#ifndef INSET_LATEXCOMMAND_H
#define INSET_LATEXCOMMAND_H
-
#include "inset.h"
#include "insetcommandparams.h"
-#include "renderers.h"
+#include "render_button.h"
#include "mailinset.h"
+#include "cursor.h"
+
+
+namespace lyx {
+
// Created by Alejandro 970222
/** Used to insert a LaTeX command automatically
class InsetCommand : public InsetOld {
public:
///
- explicit
- InsetCommand(InsetCommandParams const &);
+ InsetCommand(InsetCommandParams const &, std::string const & mailer_name);
///
- void metrics(MetricsInfo &, Dimension &) const;
+ ~InsetCommand();
+ ///
+ bool metrics(MetricsInfo &, Dimension &) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
- void write(Buffer const *, std::ostream & os) const
+ void write(Buffer const &, std::ostream & os) const
{ p_.write(os); }
///
- virtual void read(Buffer const *, LyXLex & lex)
+ virtual void read(Buffer const &, LyXLex & lex)
{ p_.read(lex); }
- /// Can remove one InsetBibKey is modified
- void scanCommand(string const & c) { p_.scanCommand(c); };
- ///
- virtual int latex(Buffer const *, std::ostream &,
- LatexRunParams const &) const;
///
- int ascii(Buffer const *, std::ostream &, int linelen) const;
+ virtual int latex(Buffer const &, odocstream &,
+ OutputParams const &) const;
///
- virtual int linuxdoc(Buffer const *, std::ostream &) const;
+ int plaintext(Buffer const &, odocstream &,
+ OutputParams const &) const;
///
- virtual int docbook(Buffer const *, std::ostream &, bool) const;
+ virtual int docbook(Buffer const &, odocstream &,
+ OutputParams const & runparams) const;
///
- InsetOld::Code lyxCode() const { return InsetOld::NO_CODE; }
+ InsetBase::Code lyxCode() const { return InsetBase::NO_CODE; }
///
InsetCommandParams const & params() const { return p_; }
+ /// FIXME remove
+ std::string const getContents() const { return p_.getContents(); }
+ /// FIXME remove
+ void setContents(std::string const & c)
+ {
+ updateButtonLabel_ = true;
+ p_.setContents(c);
+ }
+ ///
+ void setParam(std::string const & name, docstring const & value)
+ {
+ updateButtonLabel_ = true;
+ p_[name] = value;
+ }
+ ///
+ docstring const & getParam(std::string const & name) const
+ {
+ return p_[name];
+ }
+ /// FIXME remove
+ virtual void replaceContents(std::string const & from, std::string const & to);
+ /// FIXME remove
+ std::string const getOptions() const { return p_.getOptions(); }
+ /// FIXME remove
+ std::string const getSecOptions() const { return p_.getSecOptions(); }
+ ///
+ RenderButton & button() const { return button_; }
+ ///
+ bool setMouseHover(bool mouse_hover);
+
+protected:
///
- virtual dispatch_result localDispatch(FuncRequest const & cmd);
- ///
- string const & getContents() const { return p_.getContents(); }
+ virtual void doDispatch(LCursor & cur, FuncRequest & cmd);
///
- void setContents(string const & c) { p_.setContents(c); }
+ bool getStatus(LCursor & cur, FuncRequest const & cmd, FuncStatus &) const;
///
- string const & getOptions() const { return p_.getOptions(); }
-
-protected:
+ docstring const getCommand() const { return p_.getCommand(); }
///
- string const getCommand() const { return p_.getCommand(); }
+ std::string const & getCmdName() const { return p_.getCmdName(); }
///
- string const & getCmdName() const { return p_.getCmdName(); }
+ void setCmdName(std::string const & n)
+ {
+ updateButtonLabel_ = true;
+ p_.setCmdName(n);
+ }
///
- void setCmdName(string const & n) { p_.setCmdName(n); }
+ void setOptions(std::string const & o)
+ {
+ updateButtonLabel_ = true;
+ p_.setOptions(o);
+ }
///
- void setOptions(string const & o) { p_.setOptions(o); }
+ void setSecOptions(std::string const & s)
+ {
+ updateButtonLabel_ = true;
+ p_.setSecOptions(s);
+ }
///
void setParams(InsetCommandParams const &);
- ///
- virtual BufferView * view() const;
/// This should provide the text for the button
- virtual string const getScreenLabel(Buffer const *) const = 0;
+ virtual docstring const getScreenLabel(Buffer const &) const = 0;
private:
///
InsetCommandParams p_;
- mutable bool set_label_;
- mutable ButtonRenderer button_;
+ std::string mailer_name_;
+ /// changes color when mouse enters/leaves this inset
+ bool mouse_hover_;
+ mutable bool updateButtonLabel_;
+ mutable RenderButton button_;
};
class InsetCommandMailer : public MailInset {
public:
///
- InsetCommandMailer(string const & name, InsetCommand & inset);
+ InsetCommandMailer(std::string const & name, InsetCommand & inset);
///
virtual InsetBase & inset() const { return inset_; }
///
- virtual string const & name() const { return name_; }
+ virtual std::string const & name() const { return name_; }
///
- virtual string const inset2string(Buffer const &) const;
+ virtual std::string const inset2string(Buffer const &) const;
///
- static void string2params(string const &, InsetCommandParams &);
+ static void string2params(std::string const &, std::string const & name,
+ InsetCommandParams &);
///
- static string const params2string(string const & name,
- InsetCommandParams const &);
+ static std::string const params2string(std::string const & name,
+ InsetCommandParams const &);
private:
///
- string const name_;
+ std::string const name_;
///
InsetCommand & inset_;
};
+
+} // namespace lyx
+
#endif