]> git.lyx.org Git - lyx.git/blobdiff - src/insets/insetcollapsable.C
Switch from SigC signals to boost::signals
[lyx.git] / src / insets / insetcollapsable.C
index 75c582bee7d7b10000a2a8109a647b5dab49d6c4..00b3e869ec6c3ce989ecb5b63d41ecf05bcfa110 100644 (file)
@@ -1,11 +1,12 @@
 /* This file is part of
  * ======================================================
- * 
+ *
  *           LyX, The Document Processor
- *      
- *          Copyright (C) 1998 The LyX Team.
  *
- *======================================================*/
+ *          Copyright 1998-2001 The LyX Team.
+ *
+ * ======================================================
+ */
 
 #include <config.h>
 
 #include "gettext.h"
 #include "lyxfont.h"
 #include "BufferView.h"
-#include "Painter.h"
+#include "frontends/Painter.h"
+#include "debug.h"
+#include "lyxtext.h"
+#include "frontends/font_metrics.h"
+#include "lyxlex.h"
+
+#include "insets/insettext.h"
+
 #include "support/LOstream.h"
+#include "support/lstrings.h"
 
+using std::vector;
 using std::ostream;
+using std::endl;
+using std::max;
+
 
-InsetCollapsable::InsetCollapsable() : InsetText()
+class LyXText;
+
+
+InsetCollapsable::InsetCollapsable(BufferParams const & bp, bool collapsed)
+       : UpdatableInset(), collapsed_(collapsed), inset(bp),
+         button_length(0), button_top_y(0), button_bottom_y(0),
+         need_update(NONE), label("Label"),
+#if 0
+       autocollapse(false),
+#endif
+         oldWidth(0), in_update(false), first_after_edit(false)
 {
-    collapsed = true;
-    label = "Label";
-    autocollapse = true;
-    autoBreakRows = true;
-    framecolor = LColor::footnoteframe;
-    widthOffset = 6; // 2+2 (behind+back), 1+1 (frame)
-    button_length = button_top_y = button_bottom_y = 0;
-    setInsetName("Collapsable");
+       inset.setOwner(this);
+       inset.setAutoBreakRows(true);
+       inset.setDrawFrame(0, InsetText::ALWAYS);
+       inset.setFrameColor(0, LColor::collapsableframe);
+       setInsetName("Collapsable");
 }
 
 
-Inset * InsetCollapsable::Clone() const
+InsetCollapsable::InsetCollapsable(InsetCollapsable const & in, bool same_id)
+       : UpdatableInset(in, same_id), collapsed_(in.collapsed_),
+         framecolor(in.framecolor), labelfont(in.labelfont), inset(in.inset),
+         button_length(0), button_top_y(0), button_bottom_y(0),
+         need_update(NONE), label(in.label),
+#if 0
+         autocollapse(in.autocollapse),
+#endif
+         oldWidth(0), in_update(false), first_after_edit(false)
 {
-    InsetCollapsable * result = new InsetCollapsable();
-    result->init(this);
+       inset.init(&(in.inset), same_id);
+       inset.setOwner(this);
+}
+
 
-    result->collapsed = collapsed;
-    return result;
+bool InsetCollapsable::insertInset(BufferView * bv, Inset * in)
+{
+       if (!insetAllowed(in->lyxCode())) {
+               lyxerr << "InsetCollapsable::InsertInset: "
+                       "Unable to insert inset." << endl;
+               return false;
+       }
+       return inset.insertInset(bv, in);
 }
 
-void InsetCollapsable::Write(Buffer const * buf, ostream & os) const
+
+void InsetCollapsable::write(Buffer const * buf, ostream & os) const
 {
-    os << getInsetName() << "\n\ncollapsed ";
-    if (display())
-       os << "false\n";
-    else
-       os << "true\n";
-    WriteParagraphData(buf, os);
+       os << "collapsed " << tostr(collapsed_) << "\n";
+       inset.writeParagraphData(buf, os);
 }
 
 
-void InsetCollapsable::Read(Buffer const * buf, LyXLex & lex)
+
+void InsetCollapsable::read(Buffer const * buf, LyXLex & lex)
 {
-    if (lex.IsOK()) {
-       lex.next();
-        string token = lex.GetString();
-       if (token == "collapsed") {
-           lex.next();
-           collapsed = lex.GetBool();
+       if (lex.isOK()) {
+               lex.next();
+               string const token = lex.getString();
+               if (token == "collapsed") {
+                       lex.next();
+                       collapsed_ = lex.getBool();
+               } else {
+                       lyxerr << "InsetCollapsable::Read: Missing collapsed!"
+                              << endl;
+                       // Take countermeasures
+                       lex.pushToken(token);
+               }
        }
-    }
-    InsetText::Read(buf, lex);
+       inset.read(buf, lex);
 }
 
