}
-int UpdatableInset::getMaxWidth(Painter & pain, UpdatableInset const *) const
+int UpdatableInset::getMaxWidth(BufferView * bv, UpdatableInset const *) const
{
if (owner())
- return static_cast<UpdatableInset*>(owner())->getMaxWidth(pain, this);
- return pain.paperWidth();
+ return static_cast<UpdatableInset*>(owner())->getMaxWidth(bv, this);
+ return bv->workWidth();
}