docstring const statusMessage(BufferView const * bv, string const & snippet)
{
- LASSERT(bv, /**/);
+ LASSERT(bv, return docstring());
Buffer const & buffer = bv->buffer();
graphics::PreviewLoader const * loader = buffer.loader();
void RenderPreview::metrics(MetricsInfo & mi, Dimension & dim) const
{
- LASSERT(mi.base.bv, /**/);
+ LBUFERR(mi.base.bv);
graphics::PreviewImage const * const pimage =
getPreviewImage(mi.base.bv->buffer());
void RenderPreview::draw(PainterInfo & pi, int x, int y) const
{
- LASSERT(pi.base.bv, /**/);
+ LBUFERR(pi.base.bv);
graphics::PreviewImage const * const pimage =
getPreviewImage(pi.base.bv->buffer());