#include "BufferView.h"
#include "Painter.h"
#include "support/LOstream.h"
+#include "support/lstrings.h"
using std::ostream;
autocollapse = true;
autoBreakRows = true;
framecolor = LColor::footnoteframe;
- widthOffset = 6; // 2+2 (behind+back), 1+1 (frame)
+ widthOffset = 2 * TEXT_TO_INSET_OFFSET + 2; // 1+1 (frame)
button_length = button_top_y = button_bottom_y = 0;
setInsetName("Collapsable");
}
return result;
}
+
void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
{
- os << getInsetName() << "\n\ncollapsed ";
- if (display())
- os << "false\n";
- else
- os << "true\n";
- WriteParagraphData(buf, os);
+ os << "collapsed " << tostr(!display()) << "\n";
+ WriteParagraphData(buf, os);
}
}
-void InsetCollapsable::draw(Painter & pain, LyXFont const & f,
- int baseline, float & x) const
+void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
+ int baseline, float & x, bool cleared) const
{
+ Painter & pain = bv->painter();
+
button_length = width_collapsed(pain, labelfont) + 2;
button_top_y = -ascent_collapsed(pain, f);
button_bottom_y = descent_collapsed(pain, f);
draw_collapsed(pain, f, baseline, x);
x -= TEXT_TO_INSET_OFFSET;
- int w = InsetText::width(pain, f) + 2 * TEXT_TO_INSET_OFFSET;
+ int w = InsetText::width(pain, f) + (2 * TEXT_TO_INSET_OFFSET);
int h = ascent(pain,f) + descent(pain, f);
-
- pain.rectangle(int(x), baseline - ascent(pain, f), w, h, framecolor);
-
+ int save_x = static_cast<int>(x);
x += TEXT_TO_INSET_OFFSET;
- drawTextXOffset = int(x) - top_x;
- InsetText::draw(pain, f, baseline, x);
+ InsetText::draw(bv, f, baseline, x, cleared);
+ pain.rectangle(save_x, baseline - ascent(pain, f), w, h, framecolor);
}
{
if (collapsed && autocollapse) {
collapsed = false;
- UpdateLocal(bv, true);
+ UpdateLocal(bv, FULL, false);
InsetText::Edit(bv, 0, 0, button);
} else if (!collapsed) {
InsetText::Edit(bv, x, y, button);
collapsed = true;
}
InsetText::InsetUnlock(bv);
- UpdateLocal(bv, false);
-}
-
-
-void InsetCollapsable::UpdateLocal(BufferView * bv, bool flag)
-{
- InsetText::UpdateLocal(bv, flag);
+ UpdateLocal(bv, FULL, false);
}
if (collapsed) {
collapsed = false;
InsetText::InsetButtonRelease(bv, 0, 0, button);
- UpdateLocal(bv, true);
+ UpdateLocal(bv, FULL, false);
} else {
collapsed = true;
- UpdateLocal(bv, false);
+ UpdateLocal(bv, FULL, false);
bv->unlockInset(this);
}
} else if (!collapsed && (x >= button_length) && (y >= button_top_y)) {
return getMaxWidth(pain, inset) -
width_collapsed(pain, labelfont) - widthOffset;
}
+
+
+void InsetCollapsable::update(BufferView * bv,
+ LyXFont const & font, bool dodraw)
+{
+ drawTextXOffset = width_collapsed(bv->painter(), font);
+ InsetText::update(bv, font, dodraw);
+}