#ifndef INSET_LABEL_H
#define INSET_LABEL_H
-#ifdef __GNUG__
-#pragma interface
-#endif
#include "insetcommand.h"
class InsetLabel : public InsetCommand {
public:
///
- InsetLabel(InsetCommandParams const &, bool same_id = false);
+ InsetLabel(InsetCommandParams const &);
+ ///
+ ~InsetLabel();
///
- virtual Inset * clone(Buffer const &, bool same_id = false) const {
- return new InsetLabel(params(), same_id);
+ virtual std::auto_ptr<InsetBase> clone() const {
+ return std::auto_ptr<InsetBase>(new InsetLabel(params()));
}
///
+ virtual dispatch_result localDispatch(FuncRequest const & cmd);
+ ///
string const getScreenLabel(Buffer const *) const { return getContents(); }
///
EDITABLE editable() const { return IS_EDITABLE; }
///
- Inset::Code lyxCode() const { return Inset::LABEL_CODE; }
- ///
- void edit(BufferView *, int, int, mouse_button::state);
- ///
- void edit(BufferView * bv, bool front = true);
+ InsetOld::Code lyxCode() const { return InsetOld::LABEL_CODE; }
///
- std::vector<string> const getLabelList() const;
+ void getLabelList(std::vector<string> &) const;
///
int latex(Buffer const *, std::ostream &,
- bool fragile, bool free_spc) const;
+ LatexRunParams const &) const;
///
int ascii(Buffer const *, std::ostream &, int linelen) const;
///