bbox = graphics::BoundingBox(); // bounding box
clip = false; // clip image
+ darkModeSensitive = false; // dark mode dependency (InsetInfo)
rotateAngle = "0"; // angle of rotation in degrees
rotateOrigin.erase(); // Origin of rotation
bbox = params.bbox;
clip = params.clip;
+ darkModeSensitive = params.darkModeSensitive;
rotateAngle = params.rotateAngle;
rotateOrigin = params.rotateOrigin;
left.bbox == right.bbox &&
left.clip == right.clip &&
+ left.darkModeSensitive == right.darkModeSensitive &&
left.rotateAngle == right.rotateAngle &&
left.rotateOrigin == right.rotateOrigin &&