Decode: " << contents << endl;
+       lyxerr[Debug::KEY] << "Decode: " << contents << endl;
 
         remdot = false; plusasc = false; plusdesc = false;
 
@@ -189,7 +187,7 @@ void InsetLatexAccent::checkContents()
                plusasc = true; // at the top (not really needed)
                break;
        default:
-               printf ("Default\n");
+               lyxerr[Debug::KEY] << "Default" << endl;
                // unknow accent (or something else)
                 return;
         }
@@ -199,8 +197,8 @@ void InsetLatexAccent::checkContents()
 
        // special clause for \i{}, \j{} \l{} and \L{}
        if ((modtype == DOT_LESS_I || modtype == DOT_LESS_J
-               || modtype == lSLASH || modtype == LSLASH)
-           && contents[3] == '}' ) {
+            || modtype == lSLASH || modtype == LSLASH)
+           && contents[3] == '}') {
                switch (modtype) {
                case DOT_LESS_I: ic = 'i'; break;
                case DOT_LESS_J: ic = 'j'; break;
@@ -212,13 +210,13 @@ void InsetLatexAccent::checkContents()
                        break;
                }
                //ic = (modtype == DOT_LESS_J ? 'j' : 'i');
-               lyxerr.debug() << "Contents: [" << contents << "]"
-                              << ", ic: " << ic 
-                              << ", top: " << plusasc 
-                              << ", bot: " << plusdesc 
-                              << ", dot: " << remdot 
-                              << ", mod: " << modtype << endl;
-       // Special case for space
+               lyxerr[Debug::KEY] << "Contents: [" << contents << "]"
+                                  << ", ic: " << ic 
+                                  << ", top: " << plusasc 
+                                  << ", bot: " << plusdesc 
+                                  << ", dot: " << remdot 
+                                  << ", mod: " << modtype << endl;
+               // Special case for space
        } else if (contents[3] == '}') {
                ic = ' ';
        } else {
@@ -234,16 +232,17 @@ void InsetLatexAccent::checkContents()
                                remdot = true;
                        else
                                return;
-               } else if ( (ic == 'i'|| ic == 'j') && contents[4] == '}') {
-                   // Do a rewrite: \<foo>{i} --> \<foo>{\i}
-                   string temp = contents;
-                   temp.erase(3, string::npos);
-                   temp += '\\';
-                   temp += char(ic);
-                   for(string::size_type j = 4; j < contents.length(); ++j)
+               } else if ((ic == 'i'|| ic == 'j') && contents[4] == '}') {
+                       // Do a rewrite: \<foo>{i} --> \<foo>{\i}
+                       string temp = contents;
+                       temp.erase(3, string::npos);
+                       temp += '\\';
+                       temp += char(ic);
+                       for (string::size_type j = 4;
+                           j < contents.length(); ++j)
                                temp+= contents[j];
-                   contents= temp;
-                   ++i;
+                       contents= temp;
+                       ++i;
                        remdot = true;
                }    
 
@@ -251,62 +250,77 @@ void InsetLatexAccent::checkContents()
                if (contents[++i] != '}' && contents[++i]) return;
                                           
                // fine, the char is properly decoded now (hopefully)
-               lyxerr.debug() << "Contents: [" << contents << "]"
-                              << ", ic: " << ic
-                              << ", top: " << plusasc 
-                              << ", bot: " << plusdesc 
-                              << ", dot: " << remdot
-                              << ", mod: " << modtype << endl;
+               lyxerr[Debug::KEY] << "Contents: [" << contents << "]"
+                                  << ", ic: " << ic
+                                  << ", top: " << plusasc 
+                                  << ", bot: " << plusdesc 
+                                  << ", dot: " << remdot
+                                  << ", mod: " << modtype << endl;
        }
         candisp = true;
 }
 
