namespace lyx {
-class InsetBase;
+class Inset;
class MetricsInfo;
class PainterInfo;
public:
virtual ~RenderBase() {}
- virtual std::auto_ptr<RenderBase> clone(InsetBase const *) const = 0;
+ virtual RenderBase * clone(Inset const *) const = 0;
/// compute the size of the object returned in dim.
/// \retval true if the metrics has changed.
- virtual bool metrics(MetricsInfo & mi, Dimension & dim) const = 0;
+ virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
/// draw inset and update (xo, yo)-cache
virtual void draw(PainterInfo & pi, int x, int y) const = 0;
+ ///
+ Dimension const & dimension() const { return dim_; };
+
/// render state, exact meaning of state is render-specific
void setRenderState(int state) { state_ = state; }
/// get render state
- int renderState() const { return state_; }
+ int renderState() const { return state_; }
/// equivalent to dynamic_cast
virtual RenderButton * asButton() { return 0; }