#include "insets/Inset.h"
+#include "Buffer.h"
#include "LyX.h"
#include "LyXRC.h"
#include "MetricsInfo.h"
RenderGraphic::RenderGraphic(Inset const * inset)
+ : loader_(inset->buffer().fileName())
{
loader_.connect(bind(&Inset::updateFrontend, inset));
}
loader_.startLoading();
if (!loader_.monitoring())
loader_.startMonitoring();
+ loader_.checkModifiedAsync();
}
bool const image_ready = displayGraphic(params_) && readyToDisplay(loader_);