]> git.lyx.org Git - features.git/blobdiff - src/insets/RenderButton.cpp
Completion: handle undo in insets' insertCompletion methods
[features.git] / src / insets / RenderButton.cpp
index 5320507371d844cc3d4c70f78a17571a53a65f44..c5bc4af87bf1bda2212872d6537d1e3d951048a3 100644 (file)
@@ -22,7 +22,7 @@ namespace lyx {
 
 
 RenderButton::RenderButton()
-       : editable_(false), inherit_font_(false)
+       : editable_(false), broken_(false), inherit_font_(false)
 {}
 
 
@@ -33,11 +33,12 @@ RenderBase * RenderButton::clone(Inset const *) const
 
 
 void RenderButton::update(docstring const & text, bool editable,
-                          bool inherit)
+                          bool inherit, bool broken)
 {
        text_ = text;
        editable_ = editable;
        inherit_font_ = inherit;
+       broken_ = broken;
 }
 
 
@@ -47,27 +48,32 @@ void RenderButton::metrics(MetricsInfo & mi, Dimension & dim) const
        font.decSize();
        frontend::FontMetrics const & fm = theFontMetrics(font);
 
-       fm.buttonText(text_, Inset::TEXT_TO_INSET_OFFSET, dim.wid, dim.asc, dim.des);
+       fm.buttonText(text_, Inset::textOffset(mi.base.bv), dim.wid, dim.asc, dim.des);
 
        dim_ = dim;
 }
 
 
-void RenderButton::draw(PainterInfo & pi, int x, int y) const
+void RenderButton::draw(PainterInfo & pi, int x, int y, bool) const
 {
        // Draw it as a box with the LaTeX text
        FontInfo font = inherit_font_ ? pi.base.font : sane_font;
        font.setColor(Color_command);
        font.decSize();
 
-       if (editable_) {
+       if (broken_) {
+               font.setColor(Color_command_broken);
+               pi.pain.buttonText(x, y, text_, font,
+                                  renderState() ? Color_buttonhoverbg_broken : Color_buttonbg_broken,
+                                  Color_buttonframe_broken, Inset::textOffset(pi.base.bv));
+       } else if (editable_) {
                pi.pain.buttonText(x, y, text_, font,
                                   renderState() ? Color_buttonhoverbg : Color_buttonbg,
-                                  Color_buttonframe, Inset::TEXT_TO_INSET_OFFSET);
+                                  Color_buttonframe, Inset::textOffset(pi.base.bv));
        } else {
                pi.pain.buttonText(x, y, text_, font,
                                   Color_commandbg, Color_commandframe,
-                                  Inset::TEXT_TO_INSET_OFFSET);
+                                  Inset::textOffset(pi.base.bv));
        }
 }