*
* LyX, The Document Processor
*
- * Copyright (C) 1998 The LyX Team.
+ * Copyright 1998-2001 The LyX Team.
*
- *======================================================*/
+ * ======================================================
+ */
#include <config.h>
#include "lyxfont.h"
#include "BufferView.h"
#include "Painter.h"
+#include "insets/insettext.h"
+#include "support/LOstream.h"
+#include "support/lstrings.h"
+#include "debug.h"
+#include "lyxtext.h"
+
+class LyXText;
+using std::ostream;
+using std::endl;
+using std::max;
-InsetCollapsable::InsetCollapsable(Buffer * bf): InsetText(bf)
+InsetCollapsable::InsetCollapsable()
+ : UpdatableInset(), inset(new InsetText)
{
+ //inset = new InsetText;
+ inset->setOwner(this);
collapsed = true;
label = "Label";
- autocolapse = true;
- autoBreakRows = true;
- framecolor = LColor::footnoteframe;
- widthOffset = 10;
- button_x = button_top_y = button_bottom_y = top_x = -1;
+ autocollapse = true;
+ inset->SetAutoBreakRows(true);
+ inset->SetDrawFrame(0, InsetText::ALWAYS);
+ inset->SetFrameColor(0, LColor::footnoteframe);
+ button_length = button_top_y = button_bottom_y = 0;
+ setInsetName("Collapsable");
+ widthCollapsed = oldWidth = 0;
+ need_update = FULL;
}
-Inset * InsetCollapsable::Clone() const
+Inset * InsetCollapsable::Clone(Buffer const &) const
{
- Inset * result = new InsetCollapsable(buffer);
+ InsetCollapsable * result = new InsetCollapsable();
+ result->inset->init(inset);
+ result->inset->setOwner(result);
+
+ result->collapsed = collapsed;
return result;
}
+
+bool InsetCollapsable::InsertInset(BufferView * bv, Inset * in)
+{
+ if (!InsertInsetAllowed(in)) {
+ lyxerr << "InsetCollapsable::InsertInset: "
+ "Unable to insert inset." << endl;
+ return false;
+ }
+
+ return inset->InsertInset(bv, in);
+}
+
+
+void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
+{
+ os << "collapsed " << tostr(collapsed) << "\n";
+ inset->WriteParagraphData(buf, os);
+}
+
+
+
+void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
+{
+ if (lex.IsOK()) {
+ lex.next();
+ string const token = lex.GetString();
+ if (token == "collapsed") {
+ lex.next();
+ collapsed = lex.GetBool();
+ } else {
+ lyxerr << "InsetCollapsable::Read: Missing collapsed!"
+ << endl;
+ }
+ }
+ inset->Read(buf, lex);
+}
+
+
int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
{
- int width = 0, ascent = 0, descent = 0;
- pain.buttonText(0, 0, label.c_str(), labelfont, false,
+ int width = 0;
+ int ascent = 0;
+ int descent = 0;
+ pain.buttonText(0, 0, label, labelfont, false,
width, ascent, descent);
return ascent;
}
int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
{
- int width = 0, ascent = 0, descent = 0;
- pain.buttonText(0, 0, label.c_str(), labelfont, false,
+ int width = 0;
+ int ascent = 0;
+ int descent = 0;
+ pain.buttonText(0, 0, label, labelfont, false,
width, ascent, descent);
return descent;
}
int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
{
- int width, ascent, descent;
- pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label.c_str(), labelfont, false,
+ int width;
+ int ascent;
+ int descent;
+ pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label, labelfont, false,
width, ascent, descent);
return width + (2*TEXT_TO_INSET_OFFSET);
}
-int InsetCollapsable::ascent(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const
{
if (collapsed)
- return ascent_collapsed(pain, font);
+ return ascent_collapsed(bv->painter(), font);
else
- return InsetText::ascent(pain, font) + TEXT_TO_TOP_OFFSET;
+ return inset->ascent(bv, font) + TEXT_TO_TOP_OFFSET;
}
-int InsetCollapsable::descent(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
{
if (collapsed)
- return descent_collapsed(pain, font);
+ return descent_collapsed(bv->painter(), font);
else
- return InsetText::descent(pain, font) + TEXT_TO_BOTTOM_OFFSET;
+ return inset->descent(bv, font) + TEXT_TO_BOTTOM_OFFSET;
}
-int InsetCollapsable::width(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
{
if (collapsed)
- return width_collapsed(pain, font);
+ return widthCollapsed;
- return getMaxWidth(pain) - widthOffset + 2;
+ return inset->width(bv, font) + widthCollapsed;
}
int baseline, float & x) const
{
int width = 0;
- pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET, baseline,
- label.c_str(), labelfont, true, width);
- x += width + (2 * TEXT_TO_INSET_OFFSET);
+ pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
+ baseline, label, labelfont, true, width);
+ x += width + TEXT_TO_INSET_OFFSET;
}
-void InsetCollapsable::draw(Painter & pain, LyXFont const & f,
- int baseline, float & x) const
+void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
