*/
#include <config.h>
+#include <xml.h>
#include "InsetFloat.h"
#include "InsetCaption.h"
#include "TexRow.h"
#include "texstream.h"
#include "TextClass.h"
+#include "InsetList.h"
#include "support/debug.h"
#include "support/docstream.h"
// Lgb
//FIXME: why do we set in stone the type here?
-InsetFloat::InsetFloat(Buffer * buf, string params_str)
+InsetFloat::InsetFloat(Buffer * buf, string const & params_str)
: InsetCaptionable(buf)
{
string2params(params_str, params_);
params_.wide = params.wide;
params_.sideways = params.sideways;
}
+ params_.alignment = params.alignment;
setNewLabel();
if (params_.type != params.type)
setCaptionType(params.type);
}
+string InsetFloat::getAlignment() const
+{
+ string alignment;
+ string const buf_alignment = buffer().params().float_alignment;
+ if (params_.alignment == "document"
+ && !buf_alignment.empty()) {
+ alignment = buf_alignment;
+ } else if (!params_.alignment.empty()
+ && params_.alignment != "class"
+ && params_.alignment != "document") {
+ alignment = params_.alignment;
+ }
+ return alignment;
+}
+
+
+LyXAlignment InsetFloat::contentAlignment() const
+{
+ LyXAlignment align = LYX_ALIGN_NONE;
+ string alignment = getAlignment();
+ if (alignment == "left")
+ align = LYX_ALIGN_LEFT;
+ else if (alignment == "center")
+ align = LYX_ALIGN_CENTER;
+ else if (alignment == "right")
+ align = LYX_ALIGN_RIGHT;
+
+ return align;
+}
+
+
void InsetFloatParams::write(ostream & os) const
{
if (type.empty()) {
if (!placement.empty())
os << "placement " << placement << "\n";
+ if (!alignment.empty())
+ os << "alignment " << alignment << "\n";
if (wide)
os << "wide true\n";
lex >> type;
if (lex.checkFor("placement"))
lex >> placement;
+ if (lex.checkFor("alignment"))
+ lex >> alignment;
lex >> "wide" >> wide;
lex >> "sideways" >> sideways;
}
if (features.inFloat())
features.require("subfig");
+ if (features.inDeletedInset()) {
+ features.require("tikz");
+ features.require("ct-tikz-object-sout");
+ }
+
features.useFloat(params_.type, features.inFloat());
features.inFloat(true);
InsetCaptionable::validate(features);
}
-docstring InsetFloat::xhtml(XHTMLStream & xs, OutputParams const & rp) const
+docstring InsetFloat::xhtml(XMLStream & xs, OutputParams const & rp) const
{
FloatList const & floats = buffer().params().documentClass().floats();
Floating const & ftype = floats.getType(params_.type);
string const & attr = ftype.htmlAttrib();
odocstringstream ods;
- XHTMLStream newxs(ods);
- newxs << html::StartTag(htmltype, attr);
+ XMLStream newxs(ods);
+ newxs << xml::StartTag(htmltype, attr);
InsetText::XHTMLOptions const opts =
InsetText::WriteLabel | InsetText::WriteInnerTag;
docstring deferred = InsetText::insetAsXHTML(newxs, rp, opts);
- newxs << html::EndTag(htmltype);
+ newxs << xml::EndTag(htmltype);
if (rp.inFloat == OutputParams::NONFLOAT) {
// In this case, this float needs to be deferred, but we'll put it
// we can write to the stream.
// Note that things will already have been escaped, so we do not
// want to escape them again.
- xs << XHTMLStream::ESCAPE_NONE << ods.str();
+ xs << XMLStream::ESCAPE_NONE << ods.str();
}
return deferred;
}
string tmpplacement;
string const buf_placement = buffer().params().float_placement;
string const def_placement = floats.defaultPlacement(params_.type);
- if (!params_.placement.empty()
- && params_.placement != def_placement) {
- tmpplacement = params_.placement;
- } else if (params_.placement.empty()
- && !buf_placement.empty()
- && buf_placement != def_placement) {
+ if (params_.placement == "document"
+ && !buf_placement.empty()
+ && buf_placement != def_placement) {
tmpplacement = buf_placement;
+ } else if (!params_.placement.empty()
+ && params_.placement != "document"
+ && params_.placement != def_placement) {
+ tmpplacement = params_.placement;
}
// Check if placement is allowed by this float
// sidewaysfloats always use their own page,
// therefore don't output the p option that is always set
if (!placement.empty()
- && (!params_.sideways || (params_.sideways && from_ascii(placement) != "p")))
+ && (!params_.sideways || from_ascii(placement) != "p"))
os << '[' << from_ascii(placement) << ']';
os << '\n';
+ if (runparams.inDeletedInset) {
+ // This has to be done manually since we need it inside the float
+ OutputParams::CtObject ctobject = runparams.ctObject;
+ runparams.ctObject = OutputParams::CT_DISPLAYOBJECT;
+ Changes::latexMarkChange(os, buffer().params(), Change(Change::UNCHANGED),
+ Change(Change::DELETED), runparams);
+ runparams.ctObject = ctobject;
+ }
+
+ string alignment = getAlignment();
+ if (alignment == "left")
+ os << "\\raggedright" << breakln;
+ else if (alignment == "center")
+ os << "\\centering" << breakln;
+ else if (alignment == "right")
+ os << "\\raggedleft" << breakln;
+
InsetText::latex(os, runparams);
+ if (runparams.inDeletedInset)
+ os << "}";
+
// Force \end{<floatname>} to appear in a new line.
os << breakln << "\\end{" << from_ascii(tmptype) << "}\n";
}