#include "Inset.h"
#include "InsetText.h"
+#include "TextClass.h"
#include "Box.h"
-#include "LyXFont.h"
+#include "Font.h"
#include <string>
namespace lyx {
-class LyXText;
+class Text;
class Paragraph;
class CursorSlice;
+class InsetLayout;
namespace frontend { class Painter; }
///
static int const TEXT_TO_BOTTOM_OFFSET = 2;
///
- InsetCollapsable(BufferParams const &, CollapseStatus status = Open);
+ InsetCollapsable(BufferParams const &, CollapseStatus status = Inset::Open);
///
InsetCollapsable(InsetCollapsable const & rhs);
///
+ docstring name() const { return from_ascii("Collapsable"); }
+ ///
+ void setLayout(BufferParams const &);
+ ///
void read(Buffer const &, Lexer &);
///
void write(Buffer const &, std::ostream &) const;
///
virtual void setButtonLabel() {}
///
- void setLabelFont(LyXFont & f);
- ///
- bool isOpen() const { return status_ == Open || status_ == Inlined; }
+ void setLabelFont(Font const & f);
///
- bool inlined() const { return status_ == Inlined; }
+ bool isOpen() const { return geometry() != ButtonOnly; }
///
CollapseStatus status() const;
+ /** Of the old CollapseStatus we only keep the values
+ * Open and Collapsed.
+ * We define a list of possible inset decoration
+ * styles, and a list of possible (concrete, visual)
+ * inset geometries. Relationships between them
+ * (geometries in body of table):
+ *
+ * \ CollapseStatus:
+ * Decoration: \ Open Collapsed
+ * -------------+-------------------------------
+ * Classic | *) TopButton, <--x) ButtonOnly
+ * | LeftButton
+ * Minimalistic | ButtonOnly NoButton
+ * Conglomerate | SubLabel Corners
+ * ---------------------------------------------
+ * *) toggled by openinlined_
+ * x) toggled by autoOpen_
+ */
+
+ ///
+ enum Decoration {
+ Classic,
+ Minimalistic,
+ Conglomerate
+ };
+ /// Default looks
+ virtual Decoration decoration() const;
+ ///
+ enum Geometry {
+ TopButton,
+ ButtonOnly,
+ NoButton,
+ LeftButton,
+ SubLabel,
+ Corners
+ };
+ /// Returns the geometry based on CollapseStatus
+ /// (status_), autoOpen_ and openinlined_, and of
+ /// course decoration().
+ Geometry geometry() const;
///
bool allowSpellCheck() const { return true; }
///
- bool getStatus(LCursor &, FuncRequest const &, FuncStatus &) const;
+ bool getStatus(Cursor &, FuncRequest const &, FuncStatus &) const;
///
- void setStatus(LCursor & cur, CollapseStatus st);
+ void setStatus(Cursor & cur, CollapseStatus st);
///
bool setMouseHover(bool mouse_hover);
+ ///
+ virtual Color_color backgroundColor() const {return layout_.bgcolor; }
+
+ int latex(Buffer const &, odocstream &,
+ OutputParams const &) const;
+ ///
+ void validate(LaTeXFeatures &) const;
protected:
///
- virtual void doDispatch(LCursor & cur, FuncRequest & cmd);
+ virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
///
Dimension dimensionCollapsed() const;
///
Box const & buttonDim() const;
///
- void edit(LCursor & cur, bool left);
- ///
- InsetBase * editXY(LCursor & cur, int x, int y);
+ void edit(Cursor & cur, bool left);
///
- void setInlined() { status_ = Inlined; }
+ Inset * editXY(Cursor & cur, int x, int y);
///
docstring floatName(std::string const & type, BufferParams const &) const;
protected:
- ///
- LyXFont labelfont_;
///
mutable Box button_dim;
///
///
mutable int topbaseline;
///
- mutable docstring label;
+ mutable InsetLayout layout_;
+ ///
+ CollapseStatus internalStatus() const { return status_; }
private:
///
mutable CollapseStatus status_;
mutable bool openinlined_;
/// the inset will automatically open when the cursor is inside
mutable bool autoOpen_;
- ///
- mutable Dimension textdim_;
/// changes color when mouse enters/leaves this inset
bool mouse_hover_;
};
// A helper function that pushes the cursor out of the inset.
-void leaveInset(LCursor & cur, InsetBase const & in);
+void leaveInset(Cursor & cur, Inset const & in);
} // namespace lyx