#ifndef INSET_INFO_H
#define INSET_INFO_H
-#include "InsetCollapsable.h"
+#include "InsetCollapsible.h"
namespace lyx {
*/
-class InsetInfo : public InsetCollapsable {
+class InsetInfo : public InsetCollapsible {
public:
enum info_type {
UNKNOWN_INFO, // Invalid type
docstring layoutName() const;
///
Inset * editXY(Cursor & cur, int x, int y);
- ///
- bool isActive() const { return false; }
+ /** FIXME: we would like to do that, but then InsetText::updateBuffer breaks
+ * on info insets. Do we need to run this method on InsetInfo contents?
+ * Having a InsetInfo that hides an InsetText is really annoying, actually.
+ */
+ ///bool isActive() const { return false; }
///
bool editable() const { return false; }
///
std::string contextMenu(BufferView const &, int, int) const;
///
std::string contextMenuName() const;
- /// should paragraph indendation be ommitted in any case?
+ /// should paragraph indendation be omitted in any case?
bool neverIndent() const { return true; }
private:
///
void setText(docstring const & str);
// make sure that the other version of setText is still available.
- using InsetCollapsable::setText;
+ using InsetCollapsible::setText;
///
info_type type_;
///