int InsetBase::xo() const
{
- return theCoords.insets_.x(this);
+ return theCoords.getInsets().x(this);
}
int InsetBase::yo() const
{
- return theCoords.insets_.y(this);
+ return theCoords.getInsets().y(this);
}
// << " x1: " << xo() << " x2: " << xo() + width()
// << " y1: " << yo() - ascent() << " y2: " << yo() + descent()
// << std::endl;
- return theCoords.insets_.has(this)
+ return theCoords.getInsets().has(this)
&& x >= xo()
&& x <= xo() + width()
&& y >= yo() - ascent()