-/* This file is part of
- * ======================================================
+/**
+ * \file insetcaption.C
+ * This file is part of LyX, the document processor.
+ * Licence details can be found in the file COPYING.
*
- * LyX, The Document Processor
+ * \author Lars Gullik Bjønnes
*
- * Copyright 2000-2001 The LyX Team.
- *
- * ======================================================
+ * Full author contact details are available in file CREDITS
*/
#include <config.h>
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
#include "insetcaption.h"
#include "frontends/Painter.h"
#include "frontends/font_metrics.h"
#include "BufferView.h"
+#include "buffer.h"
#include "FloatList.h"
#include "insets/insetfloat.h"
+#include "insets/insetwrap.h"
#include "debug.h"
#include "gettext.h"
+#include "Lsstream.h"
+#include "metricsinfo.h"
#include "support/lstrings.h"
+#include "support/LAssert.h"
+#include "support/BoostFormat.h"
+
+using namespace lyx::support;
using std::ostream;
using std::endl;
+
InsetCaption::InsetCaption(BufferParams const & bp)
: InsetText(bp)
{
}
-
void InsetCaption::read(Buffer const * buf, LyXLex & lex)
{
#if 0
}
-void InsetCaption::draw(BufferView * bv, LyXFont const & f,
- int baseline, float & x, bool cleared) const
+void InsetCaption::draw(PainterInfo & pi, int x, int y) const
{
// We must draw the label, we should get the label string
// from the enclosing float inset.
// See if we can find the name of the float this caption
// belongs to.
- Inset * i1 = owner();
- Inset * i2 = i1 ? i1->owner() : 0;
- string const type = static_cast<InsetFloat *>(i2)->type();
- string const fl = i2 ? floatList.getType(type).name() : N_("Float");
+ InsetOld * i1 = owner();
+ InsetOld * i2 = i1 ? i1->owner() : 0;
+ string type;
+ if (i2->lyxCode() == FLOAT_CODE)
+ type = static_cast<InsetFloat *>(i2)->params().type;
+ else if (i2->lyxCode() == WRAP_CODE)
+ type = static_cast<InsetWrap *>(i2)->params().type;
+ else
+ Assert(0);
+
+ FloatList const & floats =
+ pi.base.bv->buffer()->params.getLyXTextClass().floats();
+ string const fl = i2 ? floats.getType(type).name() : N_("Float");
// Discover the number...
- // ...
string const num = "#";
// Generate the label
- string const label = _(fl) + " " + num + ":";
-
- Painter & pain = bv->painter();
- int const w = font_metrics::width(label, f);
- pain.text(int(x), baseline, label, f);
- x += w;
-
- InsetText::draw(bv, f, baseline, x, cleared);
+ string const label = bformat("%1$s %2$s:", _(fl), num);
+ int const w = font_metrics::width(label, pi.base.font);
+ pi.pain.text(x, y, label, pi.base.font);
+ InsetText::draw(pi, x + w, y);
}
int InsetCaption::latex(Buffer const * buf, ostream & os,
- bool fragile, bool free_spc) const
+ LatexRunParams const & runparams) const
{
// This is a bit too simplistic to take advantage of
// caption options we must add more later. (Lgb)
// \caption{...}, later we will make it take advantage
// of the one of the caption packages. (Lgb)
ostringstream ost;
- int const l = InsetText::latex(buf, ost, fragile, free_spc);
+ int const l = InsetText::latex(buf, ost, runparams);
os << "\\caption{" << ost.str() << "}\n";
return l + 1;
}
}
-int InsetCaption::docbook(Buffer const * buf, ostream & os) const
+int InsetCaption::docbook(Buffer const * buf, ostream & os, bool mixcont) const
{
int ret;
os << "<title>";
- ret = InsetText::docbook(buf, os);
+ ret = InsetText::docbook(buf, os, mixcont);
os << "</title>\n";
return ret;
}