+ int baseline, float & x, bool cleared) const
{
+ Painter & pain = bv->painter();
+
+ button_length = widthCollapsed;
+ button_top_y = -ascent_collapsed(pain, f);
+ button_bottom_y = descent_collapsed(pain, f);
if (collapsed) {
draw_collapsed(pain, f, baseline, x);
+ x += TEXT_TO_INSET_OFFSET;
return;
}
+
+ if (!cleared && ((inset->need_update == InsetText::FULL) ||
+ (inset->need_update == InsetText::INIT) ||
+ (top_x!=int(x)) || (top_baseline!=baseline))) {
+ int w = owner() ? width(bv, f) : pain.paperWidth();
+ int h = ascent(bv, f) + descent(bv, f);
+ int tx = (needFullRow() && !owner()) ? 0 : int(x);
+ int ty = max(0, baseline - ascent(bv, f));
+
+ if ((ty + h) > pain.paperHeight())
+ h = pain.paperHeight();
+ if ((top_x + w) > pain.paperWidth())
+ w = pain.paperWidth();
+ if (baseline < 0)
+ h += (baseline - ascent(bv, f));
+ pain.fillRectangle(tx, ty - 1, w, h + 2);
+ cleared = true;
+ }
+
+ // not needed if collapsed
top_x = int(x);
top_baseline = baseline;
- draw_collapsed(pain, f, baseline, x);
- button_x = int(x);
- button_top_y = -ascent_collapsed(pain, f);
- button_bottom_y = descent_collapsed(pain, f);
-
- maxWidth = getMaxWidth(pain) - button_x;
- x += 2;
- int
- w = maxWidth - widthOffset,
- h = ascent(pain,f) + descent(pain,f);
-
- pain.rectangle(int(x), baseline - ascent(pain, f), w, h, framecolor);
- x += 4;
- top_x = int(x - top_x);
- InsetText::draw(pain, f, baseline, x);
+ draw_collapsed(pain, f, baseline, x);
+ inset->draw(bv, f, baseline, x, cleared);
+ need_update = NONE;
}
-void InsetCollapsable::Edit(BufferView *bv, int x, int y, unsigned int button)
+void InsetCollapsable::Edit(BufferView * bv, int x, int y, unsigned int button)
{
- if (collapsed) {
+ UpdatableInset::Edit(bv, x, y, button);
+
+ if (collapsed && autocollapse) {
collapsed = false;
- UpdateLocal(bv, true);
- InsetText::Edit(bv, 0, 0, button);
- } else if (button && (x < button_x)) {
- return;
- } else {
- InsetText::Edit(bv, x-top_x, y, button);
+ if (!bv->lockInset(this))
+ return;
+ bv->updateInset(this, false);
+ inset->Edit(bv, 0, 0, button);
+ } else if (!collapsed) {
+ if (!bv->lockInset(this))
+ return;
+ inset->Edit(bv, x - widthCollapsed, y, button);
}
}
return HIGHLY_EDITABLE;
}
-void InsetCollapsable::InsetUnlock(BufferView *bv)
+
+void InsetCollapsable::InsetUnlock(BufferView * bv)
{
- if (autocolapse) {
+ if (autocollapse) {
collapsed = true;
}
- InsetText::InsetUnlock(bv);
- UpdateLocal(bv, true);
+ inset->InsetUnlock(bv);
+ bv->updateInset(this, false);
}
-void InsetCollapsable::UpdateLocal(BufferView *bv, bool flag)
+void InsetCollapsable::InsetButtonPress(BufferView * bv,int x,int y,int button)
{
- maxWidth = getMaxWidth(bv->getPainter()) -
- width_collapsed(bv->getPainter(), labelfont);
- InsetText::UpdateLocal(bv, flag);
+ if (!collapsed && (x >= button_length)) {
+ inset->InsetButtonPress(bv, x - widthCollapsed, y, button);
+ }
}
-void InsetCollapsable::InsetButtonPress(BufferView *bv,int x,int y,int button)
+void InsetCollapsable::InsetButtonRelease(BufferView * bv,
+ int x, int y, int button)
{
- if ((x >= button_x) && (y >= button_top_y)) {
- InsetText::InsetButtonPress(bv, x-top_x, y, button);
+ if ((x >= 0) && (x < button_length) &&
+ (y >= button_top_y) && (y < button_bottom_y)) {
+ if (collapsed) {
+ collapsed = false;
+ inset->InsetButtonRelease(bv, 0, 0, button);
+ bv->updateInset(this, false);
+ } else {
+ collapsed = true;
+ bv->unlockInset(this);
+ bv->updateInset(this, false);
+ }
+ } else if (!collapsed && (x >= button_length) && (y >= button_top_y)) {
+ inset->InsetButtonRelease(bv, x - widthCollapsed, y, button);
}
}
-void InsetCollapsable::InsetButtonRelease(BufferView *bv, int x, int y, int button)
+void InsetCollapsable::InsetMotionNotify(BufferView * bv,
+ int x, int y, int state)
{
- if ((x < button_x) && (y >= button_top_y) && (y <= button_bottom_y)) {
- collapsed = true;
- UpdateLocal(bv, false);
- bv->unlockInset(this);
- } else if ((x >= button_x) && (y >= button_top_y)) {
- InsetText::InsetButtonRelease(bv, x-top_x, y, button);
+ if (x >= button_length) {
+ inset->InsetMotionNotify(bv, x-widthCollapsed, y, state);
+ }
+}
+
+
+void InsetCollapsable::InsetKeyPress(XKeyEvent * xke)
+{
+ inset->InsetKeyPress(xke);
+}
+
+
+int InsetCollapsable::Latex(Buffer const * buf, ostream & os,
+ bool fragile, bool free_spc) const
+{
+ return inset->Latex(buf, os, fragile, free_spc);
+}
+
+
+int InsetCollapsable::getMaxWidth(Painter & pain,
+ UpdatableInset const * inset) const
+{
+ int const w = UpdatableInset::getMaxWidth(pain, inset);
+
+ if (w < 0) {
+ // What does a negative max width signify? (Lgb)
+ return w;
+ }
+ // should be at least 30 pixels !!!
