-/* This file is part of
- * ======================================================
- *
- * LyX, The Document Processor
- *
- * Copyright 1998-2001 The LyX Team.
+/**
+ * \file insetcollapsable.C
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
*
- * ======================================================
+ * \author Alejandro Aguilar Sierra
+ * \author Jürgen Vigna
+ * \author Lars Gullik Bjønnes
+ *
+ * Full author contact details are available in file CREDITS
*/
#include <config.h>
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
#include "insetcollapsable.h"
-#include "gettext.h"
-#include "lyxfont.h"
+#include "insettext.h"
+
#include "BufferView.h"
-#include "Painter.h"
-#include "insets/insettext.h"
-#include "support/LOstream.h"
-#include "support/lstrings.h"
#include "debug.h"
+#include "dimension.h"
+#include "gettext.h"
+#include "lyxfont.h"
+#include "lyxlex.h"
#include "lyxtext.h"
+#include "WordLangTuple.h"
+#include "funcrequest.h"
+#include "buffer.h"
+#include "metricsinfo.h"
-class LyXText;
+#include "frontends/font_metrics.h"
+#include "frontends/Painter.h"
+#include "frontends/LyXView.h"
+#include "support/LAssert.h"
+#include "support/LOstream.h"
+
+using namespace lyx::support;
+using namespace lyx::graphics;
+
+using std::vector;
using std::ostream;
using std::endl;
using std::max;
-InsetCollapsable::InsetCollapsable()
- : UpdatableInset()
+InsetCollapsable::InsetCollapsable(BufferParams const & bp, bool collapsed)
+ : UpdatableInset(), collapsed_(collapsed), inset(bp),
+ button_dim(0, 0, 0, 0), label("Label"),
+#if 0
+ autocollapse(false),
+#endif
+ oldWidth(0), in_update(false), first_after_edit(false)
{
inset.setOwner(this);
- collapsed = false;
- label = "Label";
- autocollapse = true;
- inset.SetAutoBreakRows(true);
- inset.SetDrawFrame(0, InsetText::ALWAYS);
- inset.SetFrameColor(0, LColor::collapsableframe);
- button_length = button_top_y = button_bottom_y = 0;
+ inset.setAutoBreakRows(true);
+ inset.setDrawFrame(0, InsetText::ALWAYS);
+ inset.setFrameColor(0, LColor::collapsableframe);
setInsetName("Collapsable");
- widthCollapsed = oldWidth = 0;
- need_update = FULL;
}
-bool InsetCollapsable::InsertInset(BufferView * bv, Inset * in)
+InsetCollapsable::InsetCollapsable(InsetCollapsable const & in)
+ : UpdatableInset(in), collapsed_(in.collapsed_),
+ framecolor(in.framecolor), labelfont(in.labelfont), inset(in.inset),
+ button_dim(0, 0, 0, 0), label(in.label),
+#if 0
+ autocollapse(in.autocollapse),
+#endif
+ oldWidth(0), in_update(false), first_after_edit(false)
{
- if (!InsertInsetAllowed(in)) {
+ inset.init(&(in.inset));
+ inset.setOwner(this);
+}
+
+
+bool InsetCollapsable::insertInset(BufferView * bv, InsetOld * in)
+{
+ if (!insetAllowed(in->lyxCode())) {
lyxerr << "InsetCollapsable::InsertInset: "
"Unable to insert inset." << endl;
return false;
}
- return inset.InsertInset(bv, in);
+ return inset.insertInset(bv, in);
}
-void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
+void InsetCollapsable::write(Buffer const * buf, ostream & os) const
{
- os << "collapsed " << tostr(collapsed) << "\n";
- inset.WriteParagraphData(buf, os);
+ os << "collapsed " << (collapsed_ ? "true" : "false") << "\n";
+ inset.writeParagraphData(buf, os);
}
-
-void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
+void InsetCollapsable::read(Buffer const * buf, LyXLex & lex)
{
- if (lex.IsOK()) {
+ if (lex.isOK()) {
lex.next();
- string const token = lex.GetString();
+ string const token = lex.getString();
if (token == "collapsed") {
lex.next();
- collapsed = lex.GetBool();
+ collapsed_ = lex.getBool();
} else {
lyxerr << "InsetCollapsable::Read: Missing collapsed!"
