#ifndef INSET_GRAPHICS_H
#define INSET_GRAPHICS_H
-#include <set>
#include "Inset.h"
#include "InsetGraphicsParams.h"
+#include <set>
+
namespace lyx {
class RenderGraphic;
{
public:
///
- InsetGraphics(Buffer * buf);
+ explicit InsetGraphics(Buffer * buf);
///
~InsetGraphics();
InsetGraphicsParams getParams() const { return params_;}
///
- bool clickable(int x, int y) const { return true; }
-
-private:
+ bool clickable(BufferView const &, int, int) const { return true; }
///
- InsetGraphics(InsetGraphics const &);
+ bool canPaintChange(BufferView const &) const { return true; }
+ ///
+ InsetGraphics * asInsetGraphics() { return this; }
+ ///
+ InsetGraphics const * asInsetGraphics() const { return this; }
///
bool isLabeled() const { return true; }
- void metrics(MetricsInfo &, Dimension &) const;
///
bool hasSettings() const { return true; }
///
#fragile == true# means, that the inset should take care about
fragile commands by adding a #\protect# before.
*/
- int latex(odocstream &, OutputParams const &) const;
+ void latex(otexstream &, OutputParams const &) const;
///
- int plaintext(odocstream &, OutputParams const &) const;
+ int plaintext(odocstringstream & ods, OutputParams const & op,
+ size_t max_length = INT_MAX) const;
///
- int docbook(odocstream &, OutputParams const &) const;
+ void docbook(XMLStream &, OutputParams const &) const;
///
- docstring xhtml(XHTMLStream & os, OutputParams const &) const;
+ docstring xhtml(XMLStream & os, OutputParams const &) const;
/** Tell LyX what the latex features you need i.e. what latex packages
you need to be included.
*/
void validate(LaTeXFeatures & features) const;
/// returns LyX code associated with the inset. Used for TOC, ...)
InsetCode lyxCode() const { return GRAPHICS_CODE; }
+ ///
+ docstring layoutName() const { return from_ascii("Graphics"); }
/// Get the inset parameters, used by the GUIndependent dialog.
InsetGraphicsParams const & params() const;
+
+ ///
+ int topOffset(BufferView const *) const { return 0; }
+ ///
+ int bottomOffset(BufferView const *) const { return 0; }
+ ///
+ int leftOffset(BufferView const *) const { return 0; }
+ ///
+ int rightOffset(BufferView const *) const { return 0; }
+
+ ///
+ void metrics(MetricsInfo &, Dimension &) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
///
bool getStatus(Cursor &, FuncRequest const &, FuncStatus &) const;
///
- void addToToc(DocIterator const &);
+ void addToToc(DocIterator const & di, bool output_active,
+ UpdateType utype, TocBackend & backend) const;
///
- docstring contextMenu(BufferView const & bv, int x, int y) const;
+ std::string contextMenuName() const;
/// Force inset into LTR environment if surroundings are RTL
- bool forceLTR() const { return true; }
+ bool forceLTR(OutputParams const &) const { return true; }
///
void doDispatch(Cursor & cur, FuncRequest & cmd);
///
Inset * clone() const;
/// Get the status message, depends on the image loading status.
std::string statusMessage() const;
+ /// Get the output bounding box accounting for raster formats.
+ void outBoundingBox(graphics::BoundingBox &) const;
/// Create the options for the latex command.
- std::string createLatexOptions() const;
+ std::string createLatexOptions(bool const ps) const;
/// Create length values for docbook export.
docstring toDocbookLength(Length const & len) const;
- /// Create the atributes for docbook export.
+ /// Create the attributes for docbook export.
docstring createDocBookAttributes() const;
/// Convert the file if needed, and return the location of the file.
/// This version is for use with LaTeX-style output.
/// \return the new filename, relative to the location of the HTML file,
/// or an empty string on error.
std::string prepareHTMLFile(OutputParams const & runparams) const;
+ ///
+ OutputParams::CtObject CtObject(OutputParams const &) const { return OutputParams::CT_OBJECT; }
+
+private:
+ ///
+ InsetGraphics(InsetGraphics const &);
///
InsetGraphicsParams params_;
/// holds the entity name that defines the graphics location (SGML).
docstring const graphic_label;
+ ///
+ docstring toolTip(BufferView const & bv, int x, int y) const;
/// The thing that actually draws the image on LyX's screen.
RenderGraphic * graphic_;
};
void unifyGraphicsGroups(Buffer &, std::string const &);
InsetGraphics * getCurrentGraphicsInset(Cursor const &);
-}
+} // namespace graphics
} // namespace lyx