#include "Buffer.h"
#include "BufferParams.h"
#include "BufferView.h"
-#include "Color.h"
#include "CoordCache.h"
#include "Counters.h"
#include "Cursor.h"
#include "frontends/Painter.h"
#include "frontends/Selection.h"
+#include <boost/scoped_ptr.hpp>
+
#include <sstream>
#include <iostream>
#include <limits>
int const w = tabular.columnWidth(cell);
if (i >= cs && i <= ce && j >= rs && j <= re)
pi.pain.fillRectangle(xx, y, w, h,
- Color::selection);
+ Color_selection);
xx += w;
}
y += h;
{
int x2 = x + tabular.columnWidth(cell);
bool on_off = false;
- Color::color col = Color::tabularline;
- Color::color onoffcol = Color::tabularonoffline;
+ ColorCode col = Color_tabularline;
+ ColorCode onoffcol = Color_tabularonoffline;
if (erased) {
- col = Color::deletedtext;
- onoffcol = Color::deletedtext;
+ col = Color_deletedtext;
+ onoffcol = Color_deletedtext;
}
if (!tabular.topAlreadyDrawn(cell)) {