The edit-operation opens a
dialog with the text of the error-message. The inset is displayed as
"Error" in a box, and automatically deleted. */
-class InsetError: public Inset {
+class InsetError : public Inset {
public:
///
explicit
InsetError(string const & string);
+#if 0
///
InsetError();
+#endif
///
~InsetError();
///
- int ascent(Painter &, LyXFont const & font) const;
+ int ascent(BufferView *, LyXFont const & font) const;
///
- int descent(Painter &, LyXFont const & font) const;
+ int descent(BufferView *, LyXFont const & font) const;
///
- int width(Painter &, LyXFont const & font) const;
+ int width(BufferView *, LyXFont const & font) const;
///
- void draw(Painter &, LyXFont const & font, int baseline, float & x) const;
+ void draw(BufferView *, LyXFont const &, int, float &, bool) const;
///
void Write(Buffer const *, std::ostream &) const;
///
void Read(Buffer const *, LyXLex & lex);
///
- int Latex(Buffer const *, std::ostream &, bool fragile, bool free_spc) const;
+ int Latex(Buffer const *, std::ostream &,
+ bool fragile, bool free_spc) const;
///
int Ascii(Buffer const *, std::ostream &) const;
///