/* This file is part of
- * ======================================================
+ * ======================================================
*
* LyX, The Document Processor
*
* Copyright 1995 Matthias Ettrich
- * Copyright 1995-1999 The LyX Team.
+ * Copyright 1995-2000 The LyX Team.
*
- * ======================================================*/
+ * ====================================================== */
#include <config.h>
#include "insetlatexaccent.h"
#include "debug.h"
#include "lyxrc.h"
-#include "lyxdraw.h"
#include "support/lstrings.h"
+#include "BufferView.h"
+#include "Painter.h"
+#include "font.h"
-extern LyXRC * lyxrc;
+using std::ostream;
+using std::endl;
/* LatexAccent. Proper handling of accented characters */
/* This part is done by Ivan Schreter, schreter@ccsun.tuke.sk */
-/* Later modified by Lars G. Bjonnes, larsbj@ifi.uio.no */
+/* Later modified by Lars G. Bjønnes, larsbj@lyx.org */
InsetLatexAccent::InsetLatexAccent()
-{
- candisp = false;
-}
-
-
-InsetLatexAccent::InsetLatexAccent(InsetLatexAccent const & other)
- :contents(other.contents),
- candisp(other.candisp),
- modtype(other.modtype),
- remdot(other.remdot),
- plusasc(other.plusasc),
- plusdesc(other.plusdesc),
- ic(other.ic)
+ : candisp(false)
{}
-InsetLatexAccent::InsetLatexAccent(string const & string)
- : contents(string)
+InsetLatexAccent::InsetLatexAccent(string const & str)
+ : contents(str)
{
checkContents();
}
-InsetLatexAccent::~InsetLatexAccent()
-{
-}
-
-
void InsetLatexAccent::checkContents()
// check, if we know the modifier and can display it ok on screen
{
candisp = false;
- if (contents.empty() || contents.length()<2) return;
+ if (contents.empty() || contents.length() < 2) return;
// REMOVE IN 0.13
// Dirty Hack for backward compability. remove in 0.13 (Lgb)
tmp += contents[2];
tmp += '}';
contents = tmp;
- } else if (contents.length()==4 && contents[2] == ' ') {
+ } else if (contents.length() == 4 && contents[2] == ' ') {
string tmp;
tmp += contents[0];
tmp += contents[1];
tmp += contents[3];
tmp += '}';
contents = tmp;
- } else if (contents.length()==4 && contents[2] == '\\'
- && (contents[3]== 'i' || contents[3]== 'j')) {
+ } else if (contents.length() == 4 && contents[2] == '\\'
+ && (contents[3] == 'i' || contents[3] == 'j')) {
string tmp;
tmp += contents[0];
tmp += contents[1];
}
if (contents[0] != '\\') return; // demand that first char is a '\\'
- lyxerr.debug() << "Decode: " << contents << endl;
+ lyxerr[Debug::KEY] << "Decode: " << contents << endl;
remdot = false; plusasc = false; plusdesc = false;
plusasc = true; // at the top (not really needed)
break;
default:
- printf ("Default\n");
+ lyxerr[Debug::KEY] << "Default" << endl;
// unknow accent (or something else)
return;
}
// special clause for \i{}, \j{} \l{} and \L{}
if ((modtype == DOT_LESS_I || modtype == DOT_LESS_J
- || modtype == lSLASH || modtype == LSLASH)
- && contents[3] == '}' ) {
+ || modtype == lSLASH || modtype == LSLASH)
+ && contents[3] == '}') {
switch (modtype) {
case DOT_LESS_I: ic = 'i'; break;
case DOT_LESS_J: ic = 'j'; break;
break;
}
//ic = (modtype == DOT_LESS_J ? 'j' : 'i');
- lyxerr.debug() << "Contents: [" << contents << "]"
