using std::ostream;
-InsetCollapsable::InsetCollapsable(BufferParams const & bp, bool collapsed)
- : UpdatableInset(), inset(bp), status_(collapsed ? Collapsed : Open),
- label("Label")
-#if 0
- ,autocollapse(false)
-#endif
+InsetCollapsable::InsetCollapsable(BufferParams const & bp,
+ CollapseStatus status)
+ : inset(bp), label("Label"), status_(status)
{
inset.setOwner(this);
inset.setAutoBreakRows(true);
inset.setDrawFrame(InsetText::ALWAYS);
inset.setFrameColor(LColor::collapsableframe);
setInsetName("Collapsable");
+ setButtonLabel();
}
InsetCollapsable::InsetCollapsable(InsetCollapsable const & in)
- : UpdatableInset(in), inset(in.inset), status_(in.status_),
- labelfont_(in.labelfont_), label(in.label)
-#if 0
- ,autocollapse(in.autocollapse)
-#endif
+ : UpdatableInset(in), inset(in.inset),
+ labelfont_(in.labelfont_), label(in.label), status_(in.status_)
{
inset.setOwner(this);
-}
-
-
-bool InsetCollapsable::insertInset(BufferView * bv, InsetOld * in)
-{
- if (!insetAllowed(in->lyxCode())) {
- lyxerr << "InsetCollapsable::InsertInset: "
- "Unable to insert inset." << endl;
- return false;
- }
- return inset.insertInset(bv, in);
+ setButtonLabel();
}
void InsetCollapsable::write(Buffer const & buf, ostream & os) const
{
- os << "collapsed " << (status_ == Collapsed ? "true" : "false") << "\n";
- inset.writeParagraphData(buf, os);
+ os << "status ";
+ switch (status_) {
+ case Open:
+ os << "open";
+ break;
+ case Collapsed:
+ os << "collapsed";
+ break;
+ case Inlined:
+ os << "inlined";
+ break;
+ }
+ os << "\n";
+ inset.text_.write(buf, os);
}
void InsetCollapsable::read(Buffer const & buf, LyXLex & lex)
{
+ bool token_found = false;
if (lex.isOK()) {
lex.next();
string const token = lex.getString();
- if (token == "collapsed") {
+ if (token == "status") {
lex.next();
- status_ = lex.getBool() ? Collapsed : Open;
+ string const tmp_token = lex.getString();
+
+ if (tmp_token == "inlined") {
+ status_ = Inlined;
+ token_found = true;
+ } else if (tmp_token == "collapsed") {
+ status_ = Collapsed;
+ token_found = true;
+ } else if (tmp_token == "open") {
+ status_ = Open;
+ token_found = true;
+ } else {
+ lyxerr << "InsetCollapsable::read: Missing status!"
+ << endl;
+ // Take countermeasures
+ lex.pushToken(token);
+ }
} else {
- lyxerr << "InsetCollapsable::Read: Missing collapsed!"
- << endl;
- // Take countermeasures
+ lyxerr << "InsetCollapsable::Read: Missing 'status'-tag!"
