if (collapsed_) {
collapsed_ = false;
+ // set this only here as it should be recollapsed only if
+ // it was already collapsed!
+ first_after_edit = true;
if (!bv->lockInset(this))
return;
bv->updateInset(this, true);
inset.edit(bv, xp, yy, button);
}
}
- first_after_edit = true;
}