#include "Inset.h"
#include "ExternalTransforms.h"
+#include "EmbeddedFiles.h"
#include "support/FileName.h"
#include "support/Translator.h"
void edit(Cursor & cur, bool left);
///
bool getStatus(Cursor &, FuncRequest const &, FuncStatus &) const;
+ /// external file can be embedded
+ void registerEmbeddedFiles(Buffer const &, EmbeddedFiles &,
+ ParConstIterator const &) const;
protected:
InsetExternal(InsetExternal const &);
///
virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
private:
- virtual std::auto_ptr<Inset> doClone() const;
+ virtual Inset * clone() const;
/** This method is connected to the graphics loader, so we are
* informed when the image has been loaded.