/* This file is part of
* ======================================================
- *
+ *
* LyX, The Document Processor
- *
- * Copyright (C) 1998 The LyX Team.
*
- *======================================================*/
+ * Copyright 1998-2001 The LyX Team.
+ *
+ * ======================================================
+ */
#include <config.h>
#include "lyxfont.h"
#include "BufferView.h"
#include "Painter.h"
+#include "debug.h"
+#include "lyxtext.h"
+#include "font.h"
+#include "lyxlex.h"
+
+#include "insets/insettext.h"
+
#include "support/LOstream.h"
+#include "support/lstrings.h"
+using std::vector;
using std::ostream;
+using std::endl;
+using std::max;
+
-InsetCollapsable::InsetCollapsable(Buffer * bf)
- : InsetText(bf)
+class LyXText;
+
+
+InsetCollapsable::InsetCollapsable(BufferParams const & bp, bool collapsed)
+ : UpdatableInset(), collapsed_(collapsed), inset(bp),
+ button_length(0), button_top_y(0), button_bottom_y(0),
+ need_update(NONE), label("Label"),
+#if 0
+ autocollapse(false),
+#endif
+ oldWidth(0), in_update(false)
{
- collapsed = true;
- label = "Label";
- autocollapse = true;
- autoBreakRows = true;
- framecolor = LColor::footnoteframe;
- widthOffset = 10;
- button_length = button_top_y = button_bottom_y = 0;
- setInsetName("Collapsable");
+ inset.setOwner(this);
+ inset.setAutoBreakRows(true);
+ inset.setDrawFrame(0, InsetText::ALWAYS);
+ inset.setFrameColor(0, LColor::collapsableframe);
+ setInsetName("Collapsable");
}
-Inset * InsetCollapsable::Clone() const
+InsetCollapsable::InsetCollapsable(InsetCollapsable const & in, bool same_id)
+ : UpdatableInset(in, same_id), collapsed_(in.collapsed_),
+ framecolor(in.framecolor), labelfont(in.labelfont), inset(in.inset),
+ button_length(0), button_top_y(0), button_bottom_y(0),
+ need_update(NONE), label(in.label),
+#if 0
+ autocollapse(in.autocollapse),
+#endif
+ oldWidth(0), in_update(false)
{
- InsetCollapsable * result = new InsetCollapsable(buffer);
- result->init(buffer, this);
+ inset.init(&(in.inset), same_id);
+ inset.setOwner(this);
+}
+
- result->collapsed = collapsed;
- return result;
+bool InsetCollapsable::insertInset(BufferView * bv, Inset * in)
+{
+ if (!insetAllowed(in->lyxCode())) {
+ lyxerr << "InsetCollapsable::InsertInset: "
+ "Unable to insert inset." << endl;
+ return false;
+ }
+ return inset.insertInset(bv, in);
}
-void InsetCollapsable::Write(ostream & os) const
+
+void InsetCollapsable::write(Buffer const * buf, ostream & os) const
{
- os << getInsetName() << "\n\ncollapsed ";
- if (display())
- os << "false\n";
- else
- os << "true\n";
- WriteParagraphData(os);
+ os << "collapsed " << tostr(collapsed_) << "\n";
+ inset.writeParagraphData(buf, os);
}
-void InsetCollapsable::Read(LyXLex & lex)
+
+void InsetCollapsable::read(Buffer const * buf, LyXLex & lex)
{
- if (lex.IsOK()) {
- lex.next();
- string token = lex.GetString();
- if (token == "collapsed") {
- lex.next();
- collapsed = lex.GetBool();
+ if (lex.isOK()) {
+ lex.next();
+ string const token = lex.getString();
+ if (token == "collapsed") {
+ lex.next();
+ collapsed_ = lex.getBool();
+ } else {
+ lyxerr << "InsetCollapsable::Read: Missing collapsed!"
