#define INSETTEXT_H
#include "Inset.h"
-#include "Font.h"
-#include "Text.h"
-#include "support/types.h"
+#include "ColorCode.h"
+#include "Text.h"
namespace lyx {
class Buffer;
class BufferParams;
class BufferView;
+class CompletionList;
class CursorSlice;
class Dimension;
-class Color_color;
class ParagraphList;
class InsetTabular;
-
/**
A text inset is like a TeX box to write full text
(including styles and other insets) in a given space.
class InsetText : public Inset {
public:
///
- explicit InsetText(BufferParams const &);
+ explicit InsetText(Buffer const & buffer);
///
InsetText();
+ ///
+ InsetText(InsetText const &);
+ ///
+ void initParagraphs(Buffer const & buffer);
///
Dimension const dimension(BufferView const &) const;
/// empty inset to empty par
void clear();
///
- void read(Buffer const & buf, Lexer & lex);
+ void read(Lexer & lex);
///
- void write(Buffer const & buf, std::ostream & os) const;
+ void write(std::ostream & os) const;
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
- virtual docstring const editMessage() const;
+ docstring editMessage() const;
///
EDITABLE editable() const { return HIGHLY_EDITABLE; }
///
bool canTrackChanges() const { return true; }
///
- InsetText * asTextInset() { return this; }
+ InsetText * asInsetText() { return this; }
///
- InsetText const * asTextInset() const { return this; }
+ InsetText const * asInsetText() const { return this; }
///
- int latex(Buffer const &, odocstream &, OutputParams const &) const;
+ int latex(odocstream &, OutputParams const &) const;
///
- int plaintext(Buffer const &, odocstream &, OutputParams const &) const;
+ int plaintext(odocstream &, OutputParams const &) const;
///
- int docbook(Buffer const &, odocstream &, OutputParams const &) const;
+ int docbook(odocstream &, OutputParams const &) const;
///
void validate(LaTeXFeatures & features) const;
void cursorPos(BufferView const & bv, CursorSlice const & sl,
bool boundary, int & x, int & y) const;
///
- Code lyxCode() const { return TEXT_CODE; }
+ InsetCode lyxCode() const { return TEXT_CODE; }
///
void setText(docstring const &, Font const &, bool trackChanges);
///
///
void setDrawFrame(bool);
///
- Color_color frameColor() const;
+ ColorCode frameColor() const;
///
- void setFrameColor(Color_color);
+ void setFrameColor(ColorCode);
///
bool showInsetDialog(BufferView *) const;
///
void rejectChanges(BufferParams const & bparams);
/// append text onto the existing text
- void appendParagraphs(Buffer * bp, ParagraphList &);
+ void appendParagraphs(ParagraphList &);
///
void addPreview(graphics::PreviewLoader &) const;
///
- void edit(Cursor & cur, bool left);
+ void edit(Cursor & cur, bool front, EntryDirection entry_from);
///
Inset * editXY(Cursor & cur, int x, int y);
///
ParagraphList const & paragraphs() const;
///
- bool insetAllowed(Code) const { return true; }
+ bool insetAllowed(InsetCode) const { return true; }
///
bool allowSpellCheck() const { return true; }
+ ///
+ bool isTableCell() const;
/// should paragraph indendation be ommitted in any case?
- bool neverIndent(Buffer const &) const;
+ bool neverIndent() const;
///
- virtual bool allowMultiPar() const { return true; }
+ virtual bool isMacroScope() const { return false; }
///
- InsetText(InsetText const &);
+ virtual bool allowMultiPar() const { return true; }
// Update the counters of this inset and of its contents
- virtual void updateLabels(Buffer const &, ParIterator const &);
+ void updateLabels(ParIterator const &);
+ ///
+ Inset * clone() const { return new InsetText(*this); }
///
- virtual Inset * clone() const;
+ bool notifyCursorLeaves(Cursor const & old, Cursor & cur);
-protected:
///
- virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
+ bool completionSupported(Cursor const &) const;
+ ///
+ bool inlineCompletionSupported(Cursor const & cur) const;
+ ///
+ bool automaticInlineCompletion() const;
+ ///
+ bool automaticPopupCompletion() const;
+ ///
+ bool showCompletionCursor() const;
+ ///
+ CompletionList const * createCompletionList(Cursor const & cur) const;
+ ///
+ docstring completionPrefix(Cursor const & cur) const;
+ ///
+ bool insertCompletion(Cursor & cur, docstring const & s, bool finished);
+ ///
+ void completionPosAndDim(Cursor const &, int & x, int & y, Dimension & dim) const;
+ ///
+ virtual docstring contextMenu(BufferView const & bv, int x, int y) const;
+ ///
+ void doDispatch(Cursor & cur, FuncRequest & cmd);
private:
///
- void init();
-
+ void setParagraphOwner();
///
bool drawFrame_;
- /** We store the Color::color value as an int to get Color.h out
- * of the header file.
- */
- int frame_color_;
+ ///
+ ColorCode frame_color_;
///
mutable pit_type old_pit;