}
-void InsetCollapsable::cursorPos
- (CursorSlice const & sl, bool boundary, int & x, int & y) const
+void InsetCollapsable::cursorPos(BufferView const & bv,
+ CursorSlice const & sl, bool boundary, int & x, int & y) const
{
BOOST_ASSERT(status() != Collapsed);
- InsetText::cursorPos(sl, boundary, x, y);
+ InsetText::cursorPos(bv, sl, boundary, x, y);
if (status() == Open) {
if (openinlined_)