 
-int InsetLatexAccent::Ascent(LyXFont const & font) const
+int InsetLatexAccent::ascent(BufferView *, LyXFont const & font) const
 {
+       // This function is a bit too simplistix and is just a
+       // "try to make a fit for all accents" approach, to
+       // make it better we need to know what kind of accent is
+       // used and add to max based on that.
        int max;
        if (candisp) {
                if (ic == ' ')
-                       max = font.ascent('a');
+                       max = lyxfont::ascent('a', font);
                else
-                       max = font.ascent(ic);
+                       max = lyxfont::ascent(ic, font);
                if (plusasc) 
-                       max += (font.maxAscent() + 3) / 3;
+                       max += (lyxfont::maxAscent(font) + 3) / 3;
        } else
-               max = font.maxAscent() + 4;
+               max = lyxfont::maxAscent(font) + 4;
        return max;
 }
 
 
-int InsetLatexAccent::Descent(LyXFont const & font) const
+int InsetLatexAccent::descent(BufferView *, LyXFont const & font) const
 {
        int max;
        if (candisp) {
                if (ic == ' ') 
-                       max = font.descent('a');
-                else 
-                       max = font.descent(ic);
+                       max = lyxfont::descent('a', font);
+                else
+                       max = lyxfont::descent(ic, font);
                 if (plusdesc)
                        max += 3;
        } else
-               max = font.maxDescent() + 4;
+               max = lyxfont::maxDescent(font) + 4;
        return max;
 }
 
 
-int InsetLatexAccent::Width(LyXFont const & font) const
+int InsetLatexAccent::width(BufferView *, LyXFont const & font) const
 {
        if (candisp)
-               return font.textWidth(&ic, 1);
+               return lyxfont::width(ic, font);
         else
-                return font.stringWidth(contents) + 4;
+                return lyxfont::width(contents, font) + 4;
+}
+
+
+int InsetLatexAccent::lbearing(LyXFont const & font) const
+{
+       return lyxfont::lbearing(ic, font);
+}
+
+
+int InsetLatexAccent::rbearing(LyXFont const & font) const
+{
+       return lyxfont::rbearing(ic, font);
 }
 
 
-bool InsetLatexAccent::DisplayISO8859_9(LyXFont font,
-                           LyXScreen & scr,
-                           int baseline, 
-                           float & x)
+bool InsetLatexAccent::displayISO8859_9(BufferView * bv, LyXFont const & font,
+                                       int baseline, 
+                                       float & x) const
 {
        unsigned char tmpic = ic;
        
@@ -321,8 +335,8 @@ bool InsetLatexAccent::DisplayISO8859_9(LyXFont font,
        }
        case BREVE:
        {       if (ic == 'g') tmpic = 0xf0;
-               if (ic == 'G') tmpic = 0xd0;
-               break;
+       if (ic == 'G') tmpic = 0xd0;
+       break;
        }
        case UMLAUT:
        {
@@ -338,8 +352,8 @@ bool InsetLatexAccent::DisplayISO8859_9(LyXFont font,
        }
        if (tmpic != ic) {
                char ch = char(tmpic);
-               scr.drawText(font, &ch, 1, baseline, int(x));
-               x += Width (font);
+               bv->painter().text(int(x), baseline, ch, font);
+               x += width(bv, font);
                return true;
        }
        else
@@ -347,210 +361,239 @@ bool InsetLatexAccent::DisplayISO8859_9(LyXFont font,
 }
 
 
-void InsetLatexAccent::Draw(LyXFont font,
-                           LyXScreen & scr,
-                           int baseline, 
-                           float & x)
+void InsetLatexAccent::draw(BufferView * bv, LyXFont const & font0,
+                           int baseline, float & x, bool) const
 {
-       if (lyxrc->font_norm == "iso8859-9")
-               if (DisplayISO8859_9 (font, scr, baseline, x))  
+       Painter & pain = bv->painter();
+
+       if (lyxrc.font_norm_type == LyXRC::ISO_8859_9)
+               if (displayISO8859_9(bv, font0, baseline, x))   
                        return;
        
