#include <config.h>
#ifdef __GNUG__
-#pragma implementation "lyxinset.h"
+#pragma implementation
#endif
-#include "lyxinset.h"
+#include "inset.h"
#include "debug.h"
#include "BufferView.h"
#include "support/lstrings.h"
#include "commandtags.h"
#include "support/lstrings.h"
#include "gettext.h"
+#include "lyxfont.h"
using std::endl;
void UpdatableInset::InsetButtonPress(BufferView *, int x, int y, int button)
{
- lyxerr.debug() << "Inset Button Press x=" << x
+ lyxerr[Debug::INFO] << "Inset Button Press x=" << x
<< ", y=" << y << ", button=" << button << endl;
}
void UpdatableInset::InsetButtonRelease(BufferView *, int x, int y, int button)
{
- lyxerr.debug() << "Inset Button Release x=" << x
+ lyxerr[Debug::INFO] << "Inset Button Release x=" << x
<< ", y=" << y << ", button=" << button << endl;
}
void UpdatableInset::InsetKeyPress(XKeyEvent *)
{
- lyxerr.debug() << "Inset Keypress" << endl;
+ lyxerr[Debug::INFO] << "Inset Keypress" << endl;
}
void UpdatableInset::InsetMotionNotify(BufferView *, int x, int y, int state)
{
- lyxerr.debug() << "Inset Motion Notify x=" << x
+ lyxerr[Debug::INFO] << "Inset Motion Notify x=" << x
<< ", y=" << y << ", state=" << state << endl;
}
void UpdatableInset::InsetUnlock(BufferView *)
{
- lyxerr.debug() << "Inset Unlock" << endl;
+ lyxerr[Debug::INFO] << "Inset Unlock" << endl;
}