<< endl;
+ // Take countermeasures
+ lex.pushToken(token);
}
}
- inset.Read(buf, lex);
+ inset.read(buf, lex);
}
-int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
+void InsetCollapsable::dimension_collapsed(Dimension & dim) const
{
- int width = 0;
- int ascent = 0;
- int descent = 0;
- pain.buttonText(0, 0, label, labelfont, false,
- width, ascent, descent);
- return ascent;
+ font_metrics::buttonText(label, labelfont, dim.wid, dim.asc, dim.des);
}
-int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
+int InsetCollapsable::height_collapsed() const
{
- int width = 0;
- int ascent = 0;
- int descent = 0;
- pain.buttonText(0, 0, label, labelfont, false,
- width, ascent, descent);
- return descent;
+ Dimension dim;
+ font_metrics::buttonText(label, labelfont, dim.wid, dim.asc, dim.des);
+ return dim.asc + dim.des;
}
-int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
+void InsetCollapsable::metrics(MetricsInfo & mi, Dimension & dim) const
{
- int width;
- int ascent;
- int descent;
- pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label, labelfont, false,
- width, ascent, descent);
- return width + (2*TEXT_TO_INSET_OFFSET);
-}
-
-
-int InsetCollapsable::ascent(BufferView * bv, LyXFont const & font) const
-{
- return ascent_collapsed(bv->painter(), font);
-}
-
-
-int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
-{
- if (collapsed)
- return descent_collapsed(bv->painter(), font);
-
- return descent_collapsed(bv->painter(), font)
- + inset.descent(bv, font)
- + inset.ascent(bv, font)
- + TEXT_TO_BOTTOM_OFFSET;
+ //lyxerr << "InsetCollapsable::metrics: width: " << mi.base.textwidth << "\n";
+ dimension_collapsed(dim);
+ if (!collapsed_) {
+ Dimension insetdim;
+ inset.metrics(mi, insetdim);
+ dim.des += insetdim.height() + TEXT_TO_BOTTOM_OFFSET;
+ dim.wid = max(dim.wid, insetdim.wid);
+ }
+ dim_ = dim;
}
-int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
+void InsetCollapsable::draw_collapsed(PainterInfo & pi, int x, int y) const
{
- if (collapsed)
- return widthCollapsed;
-
- return (inset.width(bv, font) > widthCollapsed) ?
- inset.width(bv, font) : widthCollapsed;
+ pi.pain.buttonText(x, y, label, labelfont);
}
-void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const &,
- int baseline, float & x) const
+void InsetCollapsable::draw(PainterInfo & pi, int x, int y, bool inlined) const
{
- int width = 0;
- pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
- baseline, label, labelfont, true, width);
- x += width + TEXT_TO_INSET_OFFSET;
-}
-
+ Assert(pi.base.bv);
+ cache(pi.base.bv);
-void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
- int baseline, float & x, bool cleared) const
-{
if (nodraw())
return;
- Painter & pain = bv->painter();
+ Dimension dim_collapsed;
+ dimension_collapsed(dim_collapsed);
- button_length = widthCollapsed;
- button_top_y = -ascent(bv, f);
- button_bottom_y = -ascent(bv, f) + ascent_collapsed(pain,f) +
- descent_collapsed(pain, f);
+ int const aa = ascent();
+ button_dim.x1 = 0;
+ button_dim.x2 = dim_collapsed.width();
+ button_dim.y1 = -aa;
+ button_dim.y2 = -aa + dim_collapsed.height();
- if (collapsed) {
- draw_collapsed(pain, f, baseline, x);
- x += TEXT_TO_INSET_OFFSET;
+ if (!isOpen()) {
+ draw_collapsed(pi, x, y);
return;
}
- float old_x = x;
+ int old_x = x;
-#if 0
- UpdatableInset::draw(bv, f, baseline, x, cleared);
-#else
if (!owner())
- x += static_cast<float>(scroll());
-#endif
- if (!cleared && (inset.need_update == InsetText::FULL ||
- inset.need_update == InsetText::INIT ||
- top_x != int(x) ||
- top_baseline != baseline))
- {
-#if 1
- // we don't need anymore to clear here we just have to tell
- // the underlying LyXText that it should do the RowClear!