 
-int InsetCollapsable::ascent_collapsed(Painter & pain, LyXFont const &) const
+int InsetCollapsable::ascent_collapsed() const
 {
-    int width = 0, ascent = 0, descent = 0;
-    pain.buttonText(0, 0, label.c_str(), labelfont, false, 
-                   width, ascent, descent);
-    return ascent;
+       int width = 0;
+       int ascent = 0;
+       int descent = 0;
+       font_metrics::buttonText(label, labelfont, width, ascent, descent);
+       return ascent;
 }
 
 
-int InsetCollapsable::descent_collapsed(Painter & pain, LyXFont const &) const
+int InsetCollapsable::descent_collapsed() const
 {
-    int width = 0, ascent = 0, descent = 0;
-    pain.buttonText(0, 0, label.c_str(), labelfont, false, 
-                   width, ascent, descent);
-    return descent;
+       int width = 0;
+       int ascent = 0;
+       int descent = 0;
+       font_metrics::buttonText(label, labelfont, width, ascent, descent);
+       return descent;
 }
 
 
-int InsetCollapsable::width_collapsed(Painter & pain, LyXFont const &) const
+//int InsetCollapsable::width_collapsed(Painter & pain) const
+int InsetCollapsable::width_collapsed() const
 {
-    int width, ascent, descent;
-    pain.buttonText(TEXT_TO_INSET_OFFSET, 0, label.c_str(), labelfont, false,
-                   width, ascent, descent);
-    return width + (2*TEXT_TO_INSET_OFFSET);
+       int width;
+       int ascent;
+       int descent;
+       font_metrics::buttonText(label, labelfont, width, ascent, descent);
+       return width + (2*TEXT_TO_INSET_OFFSET);
 }
 
 
-int InsetCollapsable::ascent(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::ascent(BufferView * /*bv*/, LyXFont const &) const
 {
-    if (collapsed) 
-       return ascent_collapsed(pain, font);
-    else 
-       return InsetText::ascent(pain, font) + TEXT_TO_TOP_OFFSET;
+       return ascent_collapsed();
 }
 
 
-int InsetCollapsable::descent(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::descent(BufferView * bv, LyXFont const & font) const
 {
-    if (collapsed) 
-       return descent_collapsed(pain, font);
-    else 
-       return InsetText::descent(pain, font) + TEXT_TO_BOTTOM_OFFSET;
+       if (collapsed_)
+               return descent_collapsed();
+
+       return descent_collapsed()
+               + inset.descent(bv, font)
+               + inset.ascent(bv, font)
+               + TEXT_TO_BOTTOM_OFFSET;
 }
 
 
-int InsetCollapsable::width(Painter & pain, LyXFont const & font) const
+int InsetCollapsable::width(BufferView * bv, LyXFont const & font) const
 {
-    if (collapsed) 
-       return width_collapsed(pain, font);
+       if (collapsed_)
+               return width_collapsed();
+
+       int widthCollapsed = width_collapsed();
 
-    return InsetText::width(pain, font) + width_collapsed(pain,font) +
-           widthOffset;
+       return (inset.width(bv, font) > widthCollapsed) ?
+               inset.width(bv, font) : widthCollapsed;
 }
 
 
-void InsetCollapsable::draw_collapsed(Painter & pain, LyXFont const & font,
+void InsetCollapsable::draw_collapsed(Painter & pain,
                                      int baseline, float & x) const
 {
-    int width = 0;
-    pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
-                   baseline-ascent(pain, font)+ascent_collapsed(pain, font),
-                   label.c_str(), labelfont, true, width);
-    x += width + (2 * TEXT_TO_INSET_OFFSET);
+       pain.buttonText(int(x) + TEXT_TO_INSET_OFFSET,
+                       baseline, label, labelfont);
+       x += width_collapsed();
 }
 