+ << endl;
+ // Take countermeasures
+ lex.pushToken(token);
+ }
}
- }
- InsetText::Read(lex);
+ inset.read(buf, lex);
}
-int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
+int InsetCollapsable::ascent_collapsed() const
{
- int width = 0, ascent = 0, descent = 0;
- pain.buttonText(0, 0, label.c_str(), labelfont, false,
- width, ascent, descent);
- return ascent;
+ int width = 0;
+ int ascent = 0;
+ int descent = 0;
+ lyxfont::buttonText(label, labelfont, width, ascent, descent);
+ return ascent;
}
-int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
+int InsetCollapsable::descent_collapsed() const
{
- int width = 0, ascent = 0, descent = 0;
- pain.buttonText(0, 0, label.c_str(), labelfont, false,
- width, ascent, descent);
- return descent;
+ int width = 0;
+ int ascent = 0;
+ int descent = 0;
+ lyxfont::buttonText(label, labelfont, width, ascent, descent);
+ return descent;
}
-int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
+//int InsetCollapsable::width_collapsed(Painter & pain) const
+int InsetCollapsable::width_collapsed() const
{
- int width, ascent, descent;
- pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label.c_str(), labelfont, false,
- width, ascent, descent);
- return width + (2*TEXT_TO_INSET_OFFSET);
+ int width;
+ int ascent;
+ int descent;
+ lyxfont::buttonText(label, labelfont, width, ascent, descent);
+ return width + (2*TEXT_TO_INSET_OFFSET);
}
-int InsetCollapsable::ascent(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::ascent(BufferView * /*bv*/, LyXFont const &) const
{
- if (collapsed)
- return ascent_collapsed(pain, font);
- else
- return InsetText::ascent(pain, font) + TEXT_TO_TOP_OFFSET;
+ return ascent_collapsed();
}
-int InsetCollapsable::descent(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
{
- if (collapsed)
- return descent_collapsed(pain, font);
- else
- return InsetText::descent(pain, font) + TEXT_TO_BOTTOM_OFFSET;
+ if (collapsed_)
+ return descent_collapsed();
+
+ return descent_collapsed()
+ + inset.descent(bv, font)
+ + inset.ascent(bv, font)
+ + TEXT_TO_BOTTOM_OFFSET;
}
-int InsetCollapsable::width(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
{
- if (collapsed)
- return width_collapsed(pain, font);
+ if (collapsed_)
+ return width_collapsed();
+
+ int widthCollapsed = width_collapsed();
- return getMaxWidth(pain, this) - widthOffset + 2;
+ return (inset.width(bv, font) > widthCollapsed) ?
+ inset.width(bv, font) : widthCollapsed;
}
-void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
+void InsetCollapsable::draw_collapsed(Painter & pain,
int baseline, float & x) const
{
- int width = 0;
- pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET, baseline,
- label.c_str(), labelfont, true, width);
- x += width + (2 * TEXT_TO_INSET_OFFSET);
+ pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
+ baseline, label, labelfont);
+ x += width_collapsed();
}
-void InsetCollapsable::draw(Painter & pain, LyXFont const & f,
- int baseline, float & x) const
+void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
+ int baseline, float & x, bool cleared) const
{
- button_length = width_collapsed(pain, labelfont) + 2;
- button_top_y = -ascent_collapsed(pain, f);
- button_bottom_y = descent_collapsed(pain, f);
- if (collapsed) {
- draw_collapsed(pain, f, baseline, x);
- return;
- }
+ if (need_update != NONE) {
+ const_cast<InsetText *>(&inset)->update(bv, f, true);
+ bv->text->status(bv, LyXText::CHANGED_IN_DRAW);
+ need_update = NONE;
+ return;
+ }
+ if (nodraw())
+ return;
+
+ Painter & pain = bv->painter();
+
+ button_length = width_collapsed();
+ button_top_y = -ascent(bv, f);
+ button_bottom_y = -ascent(bv, f) + ascent_collapsed() +
+ descent_collapsed();
+
+ if (!isOpen()) {
+ draw_collapsed(pain, baseline, x);
+ return;
+ }
+
+ float old_x = x;
+
+ if (!owner())
+ x += static_cast<float>(scroll());
+
+ if (!cleared && (inset.need_update == InsetText::FULL ||
+ inset.need_update == InsetText::INIT ||
+ top_x != int(x) ||
+ top_baseline != baseline))
+ {
+ // we don't need anymore to clear here we just have to tell
+ // the underlying LyXText that it should do the RowClear!
