#include "BufferParams.h"
#include "MetricsInfo.h"
+#include <iostream>
+
+using namespace std;
namespace lyx {
void InsetFootlike::metrics(MetricsInfo & mi, Dimension & dim) const
{
- Font tmpfont = mi.base.font;
- mi.base.font = mi.base.bv->buffer().params().getFont();
+ FontInfo tmpfont = mi.base.font;
+ mi.base.font = mi.base.bv->buffer().params().getFont().fontInfo();
InsetCollapsable::metrics(mi, dim);
mi.base.font = tmpfont;
}
void InsetFootlike::draw(PainterInfo & pi, int x, int y) const
{
- Font tmpfont = pi.base.font;
- pi.base.font = pi.base.bv->buffer().params().getFont();
+ FontInfo tmpfont = pi.base.font;
+ pi.base.font = pi.base.bv->buffer().params().getFont().fontInfo();
InsetCollapsable::draw(pi, x, y);
pi.base.font = tmpfont;
}
-void InsetFootlike::write(Buffer const & buf, std::ostream & os) const
+void InsetFootlike::write(Buffer const & buf, ostream & os) const
{
os << to_utf8(name()) << "\n";
InsetCollapsable::write(buf, os);
}
-bool InsetFootlike::insetAllowed(Inset::Code code) const
+bool InsetFootlike::insetAllowed(InsetCode code) const
{
- if (code == Inset::FOOT_CODE || code == Inset::MARGIN_CODE
- || code == Inset::FLOAT_CODE)
+ if (code == FOOT_CODE || code == MARGIN_CODE || code == FLOAT_CODE)
return false;
return InsetCollapsable::insetAllowed(code);
}