 
-void InsetCollapsable::draw(Painter & pain, LyXFont const & f, 
-                           int baseline, float & x) const
+void InsetCollapsable::draw(BufferView * bv, LyXFont const & f,
+                           int baseline, float & x, bool cleared) const
 {
-    button_length = width_collapsed(pain, labelfont) + 2;
-    button_top_y = -ascent_collapsed(pain, f);
-    button_bottom_y = descent_collapsed(pain, f);
-    top_x = int(x);
-    top_baseline = baseline;
-    if (collapsed) {
-       draw_collapsed(pain, f, baseline, x);
-       return;
-    }
+       if (need_update != NONE) {
+               const_cast<InsetText *>(&inset)->update(bv, f, true);
+               bv->text->status(bv, LyXText::CHANGED_IN_DRAW);
+               need_update = NONE;
+               return;
+       }
+       if (nodraw())
+               return;
+
+       Painter & pain = bv->painter();
+
+       button_length = width_collapsed();
+       button_top_y = -ascent(bv, f);
+       button_bottom_y = -ascent(bv, f) + ascent_collapsed() +
+               descent_collapsed();
+
+       if (!isOpen()) {
+               draw_collapsed(pain, baseline, x);
+               return;
+       }
 
-    draw_collapsed(pain, f, baseline, x);
-    x -= TEXT_TO_INSET_OFFSET;
+       float old_x = x;
+
+       if (!owner())
+               x += static_cast<float>(scroll());
+
+       if (!cleared && (inset.need_update == InsetText::FULL ||
+                        inset.need_update == InsetText::INIT ||
+                        top_x != int(x) ||
+                        top_baseline != baseline))
+       {
+               // we don't need anymore to clear here we just have to tell
+               // the underlying LyXText that it should do the RowClear!
+               inset.setUpdateStatus(bv, InsetText::FULL);
+               bv->text->status(bv, LyXText::CHANGED_IN_DRAW);
+               return;
+       }
+
+       top_x = int(x);
+       topx_set = true;
+       top_baseline = baseline;
+
+       int const bl = baseline - ascent(bv, f) + ascent_collapsed();
+
+       draw_collapsed(pain, bl, old_x);
+       inset.draw(bv, f,
+                          bl + descent_collapsed() + inset.ascent(bv, f),
+                          x, cleared);
+       if (x < (top_x + button_length + TEXT_TO_INSET_OFFSET))
+               x = top_x + button_length + TEXT_TO_INSET_OFFSET;
+}
 
-    int w =  InsetText::width(pain, f) + TEXT_TO_INSET_OFFSET;
-    int h = ascent(pain,f) + descent(pain, f);
-    
-    pain.rectangle(int(x), baseline - ascent(pain, f), w, h, framecolor);
 
-    x += TEXT_TO_INSET_OFFSET;
-    drawTextXOffset = int(x) - top_x;
-    InsetText::draw(pain, f, baseline, x);
+void InsetCollapsable::edit(BufferView * bv, int xp, int yp,
+                            mouse_button::state button)
+{
+       UpdatableInset::edit(bv, xp, yp, button);
+
+       if (collapsed_) {
+               collapsed_ = false;
+               // set this only here as it should be recollapsed only if
+               // it was already collapsed!
+               first_after_edit = true;
+               if (!bv->lockInset(this))
+                       return;
+               bv->updateInset(this, false);
+               inset.edit(bv);
+       } else {
+               if (!bv->lockInset(this))
+                       return;
+               if (yp <= button_bottom_y) {
+                       inset.edit(bv, xp, 0, button);
+               } else {
+                       LyXFont font(LyXFont::ALL_SANE);
+                       int yy = ascent(bv, font) + yp -
+                               (ascent_collapsed() +
+                                descent_collapsed() +
+                                inset.ascent(bv, font));
+                       inset.edit(bv, xp, yy, button);
+               }
+       }
 }
 
 
-void InsetCollapsable::Edit(BufferView * bv, int x, int y, unsigned int button)
+void InsetCollapsable::edit(BufferView * bv, bool front)
 {
-    if (collapsed && autocollapse) {
-       collapsed = false;
-       UpdateLocal(bv, true);
-       InsetText::Edit(bv, 0, 0, button);
-    } else if (!collapsed) {
-       InsetText::Edit(bv, x, y, button);
-    }
+       UpdatableInset::edit(bv, front);
+
+       if (collapsed_) {
+               collapsed_ = false;
+               if (!bv->lockInset(this))
+                       return;
+               inset.setUpdateStatus(bv, InsetText::FULL);
+               bv->updateInset(this, false);
+               inset.edit(bv, front);
+               first_after_edit = true;
+       } else {
+               if (!bv->lockInset(this))
+                       return;
+               inset.edit(bv, front);
+       }
 }
 