- << ", ic: " << ic
- << ", top: " << plusasc
- << ", bot: " << plusdesc
- << ", dot: " << remdot
- << ", mod: " << modtype << endl;
- // Special case for space
+ lyxerr[Debug::KEY] << "Contents: [" << contents << "]"
+ << ", ic: " << ic
+ << ", top: " << plusasc
+ << ", bot: " << plusdesc
+ << ", dot: " << remdot
+ << ", mod: " << modtype << endl;
+ // Special case for space
} else if (contents[3] == '}') {
ic = ' ';
} else {
remdot = true;
else
return;
- } else if ( (ic=='i'|| ic=='j') && contents[4]=='}') {
- // Do a rewrite: \<foo>{i} --> \<foo>{\i}
- string temp=contents;
- temp.erase(3, string::npos);
- temp+='\\';
- temp+=char(ic);
- for(string::size_type j = 4; j < contents.length(); ++j)
- temp+=contents[j];
- contents=temp;
- i++;
- remdot=true;
+ } else if ((ic == 'i'|| ic == 'j') && contents[4] == '}') {
+ // Do a rewrite: \<foo>{i} --> \<foo>{\i}
+ string temp = contents;
+ temp.erase(3, string::npos);
+ temp += '\\';
+ temp += char(ic);
+ for (string::size_type j = 4;
+ j < contents.length(); ++j)
+ temp+= contents[j];
+ contents= temp;
+ ++i;
+ remdot = true;
}
// demand a '}' at the end
if (contents[++i] != '}' && contents[++i]) return;
// fine, the char is properly decoded now (hopefully)
- lyxerr.debug() << "Contents: [" << contents << "]"
- << ", ic: " << ic
- << ", top: " << plusasc
- << ", bot: " << plusdesc
- << ", dot: " << remdot
- << ", mod: " << modtype << endl;
+ lyxerr[Debug::KEY] << "Contents: [" << contents << "]"
+ << ", ic: " << ic
+ << ", top: " << plusasc
+ << ", bot: " << plusdesc
+ << ", dot: " << remdot
+ << ", mod: " << modtype << endl;
}
candisp = true;
}
-int InsetLatexAccent::Ascent(LyXFont const &font) const
+int InsetLatexAccent::ascent(BufferView *, LyXFont const & font) const
{
+ // This function is a bit too simplistix and is just a
+ // "try to make a fit for all accents" approach, to
+ // make it better we need to know what kind of accent is
+ // used and add to max based on that.
int max;
if (candisp) {
if (ic == ' ')
- max = font.ascent('a');
+ max = lyxfont::ascent('a', font);
else
- max = font.ascent(ic);
+ max = lyxfont::ascent(ic, font);
if (plusasc)
- max += (font.maxAscent()+3) / 3;
+ max += (lyxfont::maxAscent(font) + 3) / 3;
} else
- max = font.maxAscent()+4;
+ max = lyxfont::maxAscent(font) + 4;
return max;
}
-int InsetLatexAccent::Descent(LyXFont const &font) const
+int InsetLatexAccent::descent(BufferView *, LyXFont const & font) const
{
int max;
if (candisp) {
- if (ic==' ')
- max = font.descent('a');
- else
- max = font.descent(ic);
+ if (ic == ' ')
+ max = lyxfont::descent('a', font);
+ else
+ max = lyxfont::descent(ic, font);
if (plusdesc)
max += 3;
} else
- max = font.maxDescent() + 4;
+ max = lyxfont::maxDescent(font) + 4;
return max;
}
-int InsetLatexAccent::Width(LyXFont const &font) const
+int InsetLatexAccent::width(BufferView *, LyXFont const & font) const
{
if (candisp)
- return font.textWidth(&ic, 1);
+ return lyxfont::width(ic, font);
else
- return font.stringWidth(contents) + 4;
+ return lyxfont::width(contents, font) + 4;
}
+int InsetLatexAccent::Lbearing(LyXFont const & font) const
+{
+ return lyxfont::lbearing(ic, font);
