#include "insetcommand.h"
+#include <boost/signals/signal0.hpp>
+
class Buffer;
struct LaTeXFeatures;
bool loadIfNeeded() const;
/// hide a dialog if about
- SigC::Signal0<void> hideDialog;
+ boost::signal0<void> hideDialog;
private:
/// get the text displayed on the button
string const getScreenLabel(Buffer const *) const;