+ << endl;
+ // take countermeasures
lex.pushToken(token);
}
}
inset.read(buf, lex);
+
+ if (!token_found)
+ status_ = isOpen() ? Open : Collapsed;
+
+ setButtonLabel();
}
void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
{
- //lyxerr << "InsetCollapsable::metrics: width: " << mi.base.textwidth << endl;
if (status_ == Inlined) {
inset.metrics(mi, dim);
} else {
}
}
dim_ = dim;
- //lyxerr << "InsetCollapsable::metrics: dim.wid: " << dim.wid << endl;
}
void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
{
- xo_ = x;
- yo_ = y;
+ setPosCache(pi, x, y);
if (status_ == Inlined) {
inset.draw(pi, x, y);
} else {
Dimension dimc;
dimension_collapsed(dimc);
-
int const aa = ascent();
- button_dim.x1 = 0;
- button_dim.x2 = dimc.width();
- button_dim.y1 = -aa;
- button_dim.y2 = -aa + dimc.height();
+ button_dim.x1 = x + 0;
+ button_dim.x2 = x + dimc.width();
+ button_dim.y1 = y - aa;
+ button_dim.y2 = y - aa + dimc.height();
draw_collapsed(pi, x, y);
if (status_ == Open) {
}
-FuncRequest InsetCollapsable::adjustCommand(FuncRequest const & cmd)
-{
- FuncRequest cmd1 = cmd;
- cmd1.y += ascent() - height_collapsed();
- return cmd1;
-}
-
-
-DispatchResult InsetCollapsable::lfunMouseRelease(FuncRequest const & cmd)
+DispatchResult
+InsetCollapsable::lfunMouseRelease(LCursor & cur, FuncRequest const & cmd)
{
- BufferView * bv = cmd.view();
-
if (cmd.button() == mouse_button::button3) {
lyxerr << "InsetCollapsable::lfunMouseRelease 0" << endl;
- if (hitButton(cmd))
- showInsetDialog(bv);
+ showInsetDialog(&cur.bv());
return DispatchResult(true, true);
}
- if (status_ == Collapsed) {
+ switch (status_) {
+ case Collapsed:
lyxerr << "InsetCollapsable::lfunMouseRelease 1" << endl;
setStatus(Open);
- edit(bv, true);
+ edit(cur, true);
return DispatchResult(true, true);
- }
- if (hitButton(cmd)) {
- if (status_ == Open) {
- setStatus(Collapsed);
+ case Open:
+ if (hitButton(cmd)) {
lyxerr << "InsetCollapsable::lfunMouseRelease 2" << endl;
+ setStatus(Collapsed);
return DispatchResult(false, FINISHED_RIGHT);
}
- setStatus(Open);
lyxerr << "InsetCollapsable::lfunMouseRelease 3" << endl;
- } else if (status_ == Open && cmd.y > button_dim.y2) {
- lyxerr << "InsetCollapsable::lfunMouseRelease 4" << endl;
- return inset.dispatch(adjustCommand(cmd));
- }
+ return inset.dispatch(cur, cmd);
- lyxerr << "InsetCollapsable::lfunMouseRelease 5" << endl;
+ case Inlined:
+ return inset.dispatch(cur, cmd);
+ }
+ BOOST_ASSERT(false);
+ // shut up compiler
return DispatchResult(true, true);
}
if (inset.paragraphs().size() > 1 || (i > 0 && j < p_siz)) {
la += "...";
}
- if (la.empty()) {
- la = l;
- }
- return la;
+ return la.empty() ? l : la;
}
-void InsetCollapsable::edit(BufferView * bv, bool left)
+void InsetCollapsable::edit(LCursor & cur, bool left)
{
- lyxerr << "InsetCollapsable: edit left/right" << endl;
- inset.edit(bv, left);
- setStatus(Open);
- bv->cursor().push(this);
+ //lyxerr << "InsetCollapsable: edit left/right" << endl;
+ cur.push(this);
+ inset.edit(cur, left);
+ open();
}
-void InsetCollapsable::edit(BufferView * bv, int x, int y)
+void InsetCollapsable::edit(LCursor & cur, int x, int y)
{
- lyxerr << "InsetCollapsable: edit xy" << endl;
+ cur.push(this);
+ //lyxerr << "InsetCollapsable: edit xy" << endl;
if (status_ == Collapsed) {
