virtual RenderMonitoredPreview * asMonitoredPreview() { return 0; }
protected:
- RenderBase() {}
- RenderBase(RenderBase const &) {}
+ RenderBase() : state_(false) {}
+ RenderBase(RenderBase const &x) : state_(x.state_){}
RenderBase & operator=(RenderBase const &) { return *this; }
/// render state. currently, render_button uses this to store mouse_hover_
- int state_;
+ bool state_;
/// Cached
mutable Dimension dim_;
};