*
* LyX, The Document Processor
*
- * Copyright 2000 The LyX Team.
+ * Copyright 2000-2001 The LyX Team.
*
* ======================================================
*/
#endif
#include "insetcaption.h"
+#include "Painter.h"
+#include "font.h"
+#include "BufferView.h"
+#include "FloatList.h"
+#include "insets/insetfloat.h"
#include "debug.h"
using std::ostream;
using std::endl;
+InsetCaption::InsetCaption()
+ : InsetText()
+{
+ SetAutoBreakRows(true);
+ SetDrawFrame(0, InsetText::LOCKED);
+ SetFrameColor(0, LColor::footnoteframe);
+}
+
+
void InsetCaption::Write(Buffer const * buf, ostream & os) const
{
os << "Caption\n";
void InsetCaption::Read(Buffer const * buf, LyXLex & lex)
{
- string token = lex.GetString();
+#if 0
+ // We will enably this check again when the compability
+ // code is removed from Buffer::Read (Lgb)
+ string const token = lex.GetString();
if (token != "Caption") {
lyxerr << "InsetCaption::Read: consistency check failed."
<< endl;
}
+#endif
InsetText::Read(buf, lex);
}
+
+
+string const InsetCaption::EditMessage() const
+{
+ return _("Opened Caption Inset");
+}
+
+
+void InsetCaption::draw(BufferView * bv, LyXFont const & f,
+ int baseline, float & x, bool cleared) const
+{
+ // We must draw the label, we should get the label string
+ // from the enclosing float inset.
+ // The question is: Who should draw the label, the caption inset,
+ // the text inset or the paragraph?
+ // We should also draw the float number (Lgb)
+
+ // See if we can find the name of the float this caption
+ // belongs to.
+ Inset * i1 = owner();
+ Inset * i2 = i1 ? i1->owner() : 0;
+ string const type = static_cast<InsetFloat *>(i2)->type();
+ string const fl = i2 ? floatList.getType(type).name() : N_("Float");
+
+ // Discover the number...
+ // ...
+ string const num = "#";
+
+ // Generate the label
+ string const label = _(fl) + " " + num + ":";
+
+ Painter & pain = bv->painter();
+ int const w = lyxfont::width(label, f);
+ pain.text(int(x), baseline, label, f);
+ x += w;
+
+ InsetText::draw(bv, f, baseline, x, cleared);
+}
+
+
+int InsetCaption::Latex(Buffer const * buf, ostream & os,
+ bool fragile, bool free_spc) const
+{
+ // This is a bit too simplistic to take advantage of
+ // caption options we must add more later. (Lgb)
+ // This code is currently only able to handle the simple
+ // \caption{...}, later we will make it take advantage
+ // of the one of the caption packages. (Lgb)
+ ostringstream ost;
+ int const l = InsetText::Latex(buf, ost, fragile, free_spc);
+ os << "\\caption{" << ost.str() << "}\n";
+ return l + 1;
+}
+
+
+int InsetCaption::Ascii(Buffer const * /*buf*/,
+ ostream & /*os*/, int /*linelen*/) const
+{
+#warning Implement me!
+ return 0;
+}
+
+
+int InsetCaption::DocBook(Buffer const * /*buf*/, ostream & /*os*/) const
+{
+#warning Implement me!
+ return 0;
+}