        /* draw it! */ 
-  
+       // All the manually drawn accents in this function could use an
+       // overhaul. Different ways of drawing (what metrics to use)
+       // should also be considered.
+
+       LyXFont font(font0);
+       if (lyxrc.font_norm_type == LyXRC::ISO_10646_1)
+               font.setLanguage(english_language);
+       
        if (candisp) {
-               int asc = Ascent(font);
-               int desc = Descent(font);
-               int wid = Width(font);
-               float x2 = x + float(wid/2);
-               float hg35;
-               int hg, y;
+               int asc = ascent(bv, font);
+               int desc = descent(bv, font);
+               int wid = width(bv, font);
+               float x2 = x + (rbearing(font) - lbearing(font)) / 2.0;
+               float hg;
+               int y;
                if (plusasc) {
                        // mark at the top
-                       hg = font.maxDescent();
+                       hg = lyxfont::maxDescent(font);
                        y = baseline - asc;
 
-                       if (font.shape() == LyXFont::ITALIC_SHAPE) x2 += (4*hg)/5; // italic
+                       if (font.shape() == LyXFont::ITALIC_SHAPE)
+                               x2 += (4.0 * hg) / 5.0; // italic
                } else {
                        // at the bottom
                        hg = desc;
                        y = baseline;
                }
 
-               hg35 = float(hg*3)/5;
+               float hg35 = float(hg * 3.0) / 5.0;
 
                // display with proper accent mark
                // first the letter
-               scr.drawText(font, &ic, 1, baseline, int(x));
-
-               GC pgc = GetAccentGC(font, (hg+3)/5);
+               pain.text(int(x), baseline, ic, font);
 
