os << "\tkeepAspectRatio\n";
if (rotate)
os << "\trotate\n";
- if (!lyx::float_equal(rotateAngle, 0.0, 0.001))
+ if (rotateAngle != 0.0)
os << "\trotateAngle " << rotateAngle << '\n';
if (!rotateOrigin.empty())
os << "\trotateOrigin " << rotateOrigin << '\n';