#ifndef INSETOLD_H
#define INSETOLD_H
-#include "LColor.h"
#include "insetbase.h"
#include "dimension.h"
-#include "support/types.h"
+#include "ParagraphList_fwd.h"
-#include <vector>
-
-class LyXFont;
class Buffer;
-class Painter;
+class EnumLColor;
+class FuncRequest;
class LatexRunParams;
-class LyXText;
+class LyXCursor;
+class LyXFont;
class LyXLex;
+class LyXText;
+class Painter;
class Paragraph;
-class LyXCursor;
-class FuncRequest;
-class WordLangTuple;
-class ParagraphList;
class UpdatableInset;
+class WordLangTuple;
namespace lyx {
namespace graphics {
/// wrapper around the above
bool insetAllowed(InsetOld * in) const;
///
- virtual void write(Buffer const *, std::ostream &) const = 0;
+ virtual void write(Buffer const &, std::ostream &) const = 0;
///
- virtual void read(Buffer const *, LyXLex & lex) = 0;
+ virtual void read(Buffer const &, LyXLex & lex) = 0;
/// returns the number of rows (\n's) of generated tex code.
- virtual int latex(Buffer const *, std::ostream &,
+ virtual int latex(Buffer const &, std::ostream &,
LatexRunParams const &) const = 0;
///
- virtual int ascii(Buffer const *,
+ virtual int ascii(Buffer const &,
std::ostream &, int linelen = 0) const = 0;
///
- virtual int linuxdoc(Buffer const *, std::ostream &) const = 0;
+ virtual int linuxdoc(Buffer const &, std::ostream &) const = 0;
///
- virtual int docbook(Buffer const *, std::ostream &, bool) const = 0;
+ virtual int docbook(Buffer const &, std::ostream &, bool) const = 0;
/// returns LyX code associated with the inset. Used for TOC, ...)
virtual InsetOld::Code lyxCode() const { return NO_CODE; }
///
UpdatableInset * owner() const { return owner_; }
///
- void setBackgroundColor(LColor::color);
+ void setBackgroundColor(EnumLColor);
///
- LColor::color backgroundColor() const;
+ EnumLColor backgroundColor() const;
///
int x() const { return top_x; }
///
UpdatableInset * owner_;
///
string name_;
- ///
- LColor::color background_color_;
+ /** We store the LColor::color value as an int to get LColor.h out
+ * of the header file.
+ */
+ int background_color_;
};