+ inset.setUpdateStatus(bv, InsetText::FULL);
+ bv->text->status(bv, LyXText::CHANGED_IN_DRAW);
+ return;
+ }
+
+ top_x = int(x);
+ topx_set = true;
+ top_baseline = baseline;
- int top_x = int(x);
+ int const bl = baseline - ascent(bv, f) + ascent_collapsed();
- draw_collapsed(pain, f, baseline, x);
- x += 2;
+ draw_collapsed(pain, bl, old_x);
+ inset.draw(bv, f,
+ bl + descent_collapsed() + inset.ascent(bv, f),
+ x, cleared);
+ if (x < (top_x + button_length + TEXT_TO_INSET_OFFSET))
+ x = top_x + button_length + TEXT_TO_INSET_OFFSET;
+}
- int w = getMaxTextWidth(pain, this);
- int h = ascent(pain,f) + descent(pain, f);
-
- pain.rectangle(int(x), baseline - ascent(pain, f), w, h, framecolor);
- x += 4;
- drawTextXOffset = int(x) - top_x;
- InsetText::draw(pain, f, baseline, x);
+void InsetCollapsable::edit(BufferView * bv, int xp, int yp,
+ unsigned int button)
+{
+ UpdatableInset::edit(bv, xp, yp, button);
+
+ if (collapsed_) {
+ collapsed_ = false;
+ // set this only here as it should be recollapsed only if
+ // it was already collapsed!
+ first_after_edit = true;
+ if (!bv->lockInset(this))
+ return;
+ bv->updateInset(this, false);
+ inset.edit(bv);
+ } else {
+ if (!bv->lockInset(this))
+ return;
+ if (yp <= button_bottom_y) {
+ inset.edit(bv, xp, 0, button);
+ } else {
+ LyXFont font(LyXFont::ALL_SANE);
+ int yy = ascent(bv, font) + yp -
+ (ascent_collapsed() +
+ descent_collapsed() +
+ inset.ascent(bv, font));
+ inset.edit(bv, xp, yy, button);
+ }
+ }
}
-void InsetCollapsable::Edit(BufferView * bv, int x, int y, unsigned int button)
+void InsetCollapsable::edit(BufferView * bv, bool front)
{
- if (collapsed && autocollapse) {
- collapsed = false;
- UpdateLocal(bv, true);
- InsetText::Edit(bv, 0, 0, button);
- } else if (!collapsed) {
- InsetText::Edit(bv, x, y, button);
- }
+ UpdatableInset::edit(bv, front);
+
+ if (collapsed_) {
+ collapsed_ = false;
+ if (!bv->lockInset(this))
+ return;
+ inset.setUpdateStatus(bv, InsetText::FULL);
+ bv->updateInset(this, false);
+ inset.edit(bv, front);
+ } else {
+ if (!bv->lockInset(this))
+ return;
+ inset.edit(bv, front);
+ }
+ first_after_edit = true;
}
-Inset::EDITABLE InsetCollapsable::Editable() const
+Inset::EDITABLE InsetCollapsable::editable() const
{
- if (collapsed)
+ if (collapsed_)
return IS_EDITABLE;
return HIGHLY_EDITABLE;
}
-void InsetCollapsable::InsetUnlock(BufferView * bv)
+void InsetCollapsable::insetUnlock(BufferView * bv)
{
- if (autocollapse) {
- collapsed = true;
- }
- InsetText::InsetUnlock(bv);
- UpdateLocal(bv, false);
+#if 0
+ if (autocollapse) {
+ if (change_label_with_text) {
+ draw_label = get_new_label();
+ } else {
+ draw_label = label;
+ }
+ collapsed_ = true;
+ }
+#endif
+ inset.insetUnlock(bv);
+ if (scroll())
+ scroll(bv, 0.0F);
+ bv->updateInset(this, false);
}
-void InsetCollapsable::UpdateLocal(BufferView * bv, bool flag)
+void InsetCollapsable::insetButtonPress(BufferView * bv,
+ int x, int y, int button)
{
- InsetText::UpdateLocal(bv, flag);
+ if (!collapsed_ && (y > button_bottom_y)) {