+}
+
-bool InsetLatexAccent::DisplayISO8859_9(LyXFont font,
- LyXScreen &scr,
- int baseline,
- float &x)
+int InsetLatexAccent::Rbearing(LyXFont const & font) const
+{
+ return lyxfont::rbearing(ic, font);
+}
+
+
+bool InsetLatexAccent::DisplayISO8859_9(BufferView * bv, LyXFont const & font,
+ int baseline,
+ float & x) const
{
unsigned char tmpic = ic;
}
case BREVE:
{ if (ic == 'g') tmpic = 0xf0;
- if (ic == 'G') tmpic = 0xd0;
- break;
+ if (ic == 'G') tmpic = 0xd0;
+ break;
}
case UMLAUT:
{
}
if (tmpic != ic) {
char ch = char(tmpic);
- scr.drawText(font, &ch, 1, baseline, int(x));
- x += Width (font);
+ bv->painter().text(int(x), baseline, ch, font);
+ x += width(bv, font);
return true;
}
else
}
-void InsetLatexAccent::Draw(LyXFont font,
- LyXScreen &scr,
- int baseline,
- float &x)
+void InsetLatexAccent::draw(BufferView * bv, LyXFont const & font0,
+ int baseline, float & x, bool) const
{
- if (lyxrc->font_norm=="iso8859-9")
- if (DisplayISO8859_9 (font, scr, baseline, x))
+ Painter & pain = bv->painter();
+
+ if (lyxrc.font_norm_type == LyXRC::ISO_8859_9)
+ if (DisplayISO8859_9(bv, font0, baseline, x))
return;
/* draw it! */
-
+ // All the manually drawn accents in this function could use an
+ // overhaul. Different ways of drawing (what metrics to use)
+ // should also be considered.
+
+ LyXFont font(font0);
+ if (lyxrc.font_norm_type == LyXRC::ISO_10646_1)
+ font.setLanguage(english_language);
+
if (candisp) {
- int asc = Ascent(font);
- int desc = Descent(font);
- int wid = Width(font);
- float x2 = x+(float(wid)/2);
- float hg35;
- int hg, y;
+ int asc = ascent(bv, font);
+ int desc = descent(bv, font);
+ int wid = width(bv, font);
+ float x2 = x + (Rbearing(font) - Lbearing(font)) / 2.0;
+ float hg;
+ int y;
if (plusasc) {
// mark at the top
- hg = font.maxDescent();
+ hg = lyxfont::maxDescent(font);
y = baseline - asc;
- if (font.shape() == LyXFont::ITALIC_SHAPE) x2 += (4*hg)/5; // italic
+ if (font.shape() == LyXFont::ITALIC_SHAPE)
+ x2 += (4.0 * hg) / 5.0; // italic
} else {
// at the bottom
hg = desc;
y = baseline;
}
- hg35 = float(hg*3)/5;
+ float hg35 = float(hg * 3.0) / 5.0;
// display with proper accent mark
// first the letter
- scr.drawText(font, &ic, 1, baseline, int(x));
-
- GC pgc = GetAccentGC(font, (hg+3)/5);
+ pain.text(int(x), baseline, ic, font);
if (remdot) {
- int tmpvar = baseline - font.ascent('i');
+ int tmpvar = baseline - lyxfont::ascent('i', font);
float tmpx = 0;
- if (font.shape() == LyXFont::ITALIC_SHAPE) tmpx += (8*hg)/10; // italic
- lyxerr.debug() << "Removing dot." << endl;
+ if (font.shape() == LyXFont::ITALIC_SHAPE)
+ tmpx += (8.0 * hg) / 10.0; // italic
+ lyxerr[Debug::KEY] << "Removing dot." << endl;
// remove the dot first
- scr.fillRectangle(gc_clear, int(x + tmpx),
- tmpvar, wid,
- font.ascent('i') -
- font.ascent('x')-1);
-
+ pain.fillRectangle(int(x + tmpx), tmpvar, wid,
+ lyxfont::ascent('i', font) -
+ lyxfont::ascent('x', font) - 1,
+ LColor::background);
+ // the five lines below is a simple hack to
+ // make the display of accent 'i' and 'j'
+ // better. It makes the accent be written
+ // closer to the top of the dot-less 'i' or 'j'.
