int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
{
int width = 0, ascent = 0, descent = 0;
- pain.buttonText(0, 0, label.c_str(), labelfont, false,
+ pain.buttonText(0, 0, label, labelfont, false,
width, ascent, descent);
return ascent;
}
int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
{
int width = 0, ascent = 0, descent = 0;
- pain.buttonText(0, 0, label.c_str(), labelfont, false,
+ pain.buttonText(0, 0, label, labelfont, false,
width, ascent, descent);
return descent;
}
int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
{
int width, ascent, descent;
- pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label.c_str(), labelfont, false,
+ pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label, labelfont, false,
width, ascent, descent);
return width + (2*TEXT_TO_INSET_OFFSET);
}
{
int width = 0;
pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
- baseline, label.c_str(), labelfont, true, width);
+ baseline, label, labelfont, true, width);
x += width + TEXT_TO_INSET_OFFSET;
}