 
-Inset::EDITABLE InsetCollapsable::Editable() const
+Inset::EDITABLE InsetCollapsable::editable() const
 {
-       if (collapsed)
+       if (collapsed_)
                return IS_EDITABLE;
        return HIGHLY_EDITABLE;
 }
 
 
-void InsetCollapsable::InsetUnlock(BufferView * bv)
+void InsetCollapsable::insetUnlock(BufferView * bv)
 {
-    if (autocollapse) {
-       collapsed = true;
-    }
-    InsetText::InsetUnlock(bv);
-    UpdateLocal(bv, false);
+#if 0
+       if (autocollapse) {
+               if (change_label_with_text) {
+                       draw_label = get_new_label();
+               } else {
+                       draw_label = label;
+               }
+               collapsed_ = true;
+       }
+#endif
+       inset.insetUnlock(bv);
+       if (scroll())
+               scroll(bv, 0.0F);
+       bv->updateInset(this, false);
 }
 
 
-void InsetCollapsable::UpdateLocal(BufferView * bv, bool flag)
+void InsetCollapsable::insetButtonPress(BufferView * bv,
+       int x, int y, mouse_button::state button)
 {
-    InsetText::UpdateLocal(bv, flag);
+       if (!collapsed_ && (y > button_bottom_y)) {
+               LyXFont font(LyXFont::ALL_SANE);
+               int yy = ascent(bv, font) + y -
+                   (ascent_collapsed() +
+                    descent_collapsed() +
+                    inset.ascent(bv, font));
+               inset.insetButtonPress(bv, x, yy, button);
+       }
 }
 
 
-void InsetCollapsable::InsetButtonPress(BufferView * bv,int x,int y,int button)
+bool InsetCollapsable::insetButtonRelease(BufferView * bv,
+       int x, int y, mouse_button::state button)
 {
-    if (!collapsed && (x >= button_length)) {
-       InsetText::InsetButtonPress(bv, x, y, button);
-    }
+       bool ret = false;
+       if ((button != mouse_button::button3) && (x < button_length) &&
+           (y >= button_top_y) &&  (y <= button_bottom_y))
+       {
+               if (collapsed_) {
+                       collapsed_ = false;
+// should not be called on inset open!
+//                     inset.insetButtonRelease(bv, 0, 0, button);
+                       inset.setUpdateStatus(bv, InsetText::FULL);
+                       bv->updateInset(this, false);
+               } else {
+                       collapsed_ = true;
+                       bv->unlockInset(this);
+                       bv->updateInset(this, false);
+               }
+       } else if (!collapsed_ && (y > button_bottom_y)) {
+               LyXFont font(LyXFont::ALL_SANE);
+               int yy = ascent(bv, font) + y -
+                   (ascent_collapsed() +
+                    descent_collapsed() +
+                    inset.ascent(bv, font));
+               ret = inset.insetButtonRelease(bv, x, yy, button);
+       }
+       if ((button == mouse_button::button3) && !ret) {
+               return showInsetDialog(bv);
+       }
+       return ret;
 }
 