+ char tmpic = ic; // store the ic when we
+ ic = 'x'; // calculates the ascent of
+ asc = ascent(bv, font); // the dot-less version (here: 'x')
+ ic = tmpic; // set the orig ic back
+ y = baseline - asc; // update to new y coord.
}
- // now the rest - draw within (x,y, x+wid, y+hg)
+ // now the rest - draw within (x, y, x+wid, y+hg)
switch (modtype) {
- case ACUTE: // acute
+ case ACUTE: // acute 0xB4
{
- scr.drawLine(pgc, int(x2), int(y+hg35),
- int(x2+hg35), y);
+ pain.text(int(x2 - (lyxfont::rbearing(0xB4, font) - lyxfont::lbearing(0xB4, font)) / 2),
+ baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0xB4, font) - (lyxfont::ascent(0xB4, font) + lyxfont::descent(0xB4, font)) / 2,
+ char(0xB4), font);
break;
}
- case GRAVE: // grave
+ case GRAVE: // grave 0x60
{
- scr.drawLine(pgc,int(x2), int(y+hg35),
- int(x2-hg35), y);
+ pain.text(int(x2 - (lyxfont::rbearing(0x60, font) - lyxfont::lbearing(0x60, font)) / 2),
+ int(baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0x60, font) - (lyxfont::ascent(0x60, font) + lyxfont::descent(0x60, font)) / 2.0),
+ char(0x60), font);
break;
}
case MACRON: // macron
{
- scr.drawLine(pgc,
- int(x2-(3*wid/7)), int(y+(hg/2) + hg35),
- int(x2+(3*wid/7)), int(y+(hg/2) + hg35));
+ pain.text(int(x2 - (lyxfont::rbearing(0xAF, font) - lyxfont::lbearing(0xAF, font)) / 2),
+ baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0xAF, font) - (lyxfont::ascent(0xAF, font) + lyxfont::descent(0xAF, font)),
+ char(0xAF), font);
break;
}
case TILDE: // tilde
{
- if (hg35 > 2) --hg35;
- x2 += (hg35/2);
- XPoint p[4];
- p[0].x = int(x2 - 2*hg35); p[0].y = int(y + hg);
- p[1].x = int(x2 - hg35); p[1].y = int(y + hg35);
- p[2].x = int(x2); p[2].y = int(y + hg);
- p[3].x = int(x2 + hg35); p[3].y = int(y + hg35);
- scr.drawLines(pgc, p, 4);
+ pain.text(int(x2 - (lyxfont::rbearing('~', font) - lyxfont::lbearing('~', font)) / 2),
+ baseline - lyxfont::ascent(ic, font) - lyxfont::descent('~', font) - (lyxfont::ascent('~', font) + lyxfont::descent('~', font)) / 2,
+ '~', font);
break;
}
- case UNDERBAR: // underbar
+ case UNDERBAR: // underbar 0x5F
{
- scr.drawLine(pgc,
- int(x2-(3*wid/7)), y+(hg/2),
- int(x2+(3*wid/7)), y+(hg/2));
+ pain.text(int(x2 - (lyxfont::rbearing(0x5F, font) - lyxfont::lbearing(0x5F, font)) / 2), baseline,
+ char(0x5F), font);
break;
}
case CEDILLA: // cedilla
{
- XPoint p[4];
- p[0].x = int(x2); p[0].y = y;
- p[1].x = int(x2); p[1].y = y + (hg/3);
- p[2].x = int(x2 + (hg/3)); p[2].y = y + (hg/2);
- p[3].x = int(x2 - (hg/4)); p[3].y = y + hg;
- scr.drawLines(pgc, p, 4);
+ pain.text(int(x2 - (lyxfont::rbearing(0xB8, font) - lyxfont::lbearing(0xB8, font)) / 2), baseline,
