#include "insetcollapsable.h"
#include "toc.h"
-#include <boost/signals/signal0.hpp>
-class Painter;
+struct InsetFloatParams {
+ ///
+ InsetFloatParams() : wide(false) {}
+ ///
+ void write(std::ostream & os) const;
+ ///
+ void read(LyXLex & lex);
+ ///
+ string type;
+ ///
+ string placement;
+ ///
+ bool wide;
+};
+
/** The float inset
///
~InsetFloat();
///
+ virtual dispatch_result localDispatch(FuncRequest const & cmd);
+ ///
void write(Buffer const * buf, std::ostream & os) const;
///
void read(Buffer const * buf, LyXLex & lex);
///
bool showInsetDialog(BufferView *) const;
///
- boost::signal0<void> hideDialog;
+ InsetFloatParams const & params() const { return params_; }
+
private:
///
- string floatType_;
+ InsetFloatParams params_;
+};
+
+
+#include "mailinset.h"
+
+
+class InsetFloatMailer : public MailInset {
+public:
+ ///
+ InsetFloatMailer(InsetFloat & inset);
+ ///
+ virtual InsetBase & inset() const { return inset_; }
+ ///
+ virtual string const & name() const { return name_; }
+ ///
+ virtual string const inset2string() const;
+ ///
+ static void string2params(string const &, InsetFloatParams &);
+ ///
+ static string const params2string(InsetFloatParams const &);
+private:
///
- string floatPlacement_;
+ static string const name_;
///
- bool wide_;
+ InsetFloat & inset_;
};
#endif