///
std::string const & getInsetName() const { return name_; }
///
- void setOwner(UpdatableInset * inset) { owner_ = inset; }
- ///
- UpdatableInset * owner() const { return owner_; }
- ///
virtual void setBackgroundColor(LColor_color);
///
LColor_color backgroundColor() const;
/// set x/y drawing position cache
void setPosCache(PainterInfo const &, int, int) const;
- ///
- int xo() const { return xo_; }
- ///
- int yo() const { return yo_; }
/// returns the actual scroll-value
virtual int scroll(bool recursive = true) const;
///
bool forceDefaultParagraphs(InsetBase const * inset) const;
protected:
- ///
- mutable int xo_;
- ///
- mutable int yo_;
///
mutable int scx;
///
mutable Dimension dim_;
private:
- ///
- UpdatableInset * owner_;
///
std::string name_;
/** We store the LColor::color value as an int to get LColor.h out