- inset.SetUpdateStatus(bv, InsetText::FULL);
- bv->text->status = LyXText::CHANGED_IN_DRAW;
- return;
-#else
- int w = owner() ? width(bv, f) : pain.paperWidth();
- int h = ascent(bv, f) + descent(bv, f);
- int const tx = (needFullRow() && !owner()) ? 0 : int(x);
- int const ty = max(0, baseline - ascent(bv, f));
-
- if ((ty + h) > pain.paperHeight())
- h = pain.paperHeight();
- if ((top_x + w) > pain.paperWidth())
- w = pain.paperWidth();
- if (baseline < 0)
- h += (baseline - ascent(bv, f));
- pain.fillRectangle(tx, ty - 1, w, h + 2);
- cleared = true;
-#endif
- }
+ x += scroll();
- top_x = int(x);
- top_baseline = baseline;
+ top_x = x;
+ top_baseline = y;
- int const bl = baseline - ascent(bv, f) + ascent_collapsed(pain, f);
+ int const bl = y - aa + dim_collapsed.ascent();
- draw_collapsed(pain, f, bl, old_x);
- inset.draw(bv, f,
- bl + descent_collapsed(pain, f) + inset.ascent(bv, f),
- x, cleared);
- need_update = NONE;
+ if (inlined) {
+ inset.draw(pi, x, y);
+ } else {
+ draw_collapsed(pi, old_x, bl);
+ inset.draw(pi, x, bl + dim_collapsed.descent() + inset.ascent());
+ }
}
-void InsetCollapsable::Edit(BufferView * bv, int xp, int yp,
- unsigned int button)
+void InsetCollapsable::draw(PainterInfo & pi, int x, int y) const
{
- UpdatableInset::Edit(bv, xp, yp, button);
-
- if (collapsed && autocollapse) {
- collapsed = false;
- if (!bv->lockInset(this))
- return;
- bv->updateInset(this, false);
- inset.Edit(bv, 0, 0, button);
- } else if (!collapsed) {
- if (!bv->lockInset(this))
- return;
- inset.Edit(bv, xp, yp + (top_baseline - inset.y()), button);
- }
+ // by default, we are not inlined-drawing
+ draw(pi, x, y, false);
}
-Inset::EDITABLE InsetCollapsable::Editable() const
+InsetOld::EDITABLE InsetCollapsable::editable() const
{
- if (collapsed)
- return IS_EDITABLE;
- return HIGHLY_EDITABLE;
+ return collapsed_ ? IS_EDITABLE : HIGHLY_EDITABLE;
}
-void InsetCollapsable::InsetUnlock(BufferView * bv)
+void InsetCollapsable::insetUnlock(BufferView * bv)
{
+#if 0
if (autocollapse) {
- collapsed = true;
+ if (change_label_with_text) {
+ draw_label = get_new_label();
+ } else {
+ draw_label = label;
+ }
+ collapsed_ = true;
}
- inset.InsetUnlock(bv);
+#endif
+ inset.insetUnlock(bv);
if (scroll())
scroll(bv, 0.0F);
- bv->updateInset(this, false);
+ bv->updateInset(this);
}
-void InsetCollapsable::InsetButtonPress(BufferView * bv, int x, int y,
- int button)
+FuncRequest InsetCollapsable::adjustCommand(FuncRequest const & cmd)
{
- if (!collapsed && (y > button_bottom_y)) {
- inset.InsetButtonPress(bv, x, y + (top_baseline - inset.y()),
- button);
- }
+ FuncRequest cmd1 = cmd;
+ cmd1.y = ascent() + cmd.y - (height_collapsed() + inset.ascent());
+ return cmd1;
}
-void InsetCollapsable::InsetButtonRelease(BufferView * bv,
- int x, int y, int button)
+void InsetCollapsable::lfunMouseRelease(FuncRequest const & cmd)
{
- if ((x >= 0) && (x < button_length) &&
- (y >= button_top_y) && (y <= button_bottom_y)) {
- if (collapsed) {
- collapsed = false;
- inset.InsetButtonRelease(bv, 0, 0, button);
- bv->updateInset(this, false);
+ bool ret = false;
+ BufferView * bv = cmd.view();
+
+ if (collapsed_ && cmd.button() != mouse_button::button3) {
+ collapsed_ = false;
+ inset.setUpdateStatus(InsetText::FULL);
+ bv->updateInset(this);
+ bv->buffer()->markDirty();
+ return;
+ }
+
+ if (cmd.button() != mouse_button::button3 && hitButton(cmd))
+ {
+ if (collapsed_) {
+ collapsed_ = false;
+ inset.setUpdateStatus(InsetText::FULL);
+ bv->updateInset(this);
+ bv->buffer()->markDirty();
} else {
- collapsed = true;
+ collapsed_ = true;
bv->unlockInset(this);
- bv->updateInset(this, false);
+ bv->updateInset(this);