                if (remdot) {
-                       int tmpvar = baseline - font.ascent('i');
+                       int tmpvar = baseline - lyxfont::ascent('i', font);
                        float tmpx = 0;
-                       if (font.shape() == LyXFont::ITALIC_SHAPE) tmpx += (8*hg)/10; // italic
-                       lyxerr.debug() << "Removing dot." << endl;
+                       if (font.shape() == LyXFont::ITALIC_SHAPE)
+                               tmpx += (8.0 * hg) / 10.0; // italic
+                       lyxerr[Debug::KEY] << "Removing dot." << endl;
                        // remove the dot first
-                       scr.fillRectangle(gc_clear, int(x + tmpx),
-                                         tmpvar, wid,
-                                         font.ascent('i') -
-                                         font.ascent('x')-1);
-                       
+                       pain.fillRectangle(int(x + tmpx), tmpvar, wid,
+                                          lyxfont::ascent('i', font) -
+                                          lyxfont::ascent('x', font) - 1,
+                                          backgroundColor());
+                       // the five lines below is a simple hack to
+                       // make the display of accent 'i' and 'j'
+                       // better. It makes the accent be written
+                       // closer to the top of the dot-less 'i' or 'j'.
+                       char tmpic = ic; // store the ic when we
+                       ic = 'x';        // calculates the ascent of
+                       asc = ascent(bv, font); // the dot-less version (here: 'x')
+                       ic = tmpic;      // set the orig ic back
+                       y = baseline - asc; // update to new y coord.
                }
                // now the rest - draw within (x, y, x+wid, y+hg)
                switch (modtype) {
-               case ACUTE:     // acute
+               case ACUTE:     // acute 0xB4
                {
-                       scr.drawLine(pgc, int(x2), int(y+hg35),
-                                    int(x2+hg35), y);
+                       pain.text(int(x2 - (lyxfont::rbearing(0xB4, font) - lyxfont::lbearing(0xB4, font)) / 2),
+                                 baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0xB4, font) - (lyxfont::ascent(0xB4, font) + lyxfont::descent(0xB4, font)) / 2,
+                                 char(0xB4), font);
                        break;
                }
-               case GRAVE:     // grave
+               case GRAVE:     // grave 0x60
                {
-                       scr.drawLine(pgc, int(x2), int(y+hg35),
-                                    int(x2-hg35), y); 
+                       pain.text(int(x2 - (lyxfont::rbearing(0x60, font) - lyxfont::lbearing(0x60, font)) / 2),
+                                 int(baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0x60, font) - (lyxfont::ascent(0x60, font) + lyxfont::descent(0x60, font)) / 2.0),
+                                 char(0x60), font);
                        break;
                }
                case MACRON:     // macron
                {
-                       scr.drawLine(pgc,
-                                    int(x2-(3*wid/7)), int(y+(hg/2) + hg35),
-                                    int(x2+(3*wid/7)), int(y+(hg/2) + hg35));
+                       pain.text(int(x2 - (lyxfont::rbearing(0xAF, font) - lyxfont::lbearing(0xAF, font)) / 2),
+                                 baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0xAF, font) - (lyxfont::ascent(0xAF, font) + lyxfont::descent(0xAF, font)),
+                                 char(0xAF), font);
                        break;
                }
                case TILDE:     // tilde
                {
-                       if (hg35 > 2) --hg35;
-                       x2 += (hg35/2);
-                       XPoint p[4];
-                       p[0].x = int(x2 - 2*hg35); p[0].y = int(y + hg);
-                       p[1].x = int(x2 - hg35);   p[1].y = int(y + hg35);
-                       p[2].x = int(x2);          p[2].y = int(y + hg);
-                       p[3].x = int(x2 + hg35);   p[3].y = int(y + hg35);
-                       scr.drawLines(pgc, p, 4);
+                       pain.text(int(x2 - (lyxfont::rbearing('~', font) - lyxfont::lbearing('~', font)) / 2),
+                                 baseline - lyxfont::ascent(ic, font) - lyxfont::descent('~', font) - (lyxfont::ascent('~', font) + lyxfont::descent('~', font)) / 2,
+                                 '~', font);
                        break;
                }
-               case UNDERBAR:     // underbar
+               case UNDERBAR:     // underbar 0x5F
                {
-                       scr.drawLine(pgc,
-                                    int(x2-(3*wid/7)), y+(hg/2),
-                                    int(x2+(3*wid/7)), y+(hg/2));
+                       pain.text(int(x2 - (lyxfont::rbearing(0x5F, font) - lyxfont::lbearing(0x5F, font)) / 2), baseline,
+                                 char(0x5F), font);
                        break;
                }
                case CEDILLA:     // cedilla
                {
-                       XPoint p[4];
-                       p[0].x = int(x2);          p[0].y = y;
-                       p[1].x = int(x2);          p[1].y = y + (hg/3);
-                       p[2].x = int(x2 + (hg/3)); p[2].y = y + (hg/2);
