#include "frontends/Application.h"
using namespace std;
+using namespace lyx::support;
namespace lyx {
//
// Lgb
-
-InsetFloat::InsetFloat(Buffer * buf, string const & type)
- : InsetCollapsable(buf), name_(from_utf8(type))
+//FIXME: why do we set in stone the type here?
+InsetFloat::InsetFloat(Buffer * buf, string params_str)
+ : InsetCollapsable(buf)
{
- setLabel(_("float: ") + floatName(type));
- params_.type = type;
-}
-
-
-InsetFloat::~InsetFloat()
-{
- hideDialogs("float", this);
+ string2params(params_str, params_);
}
docstring InsetFloat::name() const
{
- return "Float:" + name_;
+ return "Float:" + from_utf8(params_.type);
}
void InsetFloat::doDispatch(Cursor & cur, FuncRequest & cmd)
{
- switch (cmd.action) {
+ switch (cmd.action()) {
case LFUN_INSET_MODIFY: {
InsetFloatParams params;
params_.wide = params.wide;
params_.sideways = params.sideways;
}
-
setNewLabel();
+ if (params_.type != params.type) {
+ params_.type = params.type;
+ cur.forceBufferUpdate();
+ }
+ // what we really want here is a TOC update, but that means
+ // a full buffer update
+ cur.forceBufferUpdate();
break;
}
bool InsetFloat::getStatus(Cursor & cur, FuncRequest const & cmd,
FuncStatus & flag) const
{
- switch (cmd.action) {
+ switch (cmd.action()) {
case LFUN_INSET_MODIFY:
case LFUN_INSET_DIALOG_UPDATE:
}
-void InsetFloat::updateLabels(ParIterator const & it, bool out)
+void InsetFloat::updateBuffer(ParIterator const & it, UpdateType utype)
{
Counters & cnts =
buffer().masterBuffer()->params().documentClass().counters();
+ if (utype == OutputUpdate) {
+ // counters are local to the float
+ cnts.saveLastCounter();
+ }
string const saveflt = cnts.current_float();
bool const savesubflt = cnts.isSubfloat();
cnts.current_float(params().type);
cnts.isSubfloat(subflt);
- InsetCollapsable::updateLabels(it, out);
+ InsetCollapsable::updateBuffer(it, utype);
//reset afterwards
cnts.current_float(saveflt);
+ if (utype == OutputUpdate)
+ cnts.restoreLastCounter();
cnts.isSubfloat(savesubflt);
}
void InsetFloatParams::write(ostream & os) const
{
- os << "Float " << type << '\n';
+ os << type << '\n';
if (!placement.empty())
os << "placement " << placement << "\n";
void InsetFloatParams::read(Lexer & lex)
{
lex.setContext("InsetFloatParams::read");
+ lex >> type;
if (lex.checkFor("placement"))
lex >> placement;
lex >> "wide" >> wide;
void InsetFloat::write(ostream & os) const
{
+ os << "Float ";
params_.write(os);
InsetCollapsable::write(os);
}
{
params_.read(lex);
InsetCollapsable::read(lex);
+ // check if the float type exists
+ if (buffer().params().documentClass().floats().typeExist(params_.type))
+ setLabel(_("float: ") + floatName(params_.type));
+ else
+ setLabel(bformat(_("ERROR: Unknown float type: %1$s"), from_utf8(params_.type)));
}
}
-bool InsetFloat::showInsetDialog(BufferView * bv) const
-{
- if (!InsetText::showInsetDialog(bv))
- bv->showDialog("float", params2string(params()),
- const_cast<InsetFloat *>(this));
- return true;
-}
-
-
void InsetFloat::setWide(bool w, bool update_label)
{
params_.wide = w;
Lexer lex;
lex.setStream(data);
lex.setContext("InsetFloat::string2params");
- lex >> "float" >> "Float";
- lex >> params.type; // We have to read the type here!
params.read(lex);
}
string InsetFloat::params2string(InsetFloatParams const & params)
{
ostringstream data;
- data << "float" << ' ';
params.write(data);
return data.str();
}