#include "Font.h"
#include "MetricsInfo.h"
+#include "support/lstrings.h"
+
#include <iostream>
using namespace std;
namespace lyx {
+using support::token;
InsetFootlike::InsetFootlike(Buffer * buf)
- : InsetCollapsable(buf)
+ : InsetCollapsible(buf)
{}
-void InsetFootlike::metrics(MetricsInfo & mi, Dimension & dim) const
-{
- FontInfo tmpfont = mi.base.font;
- mi.base.font = mi.base.bv->buffer().params().getFont().fontInfo();
- InsetCollapsable::metrics(mi, dim);
- mi.base.font = tmpfont;
-}
-
-
-void InsetFootlike::draw(PainterInfo & pi, int x, int y) const
-{
- FontInfo tmpfont = pi.base.font;
- pi.base.font = pi.base.bv->buffer().params().getFont().fontInfo();
- InsetCollapsable::draw(pi, x, y);
- pi.base.font = tmpfont;
-}
-
-
void InsetFootlike::write(ostream & os) const
{
- os << to_utf8(layoutName()) << "\n";
- InsetCollapsable::write(os);
+ // The layoutName may contain a "InTitle" qualifier
+ os << to_utf8(token(layoutName(), char_type(':'), 0)) << "\n";
+ InsetCollapsible::write(os);
}
bool InsetFootlike::insetAllowed(InsetCode code) const
{
- if (code == FOOT_CODE || code == MARGIN_CODE || code == FLOAT_CODE
- || code == LISTINGS_CODE)
+ if (code == FOOT_CODE || code == MARGIN_CODE || code == FLOAT_CODE)
return false;
- return InsetCollapsable::insetAllowed(code);
+ return InsetCollapsible::insetAllowed(code);
}