-                       p[3].x = int(x2 - (hg/4)); p[3].y = y + hg;
-                       scr.drawLines(pgc, p, 4);
+                       pain.text(int(x2 - (lyxfont::rbearing(0xB8, font) - lyxfont::lbearing(0xB8, font)) / 2), baseline,
+                                 char(0xB8), font);
+                       
                        break;
                }
                case UNDERDOT:     // underdot
+               {
+                       pain.text(int(x2 - (lyxfont::rbearing('.', font) - lyxfont::lbearing('.', font)) / 2.0),
+                                 int(baseline + 3.0 / 2.0 * (lyxfont::ascent('.', font) + lyxfont::descent('.', font))),
+                                 '.', font);
+                       break;
+               }
+
                case DOT:    // dot
                {
-                       scr.drawArc(pgc, int(x2), y+(hg/2),
-                                   1, 1, 0, 360*64); 
+                       pain.text(int(x2 - (lyxfont::rbearing('.', font) - lyxfont::lbearing('.', font)) / 2.0),
+                                 baseline - lyxfont::ascent(ic, font) - lyxfont::descent('.', font) - (lyxfont::ascent('.', font) + lyxfont::descent('.', font)) / 2,
+                                 '.', font);
                        break;
                }
+
                case CIRCLE:     // circle
                {
-                       scr.drawArc(pgc, int(x2-(hg/2)), y, hg, hg, 0,
-                                   360*64);
+                       LyXFont tmpf(font);
+                       tmpf.decSize().decSize();
+                       pain.text(int(x2 - (lyxfont::rbearing(0xB0, tmpf) - lyxfont::lbearing(0xB0, tmpf)) / 2.0),
+                                 int(baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0xB0, tmpf) - (lyxfont::ascent(0xB0, tmpf) + lyxfont::descent(0xB0, tmpf)) / 3.0),
+                                 char(0xB0), tmpf);
                        break;
                }
                case TIE:     // tie
                {
-                       scr.drawArc(pgc,
-                                   int(x2), y+(hg/4),
-                                   hg, hg, 0, 11519);
+                       pain.arc(int(x2 + hg35), int(y + hg / 2.0),
+                                int(2 * hg), int(hg), 0, 360 * 32);
                        break;
                }
                case BREVE:     // breve
                {
-                       scr.drawArc(pgc,
-                                   int(x2-(hg/2)), y-(hg/4),
-                                   hg, hg, 0, -11519);
+                       pain.arc(int(x2 - (hg / 2.0)), y,
+                                int(hg), int(hg), 0, -360*32);
                        break;
                }
                case CARON:    // caron
                {
-                       XPoint p[3];
-                       p[0].x = int(x2 - hg35); p[0].y = y;
-                       p[1].x = int(x2);        p[1].y = int(y+hg35);
-                       p[2].x = int(x2 + hg35); p[2].y = y;
-                       scr.drawLines(pgc, p, 3);
+                       int xp[3], yp[3];
+                       
+                       xp[0] = int(x2 - hg35); yp[0] = int(y + hg35);
+                       xp[1] = int(x2);        yp[1] = int(y + hg);
+                       xp[2] = int(x2 + hg35); yp[2] = int(y + hg35);
+                       pain.lines(xp, yp, 3);
                        break;
                }
                case SPECIAL_CARON:    // special caron
                {
                        switch (ic) {
-                       case 'L': wid = 4*wid/5; break;
-                       case 't': y -= int(hg35/2); break;
+                       case 'L': wid = int(4.0 * wid / 5.0); break;
+                       case 't': y -= int(hg35 / 2.0); break;
                        }
-                       XPoint p[3];
-                       p[0].x = int(x+wid);          p[0].y = int(y+hg35+hg);
-                       p[1].x = int(x+wid+(hg35/2)); p[1].y = int(y+ hg+(hg35/2));
-                       p[2].x = int(x+wid+(hg35/2)); p[2].y = y + hg;
-                       scr.drawLines(pgc, p, 3);
+                       int xp[3], yp[3];
+                       xp[0] = int(x + wid);
+                       yp[0] = int(y + hg35 + hg);
+                       
+                       xp[1] = int(x + wid + (hg35 / 2.0));
+                       yp[1] = int(y + hg + (hg35 / 2.0));
+                       
+                       xp[2] = int(x + wid + (hg35 / 2.0));
+                       yp[2] = y + int(hg);
+
+                       pain.lines(xp, yp, 3);
                        break;
                }
                case HUNGARIAN_UMLAUT:    // hung. umlaut
                {
-                       XSegment s[2];
-                       s[0].x1= int(x2-(hg/2));      s[0].y1 = int(y + hg35);
-                       s[0].x2= int(x2+hg35-(hg/2)); s[0].y2 = y;
-                       s[1].x1= int(x2+(hg/2));      s[1].y1 = int(y + hg35);
-                       s[1].x2= int(x2+hg35+(hg/2)); s[1].y2 = y;
-
-                       scr.drawSegments(pgc, s, 2);
+                       pain.text(int(x2 - (lyxfont::rbearing('´', font) - lyxfont::lbearing('´', font))),
+                                 baseline - lyxfont::ascent(ic, font) - lyxfont::descent('´', font) - (lyxfont::ascent('´', font) + lyxfont::descent('´', font)) / 2,
+                                 '´', font);
+                       pain.text(int(x2),