+ bv->buffer()->markDirty();
}
- } else if (!collapsed && (y > button_top_y)) {
- inset.InsetButtonRelease(bv, x, y + (top_baseline-inset.y()),
- button);
+ } else if (!collapsed_ && (cmd.y > button_dim.y2)) {
+ ret = (inset.localDispatch(adjustCommand(cmd)) == DISPATCHED);
}
+ if (cmd.button() == mouse_button::button3 && !ret)
+ showInsetDialog(bv);
}
-void InsetCollapsable::InsetMotionNotify(BufferView * bv,
- int x, int y, int state)
+int InsetCollapsable::latex(Buffer const * buf, ostream & os,
+ LatexRunParams const & runparams) const
{
- if (x > button_bottom_y) {
- inset.InsetMotionNotify(bv, x, y + (top_baseline - inset.y()),
- state);
- }
+ return inset.latex(buf, os, runparams);
}
-void InsetCollapsable::InsetKeyPress(XKeyEvent * xke)
+int InsetCollapsable::ascii(Buffer const * buf, ostream & os, int ll) const
{
- inset.InsetKeyPress(xke);
+ return inset.ascii(buf, os, ll);
}
-int InsetCollapsable::Latex(Buffer const * buf, ostream & os,
- bool fragile, bool free_spc) const
+int InsetCollapsable::linuxdoc(Buffer const * buf, ostream & os) const
{
- return inset.Latex(buf, os, fragile, free_spc);
+ return inset.linuxdoc(buf, os);
}
-int InsetCollapsable::getMaxWidth(BufferView * bv,
- UpdatableInset const * inset) const
+int InsetCollapsable::docbook(Buffer const * buf, ostream & os, bool mixcont) const
{
- int const w = UpdatableInset::getMaxWidth(bv, inset);
-
- if (w < 0) {
- // What does a negative max width signify? (Lgb)
- // Use the max width of the draw-area (Jug)
- return w;
- }
- // should be at least 30 pixels !!!
- return max(30, w - widthCollapsed);
+ return inset.docbook(buf, os, mixcont);
}
-void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
- bool reinit)
+bool InsetCollapsable::hitButton(FuncRequest const & cmd) const
{
- if (reinit) {
- need_update = FULL;
- if (owner())
- owner()->update(bv, font, true);
- return;
- }
- if (!widthCollapsed) {
- widthCollapsed = width_collapsed(bv->painter(), font);
- inset.resizeLyXText(bv);
- need_update = FULL;
- if (owner()) {
- owner()->update(bv, font);
- return;
- }
- }
- if (oldWidth != width(bv, font)) {
- oldWidth = width(bv, font);
- inset.resizeLyXText(bv);
- need_update = FULL;
- if (owner()) {
- owner()->update(bv, font);
- return;
- }
- }
- inset.update(bv, font);
+ return button_dim.contained(cmd.x, cmd.y);
}
-UpdatableInset::RESULT
-InsetCollapsable::LocalDispatch(BufferView * bv, kb_action action,
- string const & arg)
+InsetOld::RESULT InsetCollapsable::localDispatch(FuncRequest const & cmd)
{
- UpdatableInset::RESULT result = inset.LocalDispatch(bv, action, arg);
- if (result == FINISHED)
- bv->unlockInset(this);
- return result;
+ lyxerr << "InsetCollapsable::localDispatch: "
+ << cmd.action << " '" << cmd.argument << "'\n";
+ BufferView * bv = cmd.view();
+ switch (cmd.action) {
+ case LFUN_INSET_EDIT: {
+ if (!cmd.argument.empty()) {
+ UpdatableInset::localDispatch(cmd);
+ if (collapsed_) {
+ lyxerr << "branch collapsed_\n";
+ collapsed_ = false;
+ if (bv->lockInset(this)) {
+ inset.setUpdateStatus(InsetText::FULL);
+ bv->updateInset(this);
+ bv->buffer()->markDirty();
+ inset.localDispatch(cmd);
+ first_after_edit = true;
+ }
+ } else {
+ lyxerr << "branch not collapsed_\n";
+ if (bv->lockInset(this))
+ inset.localDispatch(cmd);
+ }
+ return DISPATCHED;
+ }
+
+#ifdef WITH_WARNINGS
+#warning Fix this properly in BufferView_pimpl::workAreaButtonRelease
+#endif
+ if (cmd.button() == mouse_button::button3)
+ return DISPATCHED;
+
+ UpdatableInset::localDispatch(cmd);
+
+ if (collapsed_) {
+ collapsed_ = false;
+ // set this only here as it should be recollapsed only if
+ // it was already collapsed!