+ LyXFont font(LyXFont::ALL_SANE);
+ int yy = ascent(bv, font) + y -
+ (ascent_collapsed() +
+ descent_collapsed() +
+ inset.ascent(bv, font));
+ inset.insetButtonPress(bv, x, yy, button);
+ }
}
-void InsetCollapsable::InsetButtonPress(BufferView * bv,int x,int y,int button)
+bool InsetCollapsable::insetButtonRelease(BufferView * bv,
+ int x, int y, int button)
{
- if (!collapsed && (x >= button_length)) {
- InsetText::InsetButtonPress(bv, x, y, button);
- }
+ bool ret = false;
+ if ((button != 3) && (x >= 0) && (x < button_length) &&
+ (y >= button_top_y) && (y <= button_bottom_y))
+ {
+ if (collapsed_) {
+ collapsed_ = false;
+// should not be called on inset open!
+// inset.insetButtonRelease(bv, 0, 0, button);
+ inset.setUpdateStatus(bv, InsetText::FULL);
+ bv->updateInset(this, false);
+ } else {
+ collapsed_ = true;
+ bv->unlockInset(this);
+ bv->updateInset(this, false);
+ }
+ } else if (!collapsed_ && (y > button_bottom_y)) {
+ LyXFont font(LyXFont::ALL_SANE);
+ int yy = ascent(bv, font) + y -
+ (ascent_collapsed() +
+ descent_collapsed() +
+ inset.ascent(bv, font));
+ ret = inset.insetButtonRelease(bv, x, yy, button);
+ }
+ if ((button == 3) && !ret) {
+ return showInsetDialog(bv);
+ }
+ return false;
}
-void InsetCollapsable::InsetButtonRelease(BufferView * bv,
- int x, int y, int button)
+void InsetCollapsable::insetMotionNotify(BufferView * bv,
+ int x, int y, int state)
{
- if ((x >= 0) && (x < button_length) &&
- (y >= button_top_y) && (y < button_bottom_y)) {
- if (collapsed) {
- collapsed = false;
- InsetText::InsetButtonRelease(bv, 0, 0, button);
- UpdateLocal(bv, true);
- } else {
- collapsed = true;
- UpdateLocal(bv, false);
- bv->unlockInset(this);
+ if (y > button_bottom_y) {
+ LyXFont font(LyXFont::ALL_SANE);
+ int yy = ascent(bv, font) + y -
+ (ascent_collapsed() +
+ descent_collapsed() +
+ inset.ascent(bv, font));
+ inset.insetMotionNotify(bv, x, yy, state);
}
- } else if (!collapsed && (x >= button_length) && (y >= button_top_y)) {
- InsetText::InsetButtonRelease(bv, x, y, button);
- }
}
-void InsetCollapsable::InsetMotionNotify(BufferView * bv,
- int x, int y, int state)
+void InsetCollapsable::insetKeyPress(XKeyEvent * xke)
+{
+ inset.insetKeyPress(xke);
+}
+
+
+int InsetCollapsable::latex(Buffer const * buf, ostream & os,
+ bool fragile, bool free_spc) const
+{
+ return inset.latex(buf, os, fragile, free_spc);
+}
+
+
+int InsetCollapsable::ascii(Buffer const * buf, ostream & os, int ll) const
+{
+ return inset.ascii(buf, os, ll);
+}
+
+
+int InsetCollapsable::linuxdoc(Buffer const * buf, ostream & os) const
+{
+ return inset.linuxdoc(buf, os);
+}
+
+
+int InsetCollapsable::docbook(Buffer const * buf, ostream & os) const
+{
+ return inset.docbook(buf, os);
+}
+
+#if 0
+int InsetCollapsable::getMaxWidth(BufferView * bv,
+ UpdatableInset const * in) const
+{
+#if 0
+ int const w = UpdatableInset::getMaxWidth(bv, in);
+
+ if (w < 0) {
+ // What does a negative max width signify? (Lgb)
+ // Use the max width of the draw-area (Jug)
+ return w;
+ }
+ // should be at least 30 pixels !!!