 
-void InsetCollapsable::InsetButtonRelease(BufferView * bv,
-                                         int x, int y, int button)
+void InsetCollapsable::insetMotionNotify(BufferView * bv,
+       int x, int y, mouse_button::state state)
 {
-    if ((x >= 0)  && (x < button_length) &&
-       (y >= button_top_y) &&  (y < button_bottom_y)) {
-       if (collapsed) {
-           collapsed = false;
-           InsetText::InsetButtonRelease(bv, 0, 0, button);
-           UpdateLocal(bv, true);
-       } else {
-           collapsed = true;
-           UpdateLocal(bv, false);
-           bv->unlockInset(this);
+       if (y > button_bottom_y) {
+               LyXFont font(LyXFont::ALL_SANE);
+               int yy = ascent(bv, font) + y -
+                   (ascent_collapsed() +
+                    descent_collapsed() +
+                    inset.ascent(bv, font));
+               inset.insetMotionNotify(bv, x, yy, state);
+       }
+}
+
+
+int InsetCollapsable::latex(Buffer const * buf, ostream & os,
+                           bool fragile, bool free_spc) const
+{
+       return inset.latex(buf, os, fragile, free_spc);
+}
+
+
+int InsetCollapsable::ascii(Buffer const * buf, ostream & os, int ll) const
+{
+       return inset.ascii(buf, os, ll);
+}
+
+
+int InsetCollapsable::linuxdoc(Buffer const * buf, ostream & os) const
+{
+       return inset.linuxdoc(buf, os);
+}
+
+
+int InsetCollapsable::docbook(Buffer const * buf, ostream & os) const
+{
+       return inset.docbook(buf, os);
+}
+
+#if 0
+int InsetCollapsable::getMaxWidth(BufferView * bv,
+                                 UpdatableInset const * in) const
+{
+#if 0
+       int const w = UpdatableInset::getMaxWidth(bv, in);
+
+       if (w < 0) {
+               // What does a negative max width signify? (Lgb)
+               // Use the max width of the draw-area (Jug)
+               return w;
+       }
+       // should be at least 30 pixels !!!
+       return max(30, w - width_collapsed());
+#else
+       return UpdatableInset::getMaxWidth(bv, in);
+#endif
+}
+#endif
+
+
+void InsetCollapsable::update(BufferView * bv, LyXFont const & font,
+                             bool reinit)
+{
+       if (in_update) {
+               if (reinit && owner()) {
+                       owner()->update(bv, font, true);
+               }
+               return;
+       }
+       in_update = true;
+       inset.update(bv, font, reinit);
+       if (reinit && owner()) {
+               owner()->update(bv, font, true);
+       }
+       in_update = false;
+}
+
+
+UpdatableInset::RESULT
+InsetCollapsable::localDispatch(BufferView * bv, kb_action action,
+                               string const & arg)
+{
+       UpdatableInset::RESULT result = inset.localDispatch(bv, action, arg);
+       if (result >= FINISHED)
+               bv->unlockInset(this);
+       first_after_edit = false;
+       return result;
+}
+
+
+bool InsetCollapsable::lockInsetInInset(BufferView * bv, UpdatableInset * in)
+{
+       if (&inset == in)
+               return true;
+       return inset.lockInsetInInset(bv, in);
+}
+
+
+bool InsetCollapsable::unlockInsetInInset(BufferView * bv, UpdatableInset * in,
+                                         bool lr)
+{
+       if (&inset == in) {
+               bv->unlockInset(this);
+               return true;
        }
-    } else if (!collapsed && (x >= button_length) && (y >= button_top_y)) {
-       InsetText::InsetButtonRelease(bv, x, y, button);
-    }
+       return inset.unlockInsetInInset(bv, in, lr);
+}
+
+
+bool InsetCollapsable::updateInsetInInset(BufferView * bv, Inset *in)
+{
+       if (in == this)
+               return true;
+       return inset.updateInsetInInset(bv, in);
+}
+
+
+int InsetCollapsable::insetInInsetY() const
+{
+       return inset.insetInInsetY() - (top_baseline - inset.y());
+}
+
+
+void InsetCollapsable::validate(LaTeXFeatures & features) const
+{
+       inset.validate(features);
+}
+
+
+void InsetCollapsable::getCursorPos(BufferView * bv, int & x, int & y) const
+{
+       inset.getCursorPos(bv, x , y);
+}
+
+
+void InsetCollapsable::toggleInsetCursor(BufferView * bv)
+{
+       inset.toggleInsetCursor(bv);
+}
+
+
+void InsetCollapsable::showInsetCursor(BufferView * bv, bool show)
+{
+       inset.showInsetCursor(bv, show);
+}
+
+
+void InsetCollapsable::hideInsetCursor(BufferView * bv)
+{
+       inset.hideInsetCursor(bv);
+}
+
+
+UpdatableInset * InsetCollapsable::getLockingInset() const
+{
+       UpdatableInset * in = inset.getLockingInset();
+       if (const_cast<InsetText *>(&inset) == in)
+               return const_cast<InsetCollapsable *>(this);
+       return in;
+}
+
+
+UpdatableInset * InsetCollapsable::getFirstLockingInsetOfType(Inset::Code c)
+{
+       if (c == lyxCode())
+               return this;
+       return inset.getFirstLockingInsetOfType(c);
+}
+
+
+void InsetCollapsable::setFont(BufferView * bv, LyXFont const & font,
+                              bool toggleall, bool selectall)
+{
+       inset.setFont(bv, font, toggleall, selectall);
+}
+
+
+bool InsetCollapsable::doClearArea() const
+{
+       return inset.doClearArea();
+}
+
+
+LyXText * InsetCollapsable::getLyXText(BufferView const * bv,
+                                      bool const recursive) const
+{
+       return inset.getLyXText(bv, recursive);
+}
+
+
+void InsetCollapsable::deleteLyXText(BufferView * bv, bool recursive) const
+{
+       inset.deleteLyXText(bv, recursive);
+}
+
+
+void InsetCollapsable::resizeLyXText(BufferView * bv, bool force) const
+{
+       inset.resizeLyXText(bv, force);
+       LyXFont font(LyXFont::ALL_SANE);
+       oldWidth = width(bv, font);
+}
+
+
+vector<string> const InsetCollapsable::getLabelList() const
+{
+       return inset.getLabelList();
+}
+
+
+bool InsetCollapsable::nodraw() const
+{
+       return inset.nodraw();
+}
+
+
+int InsetCollapsable::scroll(bool recursive) const
+{
+       int sx = UpdatableInset::scroll(false);
+
+       if (recursive)
+               sx += inset.scroll(recursive);
+
+       return sx;
+}
+
+
+Paragraph * InsetCollapsable::getParFromID(int id) const
+{
+       lyxerr[Debug::INFO] << "Looking for paragraph " << id << endl;
+       return inset.getParFromID(id);
+}
+
+
+Paragraph * InsetCollapsable::firstParagraph() const
+{
+       return inset.firstParagraph();
+}
+
+
+Paragraph * InsetCollapsable::getFirstParagraph(int i) const
+{
+       return inset.getFirstParagraph(i);
+}
+
+
+LyXCursor const & InsetCollapsable::cursor(BufferView * bv) const
+{
+       return inset.cursor(bv);
 }
 