+ char(0xB8), font);
+
break;
}
case UNDERDOT: // underdot
+ {
+ pain.text(int(x2 - (lyxfont::rbearing('.', font) - lyxfont::lbearing('.', font)) / 2.0),
+ int(baseline + 3.0 / 2.0 * (lyxfont::ascent('.', font) + lyxfont::descent('.', font))),
+ '.', font);
+ break;
+ }
+
case DOT: // dot
{
- scr.drawArc(pgc,int(x2), y+(hg/2),
- 1, 1, 0, 360*64);
+ pain.text(int(x2 - (lyxfont::rbearing('.', font) - lyxfont::lbearing('.', font)) / 2.0),
+ baseline - lyxfont::ascent(ic, font) - lyxfont::descent('.', font) - (lyxfont::ascent('.', font) + lyxfont::descent('.', font)) / 2,
+ '.', font);
break;
}
+
case CIRCLE: // circle
{
- scr.drawArc(pgc, int(x2-(hg/2)), y, hg, hg, 0,
- 360*64);
+ LyXFont tmpf(font);
+ tmpf.decSize().decSize();
+ pain.text(int(x2 - (lyxfont::rbearing(0xB0, tmpf) - lyxfont::lbearing(0xB0, tmpf)) / 2.0),
+ int(baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0xB0, tmpf) - (lyxfont::ascent(0xB0, tmpf) + lyxfont::descent(0xB0, tmpf)) / 3.0),
+ char(0xB0), tmpf);
break;
}
case TIE: // tie
{
- scr.drawArc(pgc,
- int(x2), y+(hg/4),
- hg, hg, 0, 11519);
+ pain.arc(int(x2 + hg35), int(y + hg / 2.0),
+ int(2 * hg), int(hg), 0, 360 * 32);
break;
}
case BREVE: // breve
{
- scr.drawArc(pgc,
- int(x2-(hg/2)), y-(hg/4),
- hg, hg, 0, -11519);
+ pain.arc(int(x2 - (hg / 2.0)), y,
+ int(hg), int(hg), 0, -360*32);
break;
}
case CARON: // caron
{
- XPoint p[3];
- p[0].x = int(x2 - hg35); p[0].y = y;
- p[1].x = int(x2); p[1].y = int(y+hg35);
- p[2].x = int(x2 + hg35); p[2].y = y;
- scr.drawLines(pgc, p, 3);
+ int xp[3], yp[3];
+
+ xp[0] = int(x2 - hg35); yp[0] = int(y + hg35);
+ xp[1] = int(x2); yp[1] = int(y + hg);
+ xp[2] = int(x2 + hg35); yp[2] = int(y + hg35);
+ pain.lines(xp, yp, 3);
break;
}
case SPECIAL_CARON: // special caron
{
switch (ic) {
- case 'L': wid = 4*wid/5; break;
- case 't': y -= int(hg35/2); break;
+ case 'L': wid = int(4.0 * wid / 5.0); break;
+ case 't': y -= int(hg35 / 2.0); break;
}
- XPoint p[3];
- p[0].x = int(x+wid); p[0].y = int(y+hg35+hg);
- p[1].x = int(x+wid+(hg35/2)); p[1].y = int(y+ hg+(hg35/2));
- p[2].x = int(x+wid+(hg35/2)); p[2].y = y + hg;
- scr.drawLines(pgc, p, 3);
+ int xp[3], yp[3];
+ xp[0] = int(x + wid);
+ yp[0] = int(y + hg35 + hg);
+
+ xp[1] = int(x + wid + (hg35 / 2.0));
+ yp[1] = int(y + hg + (hg35 / 2.0));
+
+ xp[2] = int(x + wid + (hg35 / 2.0));
+ yp[2] = y + int(hg);
+
+ pain.lines(xp, yp, 3);
break;
}
case HUNGARIAN_UMLAUT: // hung. umlaut
{
- XSegment s[2];
- s[0].x1= int(x2-(hg/2)); s[0].y1 = int(y + hg35);
- s[0].x2= int(x2+hg35-(hg/2)); s[0].y2 = y;
