#include "Inset.h"
#include "InsetCommandParams.h"
#include "RenderButton.h"
-#include "Cursor.h"
namespace lyx {
+class Cursor;
/////////////////////////////////////////////////////////////////////////
//
{
public:
///
- InsetCommand(Buffer *, InsetCommandParams const &,
- std::string const & mailer_name);
+ InsetCommand(Buffer *, InsetCommandParams const &);
///
InsetCommand(InsetCommand const & rhs);
///
///
InsetCommand const * asInsetCommand() const { return this; }
-
/// \return true if params are successfully read
- static bool string2params(std::string const & name,
- std::string const & data,
+ static bool string2params(std::string const & data,
InsetCommandParams &);
///
- static std::string params2string(std::string const & name,
- InsetCommandParams const &);
+ static std::string params2string(InsetCommandParams const &);
///
InsetCommandParams const & params() const { return p_; }
///
///
void draw(PainterInfo & pi, int x, int y) const;
///
- int latex(odocstream &, OutputParams const &) const;
+ void latex(otexstream &, OutputParams const &) const;
///
int plaintext(odocstream &, OutputParams const &) const;
///
bool setMouseHover(BufferView const * bv, bool mouse_hover) const;
///
bool clickable(int, int) const { return hasSettings(); }
+ //@}
+
+protected:
+ /// \name Methods relaying to the InsetCommandParams p_
+ //@{
///
- docstring contextMenu(BufferView const & bv, int x, int y) const;
+ std::string contextMenuName() const;
///
bool showInsetDialog(BufferView * bv) const;
///
///
InsetCommandParams p_;
- ///
- std::string mailer_name_;
/// changes color when mouse enters/leaves this inset
mutable std::map<BufferView const *, bool> mouse_hover_;
///