+                                 baseline - lyxfont::ascent(ic, font) - lyxfont::descent('´', font) - (lyxfont::ascent('´', font) + lyxfont::descent('´', font)) / 2,
+                                 '´', font);
                        break;
                }
                case UMLAUT:    // umlaut
                {
-                       int tmpadd = y;
-                       tmpadd += (remdot) ? ((19*hg)/10) : ((20*hg)/27); // if (remdot) -> i or j
-                       int rad = ((hg*4)/8);
-                       if (rad <= 1) {
-                               scr.drawPoint(pgc, int(x2-((4*hg)/7)), tmpadd);
-                               scr.drawPoint(pgc, int(x2+((4*hg)/7)), tmpadd);
-                       } else {
-                               scr.drawArc(pgc, int(x2-((2*hg)/4)), tmpadd,
-                                           rad-1, rad-1, 0, 360*64);
-                               scr.drawArc(pgc, int(x2+((2*hg)/4)), tmpadd,
-                                           rad-1, rad-1, 0, 360*64);
-                       }
+                       pain.text(int(x2 - (lyxfont::rbearing('¨', font) - lyxfont::lbearing('¨', font)) / 2),
+                                 baseline - lyxfont::ascent(ic, font) - lyxfont::descent('¨', font) - ( lyxfont::ascent('¨', font) + lyxfont::descent('¨', font)) / 2,
+                                 '¨', font);
                        break;
                }
                case CIRCUMFLEX:    // circumflex
                {
-                       XPoint p[3];
-                       p[0].x = int(x2 - hg35); p[0].y = y + hg;
-                       p[1].x = int(x2);        p[1].y = int(y + hg35);
-                       p[2].x = int(x2 + hg35); p[2].y = y + hg;
-                       scr.drawLines(pgc, p, 3);
+                       LyXFont tmpf(font);
+                       tmpf.decSize().decSize().decSize();
+                       pain.text(int(x2 - (lyxfont::rbearing(0x5E, tmpf) - lyxfont::lbearing(0x5E, tmpf)) / 2),
+                                 int(baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0x5E, tmpf) - (lyxfont::ascent(0x5E, tmpf) + lyxfont::descent(0x5E, tmpf)) / 3.0),
+                                 char(0x5E), tmpf);
                        break;
                }
                case OGONEK:    // ogonek
                {
                        // this does probably not look like an ogonek, so
                        // it should certainly be refined
-                       XPoint p[4];
-                       p[0].x = int(x2);          p[0].y = y;
-                       p[1].x = int(x2);          p[1].y = y + (hg/3);
-                       p[2].x = int(x2 - (hg/3)); p[2].y = y + (hg/2);
-                       p[3].x = int(x2 + (hg/4)); p[3].y = y + hg;
-                       scr.drawLines(pgc, p, 4);
+                       int xp[4], yp[4];
+                       
+                       xp[0] = int(x2);
+                       yp[0] = y;
+                       
+                       xp[1] = int(x2);
+                       yp[1] = y + int(hg35);
+                       
+                       xp[2] = int(x2 - hg35);
+                       yp[2] = y + int(hg / 2.0);
+                       
+                       xp[3] = int(x2 + hg / 4.0);
+                       yp[3] = y + int(hg);
+
+                       pain.lines(xp, yp, 4);
                        break;
                }
                case lSLASH:
                case LSLASH:
                {
-                       XPoint p[2];
-                       p[0].x = int(x);                p[0].y = y+3*hg;
-                       p[1].x = int(x+float(wid)*.75); p[1].y = y+hg;
-                       scr.drawLines(pgc, p, 2);
+                       int xp[2], yp[2];
+                       
+                       xp[0] = int(x);
+                       yp[0] = y + int(3.0 * hg);
+                       
+                       xp[1] = int(x + float(wid) * 0.75);
+                       yp[1] = y + int(hg);
+                       
+                       pain.lines(xp, yp, 2);
                        break;
                }
                case DOT_LESS_I: // dotless-i
@@ -561,82 +604,83 @@ void InsetLatexAccent::Draw(LyXFont font,
                }
                }
        } else {
-               scr.fillRectangle(gc_lighted,
-                                 int(x+1), baseline - Ascent(font)+1,
-                                 Width(font)-2,
-                                 Ascent(font)+Descent(font)-2);
-               
-               scr.drawRectangle(gc_lighted,
-                                 int(x), baseline - Ascent(font),
-                                 Width(font)-1,
-                                 Ascent(font)+Descent(font)-1);
-               scr.drawString(font, contents, baseline, int(x+2));
+               pain.fillRectangle(int(x + 1),
+                                  baseline - ascent(bv, font) + 1,
+                                  width(bv, font) - 2,
+                                  ascent(bv, font)
+                                  + descent(bv, font) - 2,
+                                  backgroundColor());
+               pain.rectangle(int(x + 1), baseline - ascent(bv, font) + 1,
+                              width(bv, font) - 2,
+                              ascent(bv, font) + descent(bv, font) - 2);
+               pain.text(int(x + 2), baseline, contents, font);
        }
-       x +=  Width(font);
+       x +=  width(bv, font);
 }
 