- s[1].x1= int(x2+(hg/2)); s[1].y1 = int(y + hg35);
- s[1].x2= int(x2+hg35+(hg/2)); s[1].y2 = y;
-
- scr.drawSegments(pgc, s, 2);
+ pain.text(int(x2 - (lyxfont::rbearing('´', font) - lyxfont::lbearing('´', font))),
+ baseline - lyxfont::ascent(ic, font) - lyxfont::descent('´', font) - (lyxfont::ascent('´', font) + lyxfont::descent('´', font)) / 2,
+ '´', font);
+ pain.text(int(x2),
+ baseline - lyxfont::ascent(ic, font) - lyxfont::descent('´', font) - (lyxfont::ascent('´', font) + lyxfont::descent('´', font)) / 2,
+ '´', font);
break;
}
case UMLAUT: // umlaut
{
- int tmpadd = y;
- tmpadd += (remdot) ? ((19*hg)/10) : ((20*hg)/27); // if (remdot) -> i or j
- int rad = ((hg*4)/8);
- if (rad <= 1) {
- scr.drawPoint(pgc, int(x2-((4*hg)/7)), tmpadd);
- scr.drawPoint(pgc, int(x2+((4*hg)/7)), tmpadd);
- } else {
- scr.drawArc(pgc, int(x2-((2*hg)/4)), tmpadd,
- rad-1, rad-1, 0, 360*64);
- scr.drawArc(pgc, int(x2+((2*hg)/4)), tmpadd,
- rad-1, rad-1, 0, 360*64);
- }
+ pain.text(int(x2 - (lyxfont::rbearing('¨', font) - lyxfont::lbearing('¨', font)) / 2),
+ baseline - lyxfont::ascent(ic, font) - lyxfont::descent('¨', font) - ( lyxfont::ascent('¨', font) + lyxfont::descent('¨', font)) / 2,
+ '¨', font);
break;
}
case CIRCUMFLEX: // circumflex
{
- XPoint p[3];
- p[0].x = int(x2 - hg35); p[0].y = y + hg;
- p[1].x = int(x2); p[1].y = int(y + hg35);
- p[2].x = int(x2 + hg35); p[2].y = y + hg;
- scr.drawLines(pgc, p, 3);
+ LyXFont tmpf(font);
+ tmpf.decSize().decSize().decSize();
+ pain.text(int(x2 - (lyxfont::rbearing(0x5E, tmpf) - lyxfont::lbearing(0x5E, tmpf)) / 2),
+ int(baseline - lyxfont::ascent(ic, font) - lyxfont::descent(0x5E, tmpf) - (lyxfont::ascent(0x5E, tmpf) + lyxfont::descent(0x5E, tmpf)) / 3.0),
+ char(0x5E), tmpf);
break;
}
case OGONEK: // ogonek
{
// this does probably not look like an ogonek, so
// it should certainly be refined
- XPoint p[4];
- p[0].x = int(x2); p[0].y = y;
- p[1].x = int(x2); p[1].y = y + (hg/3);
- p[2].x = int(x2 - (hg/3)); p[2].y = y + (hg/2);
- p[3].x = int(x2 + (hg/4)); p[3].y = y + hg;
- scr.drawLines(pgc, p, 4);
+ int xp[4], yp[4];
+
+ xp[0] = int(x2);
+ yp[0] = y;
+
+ xp[1] = int(x2);
+ yp[1] = y + int(hg35);
+
+ xp[2] = int(x2 - hg35);
+ yp[2] = y + int(hg / 2.0);
+
+ xp[3] = int(x2 + hg / 4.0);
+ yp[3] = y + int(hg);
+
+ pain.lines(xp, yp, 4);
break;
}
case lSLASH:
case LSLASH:
{
- XPoint p[2];
- p[0].x = int(x); p[0].y = y+3*hg;
- p[1].x = int(x+float(wid)*.75); p[1].y = y+hg;
- scr.drawLines(pgc, p, 2);
+ int xp[2], yp[2];
+
+ xp[0] = int(x);
+ yp[0] = y + int(3.0 * hg);
+
+ xp[1] = int(x + float(wid) * 0.75);
+ yp[1] = y + int(hg);
+
+ pain.lines(xp, yp, 2);
