#include "Inset.h"
#include "InsetCommandParams.h"
#include "RenderButton.h"
-#include "Cursor.h"
namespace lyx {
+class Cursor;
/////////////////////////////////////////////////////////////////////////
//
{
public:
///
- InsetCommand(Buffer *, InsetCommandParams const &,
- std::string const & mailer_name);
+ InsetCommand(Buffer *, InsetCommandParams const &);
///
InsetCommand(InsetCommand const & rhs);
///
+ InsetCommand & operator=(InsetCommand const & rhs);
+ ///
virtual ~InsetCommand();
///
InsetCommand * asInsetCommand() { return this; }
///
InsetCommand const * asInsetCommand() const { return this; }
-
/// \return true if params are successfully read
- static bool string2params(std::string const & name,
- std::string const & data,
+ static bool string2params(std::string const & data,
InsetCommandParams &);
///
- static std::string params2string(std::string const & name,
- InsetCommandParams const &);
+ static std::string params2string(InsetCommandParams const &);
///
InsetCommandParams const & params() const { return p_; }
///
void setParam(std::string const & name, docstring const & value);
/// FIXME Remove
docstring const getFirstNonOptParam() const { return p_.getFirstNonOptParam(); }
+ ///
+ void setBroken(bool const b) const { broken_ = b; }
+ ///
+ bool isBroken() const { return broken_; }
/// \name Public functions inherited from Inset class
//@{
///
void write(std::ostream & os) const { p_.write(os); }
///
- void read(Lexer & lex) { p_.read(lex); }
+ void read(Lexer & lex) { p_.Read(lex, &buffer()); }
///
void doDispatch(Cursor & cur, FuncRequest & cmd);
///
///
void draw(PainterInfo & pi, int x, int y) const;
///
- int latex(odocstream &, OutputParams const &) const;
+ virtual void drawBackground(PainterInfo &, int, int) const {}
///
- int plaintext(odocstream &, OutputParams const &) const;
+ void latex(otexstream &, OutputParams const &) const;
///
- int docbook(odocstream &, OutputParams const & runparams) const;
+ int plaintext(odocstringstream & ods, OutputParams const & op,
+ size_t max_length = INT_MAX) const;
+ ///
+ void docbook(XMLStream &, OutputParams const &) const;
+ ///
+ void validate(LaTeXFeatures & features) const;
///
bool setMouseHover(BufferView const * bv, bool mouse_hover) const;
///
- bool clickable(int, int) const { return hasSettings(); }
+ bool clickable(BufferView const &, int, int) const { return hasSettings(); }
+ //@}
+
+protected:
+ /// \name Methods relaying to the InsetCommandParams p_
+ //@{
///
- docstring contextMenu(BufferView const & bv, int x, int y) const;
+ std::string contextMenuName() const;
///
bool showInsetDialog(BufferView * bv) const;
- ///
- Dimension const dimension(BufferView const &) const
- { return button_.dimension(); }
//@}
protected:
//@{
/// Build the complete LaTeX command
/// \see InsetCommandParams::getCommand
- docstring const getCommand(OutputParams const & rp) const
+ docstring const getCommand(OutputParams const & rp) const
{ return p_.getCommand(rp); }
/// Return the command name
/// \see InsetCommandParams::getCmdName
/// What matters here is the parameter name, not position.
/// \see InsetCommandParams::setCmdName
void setCmdName(std::string const & n) { p_.setCmdName(n); }
+ ///
+ void changeCmdName(std::string const & new_name);
//@}
private:
///
InsetCommandParams p_;
- ///
- std::string mailer_name_;
/// changes color when mouse enters/leaves this inset
mutable std::map<BufferView const *, bool> mouse_hover_;
///
mutable RenderButton button_;
+ ///
+ mutable bool broken_;
};
/// Decode InsetCommand considering Inset name and data.