+ return max(30, w - width_collapsed());
+#else
+ return UpdatableInset::getMaxWidth(bv, in);
+#endif
+}
+#endif
+
+
+void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
+ bool reinit)
+{
+ if (in_update) {
+ if (reinit && owner()) {
+ owner()->update(bv, font, true);
+ }
+ return;
+ }
+ in_update = true;
+ inset.update(bv, font, reinit);
+ if (reinit && owner()) {
+ owner()->update(bv, font, true);
+ }
+ in_update = false;
+}
+
+
+UpdatableInset::RESULT
+InsetCollapsable::localDispatch(BufferView * bv, kb_action action,
+ string const & arg)
+{
+ UpdatableInset::RESULT result = inset.localDispatch(bv, action, arg);
+ if (result >= FINISHED)
+ bv->unlockInset(this);
+ first_after_edit = false;
+ return result;
+}
+
+
+bool InsetCollapsable::lockInsetInInset(BufferView * bv, UpdatableInset * in)
+{
+ if (&inset == in)
+ return true;
+ return inset.lockInsetInInset(bv, in);
+}
+
+
+bool InsetCollapsable::unlockInsetInInset(BufferView * bv, UpdatableInset * in,
+ bool lr)
+{
+ if (&inset == in) {
+ bv->unlockInset(this);
+ return true;
+ }
+ return inset.unlockInsetInInset(bv, in, lr);
+}
+
+
+bool InsetCollapsable::updateInsetInInset(BufferView * bv, Inset *in)
+{
+ if (in == this)
+ return true;
+ return inset.updateInsetInInset(bv, in);
+}
+
+
+int InsetCollapsable::insetInInsetY() const
{
- if (x >= button_length) {
- InsetText::InsetMotionNotify(bv, x, y, state);
- }
+ return inset.insetInInsetY() - (top_baseline - inset.y());
}
-int InsetCollapsable::getMaxWidth(Painter & pain,
- UpdatableInset const * inset) const
+void InsetCollapsable::validate(LaTeXFeatures & features) const
{
- if ((this == inset) && !owner())
- return pain.paperWidth();
- if (this == inset)
- return static_cast<UpdatableInset*>(owner())->getMaxWidth(pain,inset);
- if (owner())
- return static_cast<UpdatableInset*>(owner())->getMaxWidth(pain,inset)-
- width_collapsed(pain, labelfont) - 2 - widthOffset;
+ inset.validate(features);
+}
- return pain.paperWidth()-width_collapsed(pain, labelfont)-2-widthOffset;
+
+void InsetCollapsable::getCursorPos(BufferView * bv, int & x, int & y) const
+{
+ inset.getCursorPos(bv, x , y);
+}
+
+
+void InsetCollapsable::toggleInsetCursor(BufferView * bv)
+{
+ inset.toggleInsetCursor(bv);
+}
+
+
+void InsetCollapsable::showInsetCursor(BufferView * bv, bool show)
+{
+ inset.showInsetCursor(bv, show);
+}
+
+
+void InsetCollapsable::hideInsetCursor(BufferView * bv)
+{
+ inset.hideInsetCursor(bv);
+}
+
+
+UpdatableInset * InsetCollapsable::getLockingInset() const
+{
+ UpdatableInset * in = inset.getLockingInset();
+ if (const_cast<InsetText *>(&inset) == in)
+ return const_cast<InsetCollapsable *>(this);
+ return in;
+}
+
+
+UpdatableInset * InsetCollapsable::getFirstLockingInsetOfType(Inset::Code c)
+{
+ if (c == lyxCode())
+ return this;
+ return inset.getFirstLockingInsetOfType(c);
+}
+
+
+void InsetCollapsable::setFont(BufferView * bv, LyXFont const & font,