break;
}
case DOT_LESS_I: // dotless-i
}
}
} else {
- //scr.drawFilledRectangle(int(x+1), baseline - Ascent(font)+1,
- // Width(font)-2,
- // Ascent(font)+Descent(font)-2,
- // FL_GRAY80);
- scr.fillRectangle(gc_lighted,
- int(x+1), baseline - Ascent(font)+1,
- Width(font)-2,
- Ascent(font)+Descent(font)-2);
-
- //scr.drawRectangle(int(x), baseline - Ascent(font),
- // Width(font)-1,
- // Ascent(font)+Descent(font)-1,
- // FL_GRAY80);
- scr.drawRectangle(gc_lighted,
- int(x), baseline - Ascent(font),
- Width(font)-1,
- Ascent(font)+Descent(font)-1);
- scr.drawString(font, contents, baseline, int(x+2));
+ pain.fillRectangle(int(x + 1),
+ baseline - ascent(bv, font) + 1,
+ width(bv, font) - 2,
+ ascent(bv, font)
+ + descent(bv, font) - 2);
+ pain.rectangle(int(x + 1), baseline - ascent(bv, font) + 1,
+ width(bv, font) - 2,
+ ascent(bv, font) + descent(bv, font) - 2);
+ pain.text(int(x + 2), baseline, contents, font);
}
- x += Width(font);
+ x += width(bv, font);
}
-void InsetLatexAccent::Write(FILE *file)
+void InsetLatexAccent::Write(Buffer const *, ostream & os) const
{
- fprintf(file, "\\i %s\n", contents.c_str());
+ os << "\\i " << contents << "\n";
}
-void InsetLatexAccent::Read(LyXLex &lex)
+void InsetLatexAccent::Read(Buffer const *, LyXLex & lex)
{
lex.EatLine();
contents = lex.GetString();
}
-int InsetLatexAccent::Latex(FILE *file, signed char /*fragile*/)
+int InsetLatexAccent::Latex(Buffer const *, ostream & os,
+ bool /*fragile*/, bool/*fs*/) const
{
- fprintf(file, "%s", contents.c_str());
+ os << contents;
return 0;
}
-int InsetLatexAccent::Latex(string &file, signed char /*fragile*/)
+int InsetLatexAccent::Ascii(Buffer const *, ostream & os, int) const
{
- file += contents;
+ os << contents;
return 0;
}
-int InsetLatexAccent::Linuxdoc(string &file)
+int InsetLatexAccent::Linuxdoc(Buffer const *, ostream & os) const
{
- file += contents;
+ os << contents;
return 0;
}
-int InsetLatexAccent::DocBook(string &file)
+int InsetLatexAccent::DocBook(Buffer const *, ostream & os) const
{
- file += contents;
+ os << contents;
return 0;
}
}
-Inset* InsetLatexAccent::Clone()
+Inset * InsetLatexAccent::Clone(Buffer const &) const
{
- InsetLatexAccent *result = new InsetLatexAccent(contents);
- return result;
+ return new InsetLatexAccent(contents);
}
}
-bool InsetLatexAccent::IsEqual(Inset* other)
-{
- if (other && other->LyxCode() == Inset::ACCENT_CODE){
- InsetLatexAccent* otheraccent = (InsetLatexAccent*) other;
- return (contents == otheraccent->contents);
- }
- return false;
-}
-
ostream & operator<<(ostream & o, InsetLatexAccent::ACCENT_TYPES at)
{
return o << int(at);