setStatus(Open);
} else {
else
y += inset.ascent() - height_collapsed();
}
- inset.edit(bv, x, y);
- bv->cursor().push(this);
+ inset.edit(cur, x, y);
}
DispatchResult
-InsetCollapsable::priv_dispatch(FuncRequest const & cmd, idx_type &, pos_type &)
+InsetCollapsable::priv_dispatch(LCursor & cur, FuncRequest const & cmd)
{
- //lyxerr << "\nInsetCollapsable::priv_dispatch (begin): cmd: " << cmd
- // << " button y: " << button_dim.y2 << endl;
+ lyxerr << "\nInsetCollapsable::priv_dispatch (begin): cmd: " << cmd
+ << " button y: " << button_dim.y2 << endl;
switch (cmd.action) {
case LFUN_MOUSE_PRESS:
- if (!status_ && cmd.y > button_dim.y2)
- inset.dispatch(adjustCommand(cmd));
+ if (status_ == Inlined)
+ inset.dispatch(cur, cmd);
+ else if (status_ == Open && cmd.y > button_dim.y2)
+ inset.dispatch(cur, cmd);
return DispatchResult(true, true);
case LFUN_MOUSE_MOTION:
- if (!status_)
- inset.dispatch(adjustCommand(cmd));
+ if (status_ == Inlined)
+ inset.dispatch(cur, cmd);
+ else if (status_ == Open && cmd.y > button_dim.y2)
+ inset.dispatch(cur, cmd);
return DispatchResult(true, true);
case LFUN_MOUSE_RELEASE:
- if (!status_ && cmd.y > button_dim.y2)
- inset.dispatch(adjustCommand(cmd));
- else
- return lfunMouseRelease(cmd);
- return DispatchResult(true, true);
+ return lfunMouseRelease(cur, cmd);
case LFUN_INSET_TOGGLE:
if (inset.text_.toggleInset())
return DispatchResult(true, true);
- close();
- return DispatchResult(false, FINISHED_RIGHT);
+ if (status_ == Open) {
+ setStatus(Inlined);
+ return DispatchResult(true, true);
+ } else {
+ setStatus(Collapsed);
+ return DispatchResult(false, FINISHED_RIGHT);
+ }
default:
- return inset.dispatch(adjustCommand(cmd));
+ return inset.dispatch(cur, cmd);
}
- //lyxerr << "InsetCollapsable::priv_dispatch (end)" << endl;
}
}
-void InsetCollapsable::getCursorPos(int & x, int & y) const
+void InsetCollapsable::getCursorPos(CursorSlice const & cur,
+ int & x, int & y) const
{
- inset.getCursorPos(x, y);
- if (status_ != Inlined)
- y += - ascent() + height_collapsed() + inset.ascent();
+ inset.getCursorPos(cur, x, y);
}
}
-ParagraphList * InsetCollapsable::getParagraphs(int i) const
-{
- return inset.getParagraphs(i);
-}
-
-
int InsetCollapsable::numParagraphs() const
{
return inset.numParagraphs();
void InsetCollapsable::open()
{
- setStatus(Open);
+ if (status_ == Collapsed) // ...but not inlined
+ setStatus(Open);
}
}
-void InsetCollapsable::setLabel(string const & l) const
+void InsetCollapsable::setLabel(string const & l)
{
label = l;
}
-void InsetCollapsable::setStatus(CollapseStatus s)
+void InsetCollapsable::setStatus(CollapseStatus st)
{
- status_ = s;
+ status_ = st;
+ setButtonLabel();
}
}
-void InsetCollapsable::setLabelFont(LyXFont & f)
-{
- labelfont_ = f;
-}
-
-
-#if 0
-void InsetCollapsable::setAutoCollapse(bool f)
+void InsetCollapsable::setLabelFont(LyXFont & font)
{
- autocollapse = f;
+ labelfont_ = font;
}
-#endif
-void InsetCollapsable::scroll(BufferView * bv, float sx) const
+void InsetCollapsable::scroll(BufferView & bv, float sx) const
{
UpdatableInset::scroll(bv, sx);
}
-void InsetCollapsable::scroll(BufferView * bv, int offset) const
+void InsetCollapsable::scroll(BufferView & bv, int offset) const
{
UpdatableInset::scroll(bv, offset);
}