+ return max(30, w - widthCollapsed);
+}
+
+
+#if 0
+int InsetCollapsable::getMaxTextWidth(Painter & pain,
+ UpdatableInset const * inset) const
+{
+ return getMaxWidth(pain, inset) - widthCollapsed;
+}
+#endif
+
+
+void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
+ bool reinit)
+{
+ if (reinit) {
+ need_update = FULL;
+ if (owner())
+ owner()->update(bv, font, true);
+ return;
+ }
+ if (!widthCollapsed) {
+ widthCollapsed = width_collapsed(bv->painter(), font);
+ inset->resizeLyXText(bv);
+ need_update = FULL;
+ if (owner()) {
+ owner()->update(bv, font);
+ return;
+ }
}
+ if (oldWidth != width(bv, font)) {
+ oldWidth = width(bv, font);
+ inset->resizeLyXText(bv);
+ need_update = FULL;
+ if (owner()) {
+ owner()->update(bv, font);
+ return;
+ }
+ }
+ inset->update(bv, font);
+}
+
+
+UpdatableInset::RESULT
+InsetCollapsable::LocalDispatch(BufferView * bv, kb_action action,
+ string const & arg)
+{
+ UpdatableInset::RESULT result = inset->LocalDispatch(bv, action, arg);
+ if (result == FINISHED)
+ bv->unlockInset(this);
+ return result;
+}
+
+
+bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in)
+{
+ if (inset == in)
+ return true;
+ return inset->LockInsetInInset(bv, in);
}
-void InsetCollapsable::InsetMotionNotify(BufferView *bv, int x, int y, int button)
+bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in,
+ bool lr)
{
- if ((x >= button_x) && (y >= button_top_y)) {
- InsetText::InsetMotionNotify(bv, x-top_x, y, button);
+ if (inset == in) {
+ bv->unlockInset(this);
+ return true;
}
+ return inset->UnlockInsetInInset(bv, in, lr);
+}
+
+
+bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in)
+{
+ if (in == inset)
+ return true;
+ return inset->UpdateInsetInInset(bv, in);
+}
+
+
+unsigned int InsetCollapsable::InsetInInsetY()
+{
+ return inset->InsetInInsetY();
+}
+
+
+void InsetCollapsable::Validate(LaTeXFeatures & features) const
+{
+ inset->Validate(features);
+}
+
+
+void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const
+{
+ inset->GetCursorPos(bv, x , y);
+}
+
+
+void InsetCollapsable::ToggleInsetCursor(BufferView * bv)
+{
+ inset->ToggleInsetCursor(bv);
+}
+
+
+UpdatableInset * InsetCollapsable::GetLockingInset()
+{
+ UpdatableInset * in = inset->GetLockingInset();
+ if (inset == in)
+ return this;
+ return in;
+}
+
+
+UpdatableInset * InsetCollapsable::GetFirstLockingInsetOfType(Inset::Code c)
+{
+ if (c == LyxCode())
+ return this;
+ return inset->GetFirstLockingInsetOfType(c);
+}
+
+
+void InsetCollapsable::SetFont(BufferView * bv,
+ LyXFont const & font, bool toggleall)
+{
+ inset->SetFont(bv, font, toggleall);
+}
+
+
+bool InsetCollapsable::doClearArea() const
+{
+ return inset->doClearArea();
+}
+
+
+LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
+ bool const recursive) const
+{
+ return inset->getLyXText(bv, recursive);
+}
+
+
+void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
+{
+ inset->deleteLyXText(bv, recursive);
+}
+
+
+void InsetCollapsable::resizeLyXText(BufferView * bv) const
+{
+ inset->resizeLyXText(bv);
+ LyXFont font(LyXFont::ALL_SANE);
+ oldWidth = width(bv, font);
}