#include "graphics/PreviewLoader.h"
#include "graphics/Previews.h"
+#include "support/lassert.h"
#include "support/FileName.h"
#include "support/lstrings.h"
docstring const statusMessage(BufferView const * bv, string const & snippet)
{
- BOOST_ASSERT(bv);
+ LASSERT(bv, /**/);
Buffer const & buffer = bv->buffer();
graphics::PreviewLoader const & loader = getPreviewLoader(buffer);
void RenderPreview::metrics(MetricsInfo & mi, Dimension & dim) const
{
- BOOST_ASSERT(mi.base.bv);
+ LASSERT(mi.base.bv, /**/);
graphics::PreviewImage const * const pimage =
getPreviewImage(mi.base.bv->buffer());
void RenderPreview::draw(PainterInfo & pi, int x, int y) const
{
- BOOST_ASSERT(pi.base.bv);
+ LASSERT(pi.base.bv, /**/);
graphics::PreviewImage const * const pimage =
getPreviewImage(pi.base.bv->buffer());