 
-void InsetLatexAccent::Write(ostream & os)
+void InsetLatexAccent::write(Buffer const *, ostream & os) const
 {
        os << "\\i " << contents << "\n";
 }
 
 
-void InsetLatexAccent::Read(LyXLex & lex)
+void InsetLatexAccent::read(Buffer const *, LyXLex & lex)
 {
-       lex.EatLine();
-       contents = lex.GetString();
+       lex.eatLine();
+       contents = lex.getString();
        checkContents();
 }
 
 
-int InsetLatexAccent::Latex(ostream & os, signed char /*fragile*/)
+int InsetLatexAccent::latex(Buffer const *, ostream & os,
+                           bool /*fragile*/, bool/*fs*/) const
 {
        os << contents;
        return 0;
 }
 
 
-int InsetLatexAccent::Latex(string & file, signed char /*fragile*/)
+int InsetLatexAccent::ascii(Buffer const *, ostream & os, int) const
 {
-       file += contents;
+       os << contents;
        return 0;
 }
 
 
-int InsetLatexAccent::Linuxdoc(string & file)
+int InsetLatexAccent::linuxdoc(Buffer const *, ostream & os) const
 {
-       file += contents;
+       os << contents;
        return 0;
 }
 
 
-int InsetLatexAccent::DocBook(string & file)
+int InsetLatexAccent::docbook(Buffer const *, ostream & os) const
 {
-       file += contents;
+       os << contents;
        return 0;
 }
 
 
-bool InsetLatexAccent::Deletable() const
+bool InsetLatexAccent::deletable() const
 {
        return true;
 }
 
 
-bool InsetLatexAccent::DirectWrite() const
+bool InsetLatexAccent::directWrite() const
 {
        return true;
 }
 
 
-Inset * InsetLatexAccent::Clone() const
+Inset * InsetLatexAccent::clone(Buffer const &, bool) const
 {
        return new InsetLatexAccent(contents);
 }
 
 
-Inset::Code InsetLatexAccent::LyxCode() const
+Inset::Code InsetLatexAccent::lyxCode() const
 {
        return Inset::ACCENT_CODE;
 }