explicit
InsetCommand(InsetCommandParams const &);
///
- virtual ~InsetCommand() { hide(); }
+ virtual ~InsetCommand() { hideDialog(); }
///
void Write(Buffer const *, std::ostream & os) const
{ p_.Write( os ); }
///
void setParams(InsetCommandParams const &);
///
- Signal0<void> hide;
+ Signal0<void> hideDialog;
private:
///
InsetCommandParams p_;