///
void draw(PainterInfo & pi, int x, int y) const;
///
- void edit(Cursor & cur, bool left);
+ void edit(Cursor & cur, bool front, EntryDirection entry_from);
///
void editGraphics(InsetGraphicsParams const &, Buffer const &) const;
///
bool getStatus(Cursor &, FuncRequest const &, FuncStatus &) const;
/// all graphics can be embedded
- void registerEmbeddedFiles(Buffer const &, EmbeddedFiles &) const;
+ void registerEmbeddedFiles(Buffer const &, EmbeddedFileList &) const;
///
void updateEmbeddedFile(Buffer const &, EmbeddedFile const &);
/// Force inset into LTR environment if surroundings are RTL?