+ first_after_edit = true;
+ if (!bv->lockInset(this))
+ return DISPATCHED;
+ bv->updateInset(this);
+ bv->buffer()->markDirty();
+ inset.localDispatch(cmd);
+ } else {
+ FuncRequest cmd1 = cmd;
+ if (!bv->lockInset(this))
+ return DISPATCHED;
+ if (cmd.y <= button_dim.y2) {
+ cmd1.y = 0;
+ } else {
+ cmd1.y = ascent() + cmd.y - (height_collapsed() + inset.ascent());
+ }
+ inset.localDispatch(cmd);
+ }
+ return DISPATCHED;
+ }
+
+ case LFUN_MOUSE_PRESS:
+ if (!collapsed_ && cmd.y > button_dim.y2)
+ inset.localDispatch(adjustCommand(cmd));
+ return DISPATCHED;
+
+ case LFUN_MOUSE_MOTION:
+ if (!collapsed_ && cmd.y > button_dim.y2)
+ inset.localDispatch(adjustCommand(cmd));
+ return DISPATCHED;
+
+ case LFUN_MOUSE_RELEASE:
+ lfunMouseRelease(cmd);
+ return DISPATCHED;
+
+ default:
+ UpdatableInset::RESULT result = inset.localDispatch(cmd);
+ if (result >= FINISHED)
+ bv->unlockInset(this);
+ first_after_edit = false;
+ return result;
+ }
}
-bool InsetCollapsable::LockInsetInInset(BufferView * bv, UpdatableInset * in)
+bool InsetCollapsable::lockInsetInInset(BufferView * bv, UpdatableInset * in)
{
if (&inset == in)
return true;
- return inset.LockInsetInInset(bv, in);
+ return inset.lockInsetInInset(bv, in);
}
-bool InsetCollapsable::UnlockInsetInInset(BufferView * bv, UpdatableInset * in,
+bool InsetCollapsable::unlockInsetInInset(BufferView * bv, UpdatableInset * in,
bool lr)
{
if (&inset == in) {
bv->unlockInset(this);
return true;
}
- return inset.UnlockInsetInInset(bv, in, lr);
+ return inset.unlockInsetInInset(bv, in, lr);
}
-bool InsetCollapsable::UpdateInsetInInset(BufferView * bv, Inset *in)
+bool InsetCollapsable::updateInsetInInset(BufferView * bv, InsetOld *in)
{
- if (&inset == in)
+ if (in == this)
return true;
- return inset.UpdateInsetInInset(bv, in);
+ return inset.updateInsetInInset(bv, in);
}
-unsigned int InsetCollapsable::InsetInInsetY()
+int InsetCollapsable::insetInInsetY() const
{
- return inset.InsetInInsetY() - (top_baseline - inset.y());
+ return inset.insetInInsetY() - (top_baseline - inset.y());
}
-void InsetCollapsable::Validate(LaTeXFeatures & features) const
+void InsetCollapsable::validate(LaTeXFeatures & features) const
{
- inset.Validate(features);
+ inset.validate(features);
}
-void InsetCollapsable::GetCursorPos(BufferView * bv, int & x, int & y) const
+void InsetCollapsable::getCursor(BufferView & bv, int & x, int & y) const
{
- inset.GetCursorPos(bv, x , y);
+ inset.getCursor(bv, x, y);
}
-void InsetCollapsable::ToggleInsetCursor(BufferView * bv)
+void InsetCollapsable::getCursorPos(BufferView * bv, int & x, int & y) const
{
- inset.ToggleInsetCursor(bv);
+ inset.getCursorPos(bv, x , y);
}
-UpdatableInset * InsetCollapsable::GetLockingInset()
+UpdatableInset * InsetCollapsable::getLockingInset() const
{
- UpdatableInset * in = inset.GetLockingInset();
+ UpdatableInset * in = inset.getLockingInset();
if (&inset == in)
- return this;
+ return const_cast<InsetCollapsable *>(this);
return in;
}
-UpdatableInset * InsetCollapsable::GetFirstLockingInsetOfType(Inset::Code c)
+UpdatableInset * InsetCollapsable::getFirstLockingInsetOfType(InsetOld::Code c)
{
- if (c == LyxCode())
+ if (c == lyxCode())
return this;