+ bool toggleall, bool selectall)
+{
+ inset.setFont(bv, font, toggleall, selectall);
+}
+
+
+bool InsetCollapsable::doClearArea() const
+{
+ return inset.doClearArea();
+}
+
+
+LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
+ bool const recursive) const
+{
+ return inset.getLyXText(bv, recursive);
+}
+
+
+void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
+{
+ inset.deleteLyXText(bv, recursive);
+}
+
+
+void InsetCollapsable::resizeLyXText(BufferView * bv, bool force) const
+{
+ inset.resizeLyXText(bv, force);
+ LyXFont font(LyXFont::ALL_SANE);
+ oldWidth = width(bv, font);
+}
+
+
+vector<string> const InsetCollapsable::getLabelList() const
+{
+ return inset.getLabelList();
+}
+
+
+bool InsetCollapsable::nodraw() const
+{
+ return inset.nodraw();
+}
+
+
+int InsetCollapsable::scroll(bool recursive) const
+{
+ int sx = UpdatableInset::scroll(false);
+
+ if (recursive)
+ sx += inset.scroll(recursive);
+
+ return sx;
+}
+
+
+Paragraph * InsetCollapsable::getParFromID(int id) const
+{
+ lyxerr[Debug::INFO] << "Looking for paragraph " << id << endl;
+ return inset.getParFromID(id);
+}
+
+
+Paragraph * InsetCollapsable::firstParagraph() const
+{
+ return inset.firstParagraph();
+}
+
+
+Paragraph * InsetCollapsable::getFirstParagraph(int i) const
+{
+ return inset.getFirstParagraph(i);
+}
+
+
+LyXCursor const & InsetCollapsable::cursor(BufferView * bv) const
+{
+ return inset.cursor(bv);
+}
+
+
+Inset * InsetCollapsable::getInsetFromID(int id_arg) const
+{
+ if (id_arg == id())
+ return const_cast<InsetCollapsable *>(this);
+ return inset.getInsetFromID(id_arg);
+}
+
+
+void InsetCollapsable::open(BufferView * bv)
+{
+ if (!collapsed_) return;
+
+ collapsed_ = false;
+ bv->updateInset(this, false);
+}
+
+
+void InsetCollapsable::close(BufferView * bv) const
+{
+ if (collapsed_)
+ return;
+
+ collapsed_ = true;
+ bv->updateInset(const_cast<InsetCollapsable *>(this), false);
+}
+
+
+void InsetCollapsable::setLabel(string const & l) const
+{
+ label = l;
+}
+
+
+bool InsetCollapsable::searchForward(BufferView * bv, string const & str,
+ bool cs, bool mw)
+{
+ bool found = inset.searchForward(bv, str, cs, mw);
+ if (first_after_edit && !found)
+ close(bv);
+ first_after_edit = false;
+ return found;
+}
+
+
+bool InsetCollapsable::searchBackward(BufferView * bv, string const & str,
+ bool cs, bool mw)
+{
+ bool found = inset.searchBackward(bv, str, cs, mw);
+ if (first_after_edit && !found)
+ close(bv);
+ first_after_edit = false;
+ return found;
}
-int InsetCollapsable::getMaxTextWidth(Painter & pain,
- UpdatableInset const * inset, int) const
+string const InsetCollapsable::selectNextWordToSpellcheck(BufferView * bv,
+ float & value) const
{
- return getMaxWidth(pain, inset) -
- width_collapsed(pain, labelfont) - widthOffset - 2;
+ string const str = inset.selectNextWordToSpellcheck(bv, value);
+ if (first_after_edit && str.empty())
+ close(bv);
+ first_after_edit = false;
+ return str;
}