 
-void InsetCollapsable::InsetMotionNotify(BufferView * bv,
-                                        int x, int y, int state)
+Inset * InsetCollapsable::getInsetFromID(int id_arg) const
 {
-    if (x >= button_length) {
-       InsetText::InsetMotionNotify(bv, x, y, state);
-    }
+       if (id_arg == id())
+               return const_cast<InsetCollapsable *>(this);
+       return inset.getInsetFromID(id_arg);
 }
 
 
-int InsetCollapsable::getMaxWidth(Painter & pain,
-                                 UpdatableInset const * inset) const
+void InsetCollapsable::open(BufferView * bv)
 {
-    if ((this == inset) && !owner())
-       return pain.paperWidth();
-    if (this == inset)
-        return static_cast<UpdatableInset*>(owner())->getMaxWidth(pain,inset);
-    if (owner())
-        return static_cast<UpdatableInset*>(owner())->getMaxWidth(pain,inset)-
-               width_collapsed(pain, labelfont) - widthOffset;
+       if (!collapsed_) return;
 
-    return pain.paperWidth()-width_collapsed(pain, labelfont) - widthOffset;
+       collapsed_ = false;
+       bv->updateInset(this, false);
+}
+
+
+void InsetCollapsable::close(BufferView * bv) const
+{
+       if (collapsed_)
+               return;
+
+       collapsed_ = true;
+       bv->updateInset(const_cast<InsetCollapsable *>(this), false);
+}
+
+
+void InsetCollapsable::setLabel(string const & l) const
+{
+       label = l;
+}
+
+
+bool InsetCollapsable::searchForward(BufferView * bv, string const & str,
+                                    bool cs, bool mw)
+{
+       bool found = inset.searchForward(bv, str, cs, mw);
+       if (first_after_edit && !found)
+               close(bv);
+       first_after_edit = false;
+       return found;
+}
+
+
+bool InsetCollapsable::searchBackward(BufferView * bv, string const & str,
+                                     bool cs, bool mw)
+{
+       bool found = inset.searchBackward(bv, str, cs, mw);
+       if (first_after_edit && !found)
+               close(bv);
+       first_after_edit = false;
+       return found;
 }
 
 
-int InsetCollapsable::getMaxTextWidth(Painter & pain,
-                                     UpdatableInset const * inset) const
+string const InsetCollapsable::selectNextWordToSpellcheck(BufferView * bv,
+                                             float & value) const
 {
-    return getMaxWidth(pain, inset) -
-       width_collapsed(pain, labelfont) - widthOffset;
+       string const str = inset.selectNextWordToSpellcheck(bv, value);
+       if (first_after_edit && str.empty())
+               close(bv);
+       first_after_edit = false;
+       return str;
 }