- return inset.GetFirstLockingInsetOfType(c);
+ return inset.getFirstLockingInsetOfType(c);
}
-void InsetCollapsable::SetFont(BufferView * bv, LyXFont const & font,
- bool toggleall, bool selectall)
+void InsetCollapsable::setFont(BufferView * bv, LyXFont const & font,
+ bool toggleall, bool selectall)
{
- inset.SetFont(bv, font, toggleall, selectall);
-}
-
-
-bool InsetCollapsable::doClearArea() const
-{
- return inset.doClearArea();
+ inset.setFont(bv, font, toggleall, selectall);
}
void InsetCollapsable::resizeLyXText(BufferView * bv, bool force) const
{
inset.resizeLyXText(bv, force);
- LyXFont font(LyXFont::ALL_SANE);
- oldWidth = width(bv, font);
+ oldWidth = width();
}
-std::vector<string> const InsetCollapsable::getLabelList() const
+void InsetCollapsable::getLabelList(std::vector<string> & list) const
{
- return inset.getLabelList();
+ inset.getLabelList(list);
}
return inset.nodraw();
}
-
+
int InsetCollapsable::scroll(bool recursive) const
{
int sx = UpdatableInset::scroll(false);
return sx;
}
+
+
+ParagraphList * InsetCollapsable::getParagraphs(int i) const
+{
+ return inset.getParagraphs(i);
+}
+
+
+LyXCursor const & InsetCollapsable::cursor(BufferView * bv) const
+{
+ return inset.cursor(bv);
+}
+
+
+InsetOld * InsetCollapsable::getInsetFromID(int id_arg) const
+{
+ if (id_arg == id())
+ return const_cast<InsetCollapsable *>(this);
+ return inset.getInsetFromID(id_arg);
+}
+
+
+void InsetCollapsable::open(BufferView * bv)
+{
+ if (!collapsed_) return;
+
+ collapsed_ = false;
+ bv->updateInset(this);
+}
+
+
+void InsetCollapsable::close(BufferView * bv) const
+{
+ if (collapsed_)
+ return;
+
+ collapsed_ = true;
+ bv->updateInset(const_cast<InsetCollapsable *>(this));
+}
+
+
+void InsetCollapsable::setLabel(string const & l) const
+{
+ label = l;
+}
+
+
+void InsetCollapsable::markErased()
+{
+ inset.markErased();
+}
+
+
+bool InsetCollapsable::nextChange(BufferView * bv, lyx::pos_type & length)
+{
+ bool found = inset.nextChange(bv, length);
+
+ if (first_after_edit && !found)
+ close(bv);
+ else if (!found)
+ first_after_edit = false;
+ return found;
+}
+
+
+bool InsetCollapsable::searchForward(BufferView * bv, string const & str,
+ bool cs, bool mw)
+{
+ bool found = inset.searchForward(bv, str, cs, mw);
+ if (first_after_edit && !found)
+ close(bv);
+ else if (!found)
+ first_after_edit = false;
+ return found;
+}
+
+
+bool InsetCollapsable::searchBackward(BufferView * bv, string const & str,
+ bool cs, bool mw)
+{
+ bool found = inset.searchBackward(bv, str, cs, mw);
+ if (first_after_edit && !found)
+ close(bv);
+ else if (!found)
+ first_after_edit = false;
+ return found;
+}
+
+
+WordLangTuple const
+InsetCollapsable::selectNextWordToSpellcheck(BufferView * bv, float & value) const
+{
+ WordLangTuple word = inset.selectNextWordToSpellcheck(bv, value);
+ if (first_after_edit && word.word().empty())
+ close(bv);
+ first_after_edit = false;
+ return word;
+}
+
+
+void InsetCollapsable::addPreview(PreviewLoader & loader) const
+{
+ inset.addPreview(loader);
+}
+
+
+void InsetCollapsable::cache(BufferView * bv) const
+{
+ view_ = bv->owner()->view();
+}
+
+
+BufferView * InsetCollapsable::view() const
+{
+ return view_.lock().get();
+}