RenderPreview::RenderPreview(RenderPreview const & other,
Inset const * inset)
: RenderBase(other),
- boost::signals::trackable(),
+ boost::signals2::trackable(),
snippet_(other.snippet_),
parent_(inset)
{}
Buffer const & buffer = bv->buffer();
graphics::PreviewLoader const * loader = buffer.loader();
+ // please coverity (probably worth the check anyway)
+ if (!loader)
+ return docstring();
graphics::PreviewLoader::Status const status = loader->status(snippet);
docstring message;
}
-boost::signals::connection
+boost::signals2::connection
RenderMonitoredPreview::fileChanged(slot_type const & slot)
{
return monitor_.connect(slot);