renderer_ = make_unique<RenderMonitoredPreview>(this);
RenderMonitoredPreview * preview_ptr = renderer_->asMonitoredPreview();
// This connection is closed at the same time as this is destroyed.
- preview_ptr->connect([=]() { fileChanged(); });
+ preview_ptr->connect([this]() { fileChanged(); });
add_preview_and_start_loading(*preview_ptr, *this, buffer());
break;
}