* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
- * \author Jürgen Vigna
- * \author Lars Gullik Bjønnes
+ * \author Jürgen Vigna
+ * \author Lars Gullik Bjønnes
*
* Full author contact details are available in file CREDITS.
*/
class InsetCollapsable : public InsetText {
public:
///
- InsetCollapsable(Buffer const &, CollapseStatus status = Inset::Open);
+ InsetCollapsable(Buffer const &, InsetText::UsePlain = InsetText::PlainLayout);
///
InsetCollapsable(InsetCollapsable const & rhs);
///
///
docstring name() const { return from_ascii("Collapsable"); }
///
- InsetLayout const & getLayout(BufferParams const &) const { return *layout_; }
- ///
InsetLayout const & getLayout() const { return *layout_; }
///
- void setLayout(BufferParams const &);
+ void setLayout();
/// (Re-)set the character style parameters from \p tc according
/// to name()
void setLayout(DocumentClass const * const tc);
///
- virtual bool useEmptyLayout() { return true; }
+ virtual bool usePlainLayout() { return true; }
///
void read(Lexer &);
///
/// return x,y of given position relative to the inset's baseline
void cursorPos(BufferView const & bv, CursorSlice const & sl,
- ///
- bool boundary, int & x, int & y) const;
- ///
+ bool boundary, int & x, int & y) const;
+ /// Returns true if (mouse) action is over the inset's button.
+ /// Always returns false when the inset does not have a
+ /// button.
bool hitButton(FuncRequest const &) const;
///
docstring const getNewLabel(docstring const & l) const;
///
- EDITABLE editable() const;
+ bool editable() const;
+ ///
+ bool hasSettings() const { return true; }
/// can we go further down on mouse click?
bool descendable() const;
///
///
virtual void setButtonLabel() {}
///
- bool isOpen() const { return geometry() != ButtonOnly; }
+ virtual docstring const buttonLabel(BufferView const &) const
+ { return labelstring_; }
+ ///
+ bool isOpen(BufferView const & bv) const
+ { return geometry(bv) != ButtonOnly; }
///
- CollapseStatus status() const;
+ CollapseStatus status(BufferView const & bv) const;
/** Of the old CollapseStatus we only keep the values
* Open and Collapsed.
* We define a list of possible inset decoration
* Conglomerate | SubLabel Corners
* ---------------------------------------------
* *) toggled by openinlined_
- * x) toggled by autoOpen_
+ * x) toggled by auto_open_
*/
/// Default looks
Corners
};
/// Returns the geometry based on CollapseStatus
- /// (status_), autoOpen_ and openinlined_, and of
- /// course decoration().
+ /// (status_), auto_open_[BufferView] and openinlined_,
+ /// and of course decoration().
+ Geometry geometry(BufferView const & bv) const;
+ /// Returns the geometry disregarding auto_open_
Geometry geometry() const;
/// Allow spellchecking, except for insets with latex_language
bool allowSpellCheck() const { return !forceLTR(); }
///
bool setMouseHover(bool mouse_hover);
///
- ColorCode backgroundColor() const { return layout_->bgcolor(); }
+ ColorCode backgroundColor() const { return getLayout().bgcolor(); }
+ ///
+ ColorCode labelColor() const { return getLayout().labelfont().color(); }
///
int latex(odocstream &, OutputParams const &) const;
///
+ int docbook(odocstream &, OutputParams const &) const;
+ /// It will rarely be right to call this from subclasses, due
+ /// to the fact that it steps counters, etc. Instead, call
+ /// InsetText::xhtml().
+ docstring xhtml(odocstream &, OutputParams const &) const;
+ ///
void validate(LaTeXFeatures &) const;
///
InsetCode lyxCode() const { return COLLAPSABLE_CODE; }
/// Allow multiple blanks
- virtual bool isFreeSpacing() const { return layout_->isFreeSpacing(); }
+ virtual bool isFreeSpacing() const { return getLayout().isFreeSpacing(); }
/// Don't eliminate empty paragraphs
- virtual bool allowEmpty() const { return layout_->isKeepEmpty(); }
+ virtual bool allowEmpty() const { return getLayout().isKeepEmpty(); }
/// Force inset into LTR environment if surroundings are RTL?
- virtual bool forceLTR() const { return layout_->isForceLtr(); }
+ virtual bool forceLTR() const { return getLayout().isForceLtr(); }
///
- virtual bool useEmptyLayout() const { return true; }
+ virtual bool usePlainLayout() const { return true; }
/// Is this inset's layout defined in the document's textclass?
/// May be wrong after textclass change or paste from another document
bool undefined() const;
+ /// the string that is passed to the TOC
+ void tocString(odocstream &) const;
///
virtual docstring contextMenu(BufferView const & bv, int x, int y) const;
protected:
///
Inset * editXY(Cursor & cur, int x, int y);
///
- docstring floatName(std::string const & type, BufferParams const &) const;
+ docstring floatName(std::string const & type) const;
///
virtual void resetParagraphsFont();
-
+ ///
+ mutable CollapseStatus status_;
private:
/// cache for the layout_. Make sure it is in sync with the document class!
InsetLayout const * layout_;
///
- Dimension dimensionCollapsed() const;
+ Dimension dimensionCollapsed(BufferView const & bv) const;
///
+ /// should paragraphs be forced to use the empty layout?
+ virtual bool forcePlainLayout(idx_type = 0) const
+ { return getLayout().forcePlainLayout(); }
+ /// should the user be allowed to customize alignment, etc.?
+ virtual bool allowParagraphCustomization(idx_type = 0) const
+ { return getLayout().allowParagraphCustomization(); }
docstring labelstring_;
///
mutable Box button_dim;
- ///
- mutable CollapseStatus status_;
/// a substatus of the Open status, determined automatically in metrics
mutable bool openinlined_;
- /// the inset will automatically open when the cursor is inside
- mutable bool autoOpen_;
+ /// the inset will automatically open when the cursor is inside. This is
+ /// dependent on the bufferview, compare with MathMacro::editing_.
+ mutable std::map<BufferView const *, bool> auto_open_;
/// changes color when mouse enters/leaves this inset